Socket編程--簡單同步服務端與客戶端示例
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以下同步示例全部使用tcp協議.
服務端示例:
示例程序创建一个接收来自客户端的连接请求的服务器。该服务器是用同步套接字生成的, 因此在等待来自客户端的连接时挂起服务器应用程序的执行。该应用程序接收来自客户端的字符串,在控制台显示该字符串,然后将该字符串回显到客户端。来自客户端的字符串必须包含字符串“<EOF>”,以发出表示消息结尾的信号。
public class SynchronousSocketListener
{
// 存放接收數據 Incoming data from the client.
public static string data = null;
public static void StartListening()
{
// 暫存接收數據 Data buffer for incoming data.
byte[] bytes = new Byte[1024];
// 建立本地端口
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
// 建立socket
Socket listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// bind本地端口並偵聽連接
try
{
listener.Bind(localEndPoint);
listener.Listen(10);
// 開始偵聽連接
while (true)
{
Console.WriteLine("Waiting for a connection...");
// 應用程序暫停,等待客戶端的連接
Socket handler = listener.Accept();
data = null;
// 處理連接
while (true)
{
bytes = new byte[1024];
int bytesRec = handler.Receive(bytes);
data += Encoding.ASCII.GetString(bytes, 0, bytesRec);
if (data.IndexOf("<EOF>") > -1)
{
break;
}
}
// 顯示數據.
Console.WriteLine("Text received : {0}", data);
// 發送數據.
byte[] msg = Encoding.ASCII.GetBytes(data);
handler.Send(msg);
handler.Shutdown(SocketShutdown.Both);
handler.Close();
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
Console.WriteLine(" Press ENTER to continue...");
Console.Read();
}
public static int Main(String[] args)
{
StartListening();
return 0;
}
}
{
// 存放接收數據 Incoming data from the client.
public static string data = null;
public static void StartListening()
{
// 暫存接收數據 Data buffer for incoming data.
byte[] bytes = new Byte[1024];
// 建立本地端口
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
// 建立socket
Socket listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// bind本地端口並偵聽連接
try
{
listener.Bind(localEndPoint);
listener.Listen(10);
// 開始偵聽連接
while (true)
{
Console.WriteLine("Waiting for a connection...");
// 應用程序暫停,等待客戶端的連接
Socket handler = listener.Accept();
data = null;
// 處理連接
while (true)
{
bytes = new byte[1024];
int bytesRec = handler.Receive(bytes);
data += Encoding.ASCII.GetString(bytes, 0, bytesRec);
if (data.IndexOf("<EOF>") > -1)
{
break;
}
}
// 顯示數據.
Console.WriteLine("Text received : {0}", data);
// 發送數據.
byte[] msg = Encoding.ASCII.GetBytes(data);
handler.Send(msg);
handler.Shutdown(SocketShutdown.Both);
handler.Close();
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
Console.WriteLine(" Press ENTER to continue...");
Console.Read();
}
public static int Main(String[] args)
{
StartListening();
return 0;
}
}
客戶端示例:
示例程序创建一个连接到服务器的客户端。该客户端是用同步套接字生成的,因此挂起客户端应用程序的执行,直到服务器返回响应为止。该应用程序将字符串发送到服务器,然后在控制台显示该服务器返回的字符串。
public class SynchronousSocketClient
{
public static void StartClient()
{
//存放接收數據
byte[] bytes = new byte[1024];
//連接遠程設備
try
{
//建立遠程端口
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
IPEndPoint remoteEP = new IPEndPoint(ipAddress, 11000);
//建立socket
Socket sender = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp);
//將socket連接到遠程端口
try
{
sender.Connect(remoteEP);
Console.WriteLine("Socket connected to {0}",sender.RemoteEndPoint.ToString());
//將字符串轉化為字節數組
byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
//發送數據
int bytesSent = sender.Send(msg);
//接收數據
int bytesRec = sender.Receive(bytes);
Console.WriteLine("Echoed test = {0}", Encoding.ASCII.GetString(bytes, 0, bytesRec));
//關閉socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
public static int Main(String[] args)
{
StartClient();
return 0;
}
}
{
public static void StartClient()
{
//存放接收數據
byte[] bytes = new byte[1024];
//連接遠程設備
try
{
//建立遠程端口
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
IPEndPoint remoteEP = new IPEndPoint(ipAddress, 11000);
//建立socket
Socket sender = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp);
//將socket連接到遠程端口
try
{
sender.Connect(remoteEP);
Console.WriteLine("Socket connected to {0}",sender.RemoteEndPoint.ToString());
//將字符串轉化為字節數組
byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
//發送數據
int bytesSent = sender.Send(msg);
//接收數據
int bytesRec = sender.Receive(bytes);
Console.WriteLine("Echoed test = {0}", Encoding.ASCII.GetString(bytes, 0, bytesRec));
//關閉socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
public static int Main(String[] args)
{
StartClient();
return 0;
}
}
參考文獻:1 .http://www.jb51.net/html/200703/85/8050.htm
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