C#第六次作业:猜猜看

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using System;  using System.Collections.Generic;  using System.ComponentModel;  using System.Data;  using System.Drawing;  using System.Linq;  using System.Text;  using System.Threading.Tasks;  using System.Windows.Forms;  using System.IO;  using System.Data.SqlClient;    namespace makeguess{      public partial class Form1 : Form      {          public Form1()          {              InitializeComponent();          }          int model = new int();                                    int[] sumHeroPhoto = new int[125];                          int[] modelTwoName = new int[125];                            String[] sumHeroNames=new String[125];             int m,n ;                                          int p1, p2;                                         int t = 0;                                        int t2 = 0;                                       int x1,x2,x3;                      int[] num = new int[3];           int[] num2 = new int[3];          bool re_elect=new bool();            float[] percent = new float[125];              float[] percent2 = new float[125];            int[] trueGuessNum = new int[125];             int[] trueGuessPhoto = new int[125];           int[] tp = new int[125];                      int[] tp2 = new int[125];                       int m0, m1, m2, m3, m4, m5;                   int n0, n1, n2, n3, n4, n5;                         int[] ci_keNum = new int[15];          int[] tan_keNum = new int[16];          int[] she_shouNum = new int[19];          int[] zhan_shiNum = new int[36];          int[] fa_shiNum = new int[28];          int[] fu_zhuNum = new int[11];            /          int[] ci_keNum2 = new int[15];          int[] tan_keNum2 = new int[16];          int[] she_shouNum2 = new int[19];          int[] zhan_shiNum2 = new int[36];          int[] fa_shiNum2 = new int[28];          int[] fu_zhuNum2 = new int[11];            private void Form1_Load(object sender, EventArgs e)          {              modelOneVisible(false);              modelTwoVisible(false);              textBox1.ReadOnly = true;                                    getHeroName();              comboBox1.SelectedIndex=0;                     comboBox1.SelectionChangeCommitted += new System.EventHandler(this.scc_Click);          }                 private void modelOne_Click(object sender, EventArgs e)          {              model = 1;                     // 连接数据库              String con = (@"server=LONG-PC\LONG;database=caicaikan;user id=sa;password=123456");              SqlConnection conn = new SqlConnection(con);              // 读取数据库数据              conn.Open();              SqlCommand cmd = new SqlCommand();              cmd.CommandText = "select * from modelOne";              cmd.Connection = conn;              SqlDataAdapter da = new SqlDataAdapter(cmd);              DataSet ds = new DataSet();              da.Fill(ds);              DataTable dt = new DataTable();              dt = ds.Tables[0].Copy();              double[] a = new double[125];              for (int i = 0; i < 125; i++)              {                  sumHeroPhoto[i] = (int)dt.Rows[i].ItemArray[0];                  trueGuessNum[i] = (int)dt.Rows[i].ItemArray[1];                    // 先将数据库中的float转换为c#中的double                  a[i] = (double)dt.Rows[i].ItemArray[2];                  percent[i] = (float)a[i];                    tp[i] = (int)dt.Rows[i].ItemArray[3];              }              conn.Close();              conn.Dispose();                  //释放内存空                // 显示模式一的控件              modelOneVisible(true);              // 隐藏模式二相关控件              aRandomName.Visible = false;              pictureBox2.Visible = false;              pictureBox3.Visible = false;              pictureBox4.Visible = false;                randomHero();                           // 得到随机图片              messageRecord();                                              cleanRadio123();                        // 清空radiobutton选项              getThreeChecked();                      // 得到三个选项的值              continueGame.Visible = false;           // 隐藏继续游戏按钮              correctResult.Visible = false;          // 隐藏查看正确答案按钮              this.textBox1.Text = "请选择答案";              re_elect = false;                       // 默认没有重选              label4.Text = "选择答案查看";                        }            // 第一个选项按钮          private void radioButton1_CheckedChanged(object sender, EventArgs e)          {              if (re_elect == true)    //检测是否重选              {                  textBox1.Text = "只能选择一次";              }              else              {                  if (num[x1] == t)                  {                      textBox1.Text = "正确";                      trueGuessNum[num[x1]]++;                  }                  else                  {                      textBox1.Text = "错误";                  }              }              continueGame.Visible = true;    // 显示继续游戏按钮              correctResult.Visible = true;   // 查看正确答案按钮              re_elect = true;                // 打开检查重选              //计算认识率              percent[t] = (float)trueGuessNum[t] / (sumHeroPhoto[t] + 2);              label4.Text = percent[t].ToString("0.00%");                             }            // 第二个选项按钮          private void