创建三角形类

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#include <iostream>
#include<math.h>

using namespace std;

class Shape {   
public:
 virtual double getArea() const =0;
 virtual void print() const =0;     
 virtual ~Shape(){}
};  
class Circle : public Shape {  
public:
 Circle( int = 0, int = 0, double = 0.0 ); 
 virtual double getArea() const;     // 返回面积
 virtual void print() const;    // 输出Circle 类对象t

private:
 int x,y;            // 圆心座标
 double radius;      // 圆半径
};       // 派生类Circle定义结束
class Rectangle : public Shape { 
public:
 Rectangle( int = 0, int = 0);    // 构造函数
 virtual double getArea() const;     // 返回面积
 void print() const;     // 输出Rectangle类对象
protected:
 int a,b;           // 矩形的长和宽
};     // 派生类
double Shape::getArea() const
{
    cout<<"基类的getArea函数,面积是 ";  
return 0.0;
}        // Shape类getArea函数的定义

void Shape::print() const
{
 cout<<"Base class Object"<<endl;
}      //Shape类print函数定义

Circle::Circle( int xValue, int yValue, double radiusValue )
{
 x=xValue;  y=yValue;
 radius= radiusValue ;
}       // Circle类构造函数
double Circle::getArea() const
{
   cout<<"Circle类的getArea函数,面积是 ";  
   return 3.14159 * radius * radius;
}       // Circle类getArea函数定义
void Circle::print() const
{
   cout << "center is ";
   cout<<"x="<<x<<"   y="<<y;
   cout << "; radius is " << radius<<endl;
}       // Circle类print函数定义
Rectangle::Rectangle( int aValue, int bValue )
{
 a=aValue;  b=bValue;
}       // Rectangle类构造函数
double Rectangle::getArea() const
{
   cout<<"Rectangle类的getArea函数,面积是 ";  
   return a * b;
}            // Rectangle类getArea函数定义
void Rectangle::print() const
{
   cout << "hight is "<<a;
   cout<<"width is"<<b<<endl;
}  
class Cube : public Rectangle {  //派生类Cube的定义
public:
 Cube(int x=0, int y=0, int z=0):Rectangle(x,y),c(z){};
 double getArea() const;
 void print() const;
private:
 int c;
};
double Cube::getArea() const
{return a*b*c;}

void Cube::print() const
{
 cout<<"Cube:h="<<c<<",length="<<a
 <<",width="<<b<<",Area="<<a*b*c<<endl;
}
class Triangle:public Shape
{
 protected:
  double side1;
  double  side2;
  double side3;
 public:
  Triangle(double x,double y,double z):side1(x),side2(y),side3(z){};
  double getArea() const;
     void print() const;
} ;
double Triangle::getArea() const
{
 cout<<"Triangle类的getArea函数,面积是:"<<endl;
    double p=0,q=0;
    p=((side1+side2+side3)/2);
    q=sqrt(p*(p-side1)*(p-side2)*(p-side3));
    return q;
}

void Triangle::print() const
{
 int p;
 p=(side1+side2+side3)/2;
 cout<<"Triangle:side1="<<side1<<",side2="<<side2
 <<",side3="<<side3<<",p=(side1+side2+side3)/2"<<",Area="<<sqrt(p*(p-side1)*(p-side2)*(p-side3))<<endl;
}
void creat_object(Shape **ptr);
void display_area(Shape *ptr);
void delete_object(Shape *ptr);


int main()
{
   Shape *shape_ptr;
   creat_object(&shape_ptr);
   display_area(shape_ptr);
   delete_object(shape_ptr);
 return 0;
}

void creat_object(Shape **ptr)
{ char type;
 *ptr = NULL;   //空指针
 do{
    cout<<"创建对象 请选择:";
    cout<<endl;
    cout<<"c:Circle类对象;r:Rectangle类对象;u:Cube类对象:t:Triangle类对象:"<<endl;
    cin>>type;
       switch (type)
    {case 'c':   //创建Ciecle类对象
  {int xx,yy;
   double rr;
   cout<<"请输入圆心的坐标和圆的半径:";
   cin>>xx>>yy>>rr;
   *ptr = new Circle(xx,yy,rr);
   break;
  }
   case 'r':   //创建Rectangle类对象
  {int aa,bb;
   cout<<"请输入矩形的长和宽:";
   cin>>aa>>bb;
   *ptr = new Rectangle(aa,bb);
   break;
  }
   case 'u':   //创建Cube类对象
  {int aa,bb,cc;
   cout<<"请输入立方体的长、宽、高:";
   cin>>aa>>bb>>cc;
   *ptr = new Cube(aa,bb,cc);
   break;
  }
  case 't':
  {
   int side1,side2,side3;
   cout<<"请输入三角形的三条边长度";
   cin>>side1>>side2>>side3;
   *ptr=new Triangle(side1,side2,side3);
   break;
  }
     default:cout<<"类型错误,请重新选择\n";
    }
    }while(*ptr==NULL);
}

void display_area(Shape *ptr)
{   cout<<"显示所创建对象的面积,调用的是"<<endl;
    cout<<ptr->getArea() << endl;  
}

void delete_object(Shape *ptr)
{ delete(ptr);
}

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