第十一周 项目四 类族的设计(3)

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问题及代码:

/**Copyright (c)2014,烟台大学计算机与控制工程学院*All rights reserved.*文件名称:Project.cpp*作    者:chenqin.*完成日期:2015年5月26日*版 本 号:v1.0**问题描述:  按以下的提示,由基类的设计和测试开始,逐渐地完成各个类的设计,求出圆格柱体的表面积、体积并输出并且完成要求的计算任务:           (3)再以Circle类为直接基类,派生出一个Cylinder(圆柱体)类,再增加数据成员h(高),,以及求圆柱表面积的成员函数area和求圆柱体积的成员函数volume,实现需要的成员函数,并设计main函数完成测试。*程序输入:略*程序输出:略*/#include <iostream>using namespace std;class Point{public:    Point(double xx=0,double yy=0);    void setPoint(double xx,double yy);    double getX()    {        return x;    }    double getY()    {        return y;    }    friend ostream& operator<<(ostream &output,Point &p);protected:    double x,y;};class Circle:public Point{public:    Circle(double xx=0,double yy=0,double rad=0);    void setRad(double rad);    double getRad()    {        return r;    }    double area();    friend ostream& operator<<(ostream &output,Circle &p);protected:    double r;};class Cylinder:public Circle{public:    Cylinder(double xx=0,double yy=0,double r=0,double h=0);    void setHigh(double high);    double getHigh()    {        return h;    }    double area();    double volume();    friend ostream& operator<<(ostream &output,Cylinder &Cy);private:    double h;};Point::Point(double xx,double yy){    x=xx;    y=yy;}void Point::setPoint(double xx,double yy){    x=xx;    y=yy;}ostream& operator<<(ostream&output,Point &p){    output<<"("<<p.getX()<<","<<p.getY()<<")";    return output;}Circle::Circle(double xx,double yy,double rad):Point(xx,yy),r(rad) {}void Circle::setRad(double rad){    r=rad;}double Circle::area(){    return (3.14*r*r);}ostream& operator<<(ostream&output,Circle &C){    output<<"圆心:"<<"("<<C.x<<","<<C.y<<")"<<'\t'<<"r="<<C.r<<'\t'<<"area="<<C.area()<<endl;    return output;}Cylinder::Cylinder(double xx,double yy,double rad,double high):Circle(xx,yy,rad),h(high) {}void Cylinder::setHigh(double high){    h=high;}double Cylinder::area(){    return 2*Circle::area()+2*3.14*r*h;}double Cylinder:: volume(){    return Circle::area()*h;}ostream& operator<<(ostream &output,Cylinder &Cy){    output<<"圆心:"<<"("<<Cy.x<<","<<Cy.y<<")"<<'\t'<<"r="<<Cy.r<<'\t'<<"area="<<Cy.area()<<'\t'<<Cy.volume()<<endl;    return output;}int main(){    Cylinder Cy(2.3,4.1,5.5,8);    cout<<"x="<<Cy.getX()<<"  "<<"y="<<Cy.getY()<<"  "<<"r="<<Cy.getRad()<<"  "<<"area="<<Cy.area()<<"  "<<Cy.volume()<<endl;    Cy.setPoint(6.2,4);    Cy.setRad(2.7);    Cy.setHigh(10);    cout<<"new circle:\n"<<Cy;    return 0;}

运行结果:

学习心得:从(1)到(3),其实本质都是一样的,换汤不换药,只要层层派生下来就好,细心点,把函数声明写清楚,再把函数定义完善就好,在这个程序中唯一有亮点的是:

return 2*Circle::area()+2*3.14*r*h;
<pre name="code" class="cpp"> return Circle::area()*h;
这两个语句。


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