radioButton2_CheckedChanged(object sender, EventArgs e)          {              if (re_elect == true)              {                  textBox1.Text = "只能选择一次";              }              else              {                  if (num[x2] == t)                  {                      textBox1.Text = "正确";                      trueGuessNum[num[x2]]++;                  }                  else                  {                      textBox1.Text = "错误";                  }              }                continueGame.Visible = true;              correctResult.Visible = true;                re_elect = true;                //计算认识率              percent[t] = (float)(trueGuessNum[t]) / (sumHeroPhoto[t] + 2);              label4.Text = percent[t].ToString("0.00%");                     }            // 第三个选项按钮          private void radioButton3_CheckedChanged(object sender, EventArgs e)          {              if (re_elect == true)              {                  textBox1.Text = "只能选择一次";              }              else              {                  if (num[x3] == t)                  {                      textBox1.Text = "正确";                      trueGuessNum[num[x3]]++;                  }                  else                  {                      textBox1.Text = "错误";                  }              }                            continueGame.Visible = true;              correctResult.Visible = true;                re_elect = true;              //计算认识率              percent[t] =(float) trueGuessNum[t] / (sumHeroPhoto[t] + 2);              label4.Text = percent[t].ToString("0.00%");          }            // 继续游戏按钮          private void continueGame_Click(object sender, EventArgs e)          {              this.textBox1.Text = "请选择答案";              this.label4.Text = "选择答案查看";              re_elect = false;              if (model == 1)              {                  switch (comboBox1.SelectedIndex)                  {                      case 0:                           randomHero();                           getThreeChecked();                           cleanRadio123();                           messageRecord();                           this.textBox1.Text = "请选择答案";                           this.label4.Text = "选择答案查看";                           re_elect = false;                           break;                        case 1:                          getCi_ke();                          getThreeChecked();                          cleanRadio123();                          ci_keMessage();                          this.textBox1.Text = "请选择答案";                          this.label4.Text = "选择答案查看";                          re_elect = false;                          break;                        case 2:                          getTan_ke();                          getThreeChecked();                          cleanRadio123();                          tan_keMessage();                          this.textBox1.Text = "请选择答案";                          this.label4.Text = "选择答案查看";                          re_elect = false;                          break;                        case 3:                          getShe_shou();                          getThreeChecked();                          cleanRadio123();                          she_shouMessage();                          this.textBox1.Text = "请选择答案";                          this.label4.Text = "选择答案查看";                          re_elect = false;                          break;                        case 4:                          getZhan_shi();                          getThreeChecked();                          cleanRadio123();                          zhan_shiMessage();                          this.textBox1.Text = "请选择答案";                          this.label4.Text = "选择答案查看";                          re_elect = false;                          break;                        case 5:                          getFa_shi();                          getThreeChecked();                          cleanRadio123();                          fa_shiMessage();                          this.textBox1.Text = "请选择答案";                          this.label4.Text = "选择答案查看";                          re_elect = false;                          break;                        case 6:                          getFu_zhu();                          getThreeChecked();                          cleanRadio123();                          fu_zhuMessage();                          this.textBox1.Text = "请选择答案";                          this.label4.Text = "选择答案查看";                          re_elect = false;                          break;                  }                      }              else              {                  switch (comboBox1.SelectedIndex)                  {                      case 0:                          getName();                                  // 获得随机名字                          getThreeChecked2();                         // 获得3个选项                          messageRecord2();                          break;                        case 1:                          getCi_ke2();                          getThreeChecked2();                         // 获得3个选项                          ci_keMessage2();                          break;                        case 2:                          getTan_ke2();                          getThreeChecked2();                          tan_keMessage2();                          break;                        case 3:                          getShe_shou2();                          getThreeChecked2();                          she_shouMessage2();                          break;                        case 4:                          getZhan_shi2();                          getThreeChecked2();                          zhan_shiMessage2();                          break;                        case 5:                          getFa_shi2();                          getThreeChecked2();                          fa_shiMessage2();                          break;                        case 6:                          getFu_zhu2();                          getThreeChecked2();                          fu_zhuMessage2();                          break;                  }              }          }                  void getThreeChecked()          {              Random rn=new Random();              int p = randomHeroName1();              int q = randomHeroName2();                num[0] = t;              num[1] = p;              num[2] = q;                         // 生成第一个选项              x1 = rn.Next(3);              radioButton1.Text = sumHeroNames[num[x1]].ToString();                // 生成第二个选项              x2 = rn.Next(3);              while (x2 == x1)               {                  x2 = rn.Next(3);              }              radioButton2.Text = sumHeroNames[num[x2]].ToString();                // 生成第三个选项              x3 = rn.Next(3);              while (x3 == x1 || x3 == x2)       // 排除重复              {                  x3 = rn.Next(3);              }              radioButton3.Text = sumHeroNames[num[x3]].ToString();          }                 void modelOneVisible(bool mv)          {              if (mv == true)              {                  pictureBox1.Visible = true;                  label1.Visible = true;                  label2.Visible = true;                  label3.Visible = true;                  label4.Visible = true;                  radioButton1.Visible = true;                  radioButton2.Visible = true;                  radioButton3.Visible = true;                  textBox1.Visible = true;                  continueGame.Visible = false;                  correctResult.Visible = false;                  label6.Visible = true;                  label7.Visible = true;                  label8.Visible = true;                  label9.Visible = true;                  label10.Visible = true;                  label11.Visible = true;                  label12.Visible = true;                  label13.Visible = true;                  label14.Visible = true;                  label15.Visible = true;                  label16.Visible = true;                  label17.Visible = true;                  label18.Visible = true;                  label19.Visible = true;                              }              else              {                  pictureBox1.Visible = false;                  label1.Visible = false;                  label2.Visible = false;                  label3.Visible = false;                  label4.Visible = false;                  radioButton1.Visible = false;                  radioButton2.Visible = false;                  radioButton3.Visible = false;                  textBox1.Visible = false;                  continueGame.Visible = false;                  correctResult.Visible = false;                  label6.Visible = false;                  label7.Visible = false;                  label8.Visible = false;                  label9.Visible = false;                  label10.Visible = false;                  label11.Visible = false;                  label12.Visible = false;                  label13.Visible = false;                  label14.Visible = false;                  label15.Visible = false;                  label16.Visible = false;                  label17.Visible = false;                  label18.Visible = false;                  label19.Visible = false;              }          }                   void cleanRadio123()          {              radioButton1.Checked = false;              radioButton2.Checked = false;              radioButton3.Checked = false;          }                 void randomHero()          {              bool boo=new bool();              boo = true;                     Random ran = new Random();                         t = ran.Next(125);              while (t == m || t == n)              {                  t = ran.Next(125);              }              imageList1.ImageSize = new Size(120, 120);                           while (boo)              {                  if (percent[t] >= 0.6)                  {                                          if (percent[t] >= 0.99)                      {                          m5++;                          if (tp[t] == 9)                          {                              pictureBox1.Image = imageList1.Images[t];                              sumHeroPhoto[t]++;                              this.label3.Text = sumHeroPhoto[t].ToString();                              tp[t] = 0;                              boo = false;                          }                          else                          {                              tp[t]++;                              t = ran.Next(125);                          }                      }                                         if (percent[t] >= 0.9 && percent[t] < 0.99)                      {                          m4++;                          if (tp[t] == 4)                          {                              pictureBox1.Image = imageList1.Images[t];                              sumHeroPhoto[t]++;                              this.label3.Text = sumHeroPhoto[t].ToString();                              tp[t] = 0;                              boo = false;                          }                          else                          {                              tp[t]++;                              t = ran.Next(125);                          }                      }                                     if (percent[t] >= 0.8 && percent[t] < 0.9)                      {                          m3++;                          if (tp[t] == 3)                          {                              pictureBox1.Image = imageList1.Images[t];                              sumHeroPhoto[t]++;                              this.label3.Text = sumHeroPhoto[t].ToString();                              tp[t] = 0;                              boo = false;                          }                          else                          {                              tp[t]++;                              t = ran.Next(125);                          }                      }                                         if (percent[t] >= 0.7 && percent[t] < 0.8)                      {                          m2++;                          if (tp[t] == 2)                          {                              pictureBox1.Image = imageList1.Images[t];                              sumHeroPhoto[t]++;                              this.label3.Text = sumHeroPhoto[t].ToString();                              tp[t] = 0;                              boo = false;                          }                          else                          {                              tp[t]++;                              t = ran.Next(125);                          }                      }                                          if (percent[t] >= 0.6 && percent[t] < 0.7)                      {                          m1++;                          if (tp[t] == 1)                          {                              pictureBox1.Image = imageList1.Images[t];                              sumHeroPhoto[t]++;                              this.label3.Text = sumHeroPhoto[t].ToString();                              tp[t] = 0;                              boo = false;                          }                          else                          {                              tp[t]++;                              t = ran.Next(125);                          }                      }                  }                                 else                  {                                          pictureBox1.Image = imageList1.Images[t];                      sumHeroPhoto[t]++;                      boo = false;                  }              }              this.label3.Text = sumHeroPhoto[t].ToString();          }                 void getHeroName()          {                StreamReader reader = new StreamReader(@"D:\c#\GuessFile\names.txt", Encoding.GetEncoding("gb2312"));                String line = reader.ReadLine();              int i = 0;              while (line != null)              {                  sumHeroNames[i] = line;                  i++;                  line = reader.ReadLine();              }              reader.Close();          }                   int randomHeroName1()          {              Random ran = new Random();              m = ran.Next(125);              while (m == n || m == t)              {                  m = ran.Next(125);              }              return m;          }                    int randomHeroName2()          {              Random ran = new Random();              n = ran.Next(125);              while(n == m||n==t)              {                  n = ran.Next(125);              }              return n;          }                     void getCi_ke()          {                       int[] s = new int[] { 3, 4, 10, 12, 16, 22, 31, 33, 52, 87, 99, 107, 109, 115, 116 };              for (int i = 0; i < 15; i++)              {                  ci_keNum[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(15);              t = ci_keNum[c];              imageList1.ImageSize = new Size(120, 120);              pictureBox1.Image = imageList1.Images[t];              sumHeroPhoto[t]++;              this.label3.Text = sumHeroPhoto[t].ToString();            }                    void getTan_ke()          {                    int[] s = new int[] { 18, 55, 56, 65, 66, 67, 69, 75, 78, 80, 81, 84, 91, 96, 108, 121 };              for (int i = 0; i < 16; i++)              {                  tan_keNum[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(16);              t = tan_keNum[c];              imageList1.ImageSize = new Size(120, 120);              pictureBox1.Image = imageList1.Images[t];              sumHeroPhoto[t]++;              this.label3.Text = sumHeroPhoto[t].ToString();          }                   void getShe_shou()          {                      int[] s = new int[] { 1, 6, 13, 20, 24, 29, 35, 59, 70, 74, 79, 82, 85, 89, 94, 98, 113, 114, 118 };              for (int i = 0; i < 19; i++)              {                  she_shouNum[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(19);              t = she_shouNum[c];              imageList1.ImageSize = new Size(120, 120);              pictureBox1.Image = imageList1.Images[t];              sumHeroPhoto[t]++;              this.label3.Text = sumHeroPhoto[t].ToString();          }                    void getZhan_shi()          {                          int[] s = new int[] {2,15,17,19,25,30,34,38,40,42,43,44,                                      47,48,49,53,54,58,60,61,62,68,71,72,                                          77,83,88,90,92,97,100,101,106,119,120,124};              for (int i = 0; i < 36; i++)              {                  zhan_shiNum[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(36);              t = zhan_shiNum[c];              imageList1.ImageSize = new Size(120, 120);              pictureBox1.Image = imageList1.Images[t];              sumHeroPhoto[t]++;              this.label3.Text = sumHeroPhoto[t].ToString();          }                    void getFa_shi()          {                          int[] s = new int[] {0,7,8,9,11,14,21,23,28,32,36,41,                                      45,46,50,51,57,63,64,76,93,95,103,105,                                          110,111,117,122};              for (int i = 0; i < 28; i++)              {                  fa_shiNum[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(28);              t = fa_shiNum[c];              imageList1.ImageSize = new Size(120, 120);              pictureBox1.Image = imageList1.Images[t];              sumHeroPhoto[t]++;              this.label3.Text = sumHeroPhoto[t].ToString();          }                    void getFu_zhu()          {                        int[] s = new int[] { 5, 26, 27, 37, 39, 73, 86, 102, 104, 112, 123 };              for (int i = 0; i < 11; i++)              {                  fu_zhuNum[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(11);              t = fu_zhuNum[c];              imageList1.ImageSize = new Size(120, 120);              pictureBox1.Image = imageList1.Images[t];              sumHeroPhoto[t]++;              this.label3.Text = sumHeroPhoto[t].ToString();          }                   void messageRecord()          {                         m0 = 0;              m1 = 0;              m2 = 0;              m3 = 0;              m4 = 0;              m5 = 0;                label13.Text = "125".ToString();                  for (int i = 0; i < 125; i++)              {                                   if (sumHeroPhoto[i] != 0)                  {                      m0++;                  }                                 if (percent[i] >= 0.6 && percent[i] < 0.7)                  {                      m1++;                  }                                 if (percent[i] >= 0.7 && percent[i] < 0.8)                  {                      m2++;                  }                                if (percent[i] >= 0.8 && percent[i] < 0.9)                  {                      m3++;                  }                                  if (percent[i] >= 0.9 && percent[i] < 0.99)                  {                      m4++;                  }                                if (percent[i] >= 0.99)                  {                      m5++;                  }              }              label14.Text = m0.ToString();              label15.Text = m1.ToString();              label16.Text = m2.ToString();              label17.Text = m3.ToString();              label18.Text = m4.ToString();              label19.Text = m5.ToString();          }                   void ci_keMessage()          {              /              m0 = 0;              m1 = 0;              m2 = 0;              m3 = 0;              m4 = 0;              m5 = 0;                label13.Text = "15".ToString();                     for (int i = 0; i < 15; i++)              {                                  if (sumHeroPhoto[ci_keNum[i]] != 0)                  {                      m0++;                  }                                  if (percent[ci_keNum[i]] >= 0.6 && percent[ci_keNum[i]] < 0.7)                  {                      m1++;                  }                                 if (percent[ci_keNum[i]] >= 0.7 && percent[ci_keNum[i]] < 0.8)                  {                      m2++;                  }                                 if (percent[ci_keNum[i]] >= 0.8 && percent[ci_keNum[i]] < 0.9)                  {                      m3++;                  }                                   if (percent[ci_keNum[i]] >= 0.9 && percent[ci_keNum[i]] < 0.99)                  {                      m4++;                  }                                  if (percent[ci_keNum[i]] >= 0.99)                  {                      m5++;                  }              }              label14.Text = m0.ToString();              label15.Text = m1.ToString();              label16.Text = m2.ToString();              label17.Text = m3.ToString();              label18.Text = m4.ToString();              label19.Text = m5.ToString();          }           void tan_keMessage()          {                       m0 = 0;              m1 = 0;              m2 = 0;              m3 = 0;              m4 = 0;              m5 = 0;                label13.Text = "16".ToString();                  for (int i = 0; i < 16; i++)              {                                  if (sumHeroPhoto[tan_keNum[i]] != 0)                  {                      m0++;                  }                                  if (percent[tan_keNum[i]] >= 0.6 && percent[tan_keNum[i]] < 0.7)                  {                      m1++;                  }                                 if (percent[tan_keNum[i]] >= 0.7 && percent[tan_keNum[i]] < 0.8)                  {                      m2++;                  }                                if (percent[tan_keNum[i]] >= 0.8 && percent[tan_keNum[i]] < 0.9)                  {                      m3++;                  }                               if (percent[tan_keNum[i]] >= 0.9 && percent[tan_keNum[i]] < 0.99)                  {                      m4++;                  }                                if (percent[tan_keNum[i]] >= 0.99)                  {                      m5++;                  }              }              label14.Text = m0.ToString();              label15.Text = m1.ToString();              label16.Text = m2.ToString();              label17.Text = m3.ToString();              label18.Text = m4.ToString();              label19.Text = m5.ToString();           }                    void she_shouMessage()          {                           m0 = 0;              m1 = 0;              m2 = 0;              m3 = 0;              m4 = 0;              m5 = 0;                label13.Text = "19".ToString();                     for (int i = 0; i < 19; i++)              {                                  if (sumHeroPhoto[she_shouNum[i]] != 0)                  {                      m0++;                  }                                 if (percent[she_shouNum[i]] >= 0.6 && percent[she_shouNum[i]] < 0.7)                  {                      m1++;                  }                                  if (percent[she_shouNum[i]] >= 0.7 && percent[she_shouNum[i]] < 0.8)                  {                      m2++;                  }                                 if (percent[she_shouNum[i]] >= 0.8 && percent[she_shouNum[i]] < 0.9)                  {                      m3++;                  }                                  if (percent[she_shouNum[i]] >= 0.9 && percent[she_shouNum[i]] < 0.99)                  {                      m4++;                  }                               if (percent[she_shouNum[i]] >= 0.99)                  {                      m5++;                  }              }              label14.Text = m0.ToString();              label15.Text = m1.ToString();              label16.Text = m2.ToString();              label17.Text = m3.ToString();              label18.Text = m4.ToString();              label19.Text = m5.ToString();           }                void zhan_shiMessage()          {                         m0 = 0;              m1 = 0;              m2 = 0;              m3 = 0;              m4 = 0;              m5 = 0;                label13.Text = "36".ToString();                     for (int i = 0; i < 36; i++)              {                                  if (sumHeroPhoto[zhan_shiNum[i]] != 0)                  {                      m0++;                  }                         if (percent[zhan_shiNum[i]] >= 0.6 && percent[zhan_shiNum[i]] < 0.7)                  {                      m1++;                  }                                  if (percent[zhan_shiNum[i]] >= 0.7 && percent[zhan_shiNum[i]] < 0.8)                  {                      m2++;                  }                                  if (percent[zhan_shiNum[i]] >= 0.8 && percent[zhan_shiNum[i]] < 0.9)                  {                      m3++;                  }                                 if (percent[zhan_shiNum[i]] >= 0.9 && percent[zhan_shiNum[i]] < 0.99)                  {                      m4++;                  }                                  if (percent[zhan_shiNum[i]] >= 0.99)                  {                      m5++;                  }              }              label14.Text = m0.ToString();              label15.Text = m1.ToString();              label16.Text = m2.ToString();              label17.Text = m3.ToString();              label18.Text = m4.ToString();              label19.Text = m5.ToString();           }                    void fa_shiMessage()          {                         m0 = 0;              m1 = 0;              m2 = 0;              m3 = 0;              m4 = 0;              m5 = 0;                label13.Text = "28".ToString();                    for (int i = 0; i < 28; i++)              {                                if (sumHeroPhoto[fa_shiNum[i]] != 0)                  {                      m0++;                  }                  // 较熟悉                  if (percent[fa_shiNum[i]] >= 0.6 && percent[fa_shiNum[i]] < 0.7)                  {                      m1++;                  }                                  if (percent[fa_shiNum[i]] >= 0.7 && percent[fa_shiNum[i]] < 0.8)                  {                      m2++;                  }                            if (percent[fa_shiNum[i]] >= 0.8 && percent[fa_shiNum[i]] < 0.9)                  {                      m3++;                  }                                 if (percent[fa_shiNum[i]] >= 0.9 && percent[fa_shiNum[i]] < 0.99)                  {                      m4++;                  }                             if (percent[fa_shiNum[i]] >= 0.99)                  {                      m5++;                  }              }              label14.Text = m0.ToString();              label15.Text = m1.ToString();              label16.Text = m2.ToString();              label17.Text = m3.ToString();              label18.Text = m4.ToString();              label19.Text = m5.ToString();           }                    void fu_zhuMessage()          {              // 清空数据              m0 = 0;              m1 = 0;              m2 = 0;              m3 = 0;              m4 = 0;              m5 = 0;                label13.Text = "11".ToString();                    for (int i = 0; i < 11; i++)              {                               if (sumHeroPhoto[fu_zhuNum[i]] != 0)                  {                      m0++;                  }                               if (percent[fu_zhuNum[i]] >= 0.6 && percent[fu_zhuNum[i]] < 0.7)                  {                      m1++;                  }                                 if (percent[fu_zhuNum[i]] >= 0.7 && percent[fu_zhuNum[i]] < 0.8)                  {                      m2++;                  }                                  if (percent[fu_zhuNum[i]] >= 0.8 && percent[fu_zhuNum[i]] < 0.9)                  {                      m3++;                  }                                   if (percent[fu_zhuNum[i]] >= 0.9 && percent[fu_zhuNum[i]] < 0.99)                  {                      m4++;                  }                                 if (percent[fu_zhuNum[i]] >= 0.99)                  {                      m5++;                  }              }              label14.Text = m0.ToString();              label15.Text = m1.ToString();              label16.Text = m2.ToString();              label17.Text = m3.ToString();              label18.Text = m4.ToString();              label19.Text = m5.ToString();           }                private void exitGame_Click(object sender, EventArgs e)          {                          String con = (@"server=LONG-PC\LONG;database=caicaikan;user id=sa;password=123456");              SqlConnection conn = new SqlConnection(con);                        StringBuilder sqlstr = new StringBuilder();              conn.Open();                if (model == 1)              {                             SqlCommand sc = new SqlCommand();                  sc.CommandText = ("truncate table modelOne");                  sc.Connection = conn;                  sc.ExecuteNonQuery();                  for (int i = 0; i < 125; i++)                  {                      sqlstr.Append("insert into modelOne(sumHeroPhoto,trueGuessNum,[percent],tp)");                      sqlstr.Append("values");                      sqlstr.Append("('" + sumHeroPhoto[i] + "','" + trueGuessNum[i] + "','" + percent[i] + "','" + tp[i] + "')");                        using (SqlCommand cmd = new SqlCommand(sqlstr.ToString(), conn)) //定义连接命令                      {                          //cmd.CommandType = CommandType.StoredProcedure;                                            cmd.ExecuteNonQuery();//执行sql语句                            }                        sqlstr.Clear();                  }              }              else              {                                  SqlCommand sc2 = new SqlCommand();                  sc2.CommandText = ("truncate table modelTwo");                  sc2.Connection = conn;                  sc2.ExecuteNonQuery();                  for (int i = 0; i < 125; i++)                  {                      sqlstr.Append("insert into modelTwo(modelTwoName,trueGuessPhoto,percent2,tp2)");                      sqlstr.Append("values");                      sqlstr.Append("('" + modelTwoName[i] + "','" + trueGuessPhoto[i] + "','" + percent2[i] + "','" + tp2[i] + "')");                        using (SqlCommand cmd2 = new SqlCommand(sqlstr.ToString(), conn))                         //cmd.CommandType = CommandType.StoredProcedure;                                            cmd2.ExecuteNonQuery();                         }                        sqlstr.Clear();                  }              }              conn.Close();              conn.Dispose();              this.Close();          }               private void correctResult_Click(object sender, EventArgs e)          {              if (model == 1)              {                  if (num[x1] == t)                      radioButton1.Checked = true;                  if (num[x2] == t)                      radioButton2.Checked = true;                  if (num[x3] == t)                      radioButton3.Checked = true;                  textBox1.Text = "该英雄的名字为:";              }              else              {                  if (num2[x1] == t2)                  {                                                            Graphics g = Graphics.FromHwnd(this.pictureBox2.Handle);                      PaintEventArgs a = new PaintEventArgs(g, this.pictureBox2.ClientRectangle);                      this.pictureBox2_Paint(this.pictureBox2, a);                      g.Dispose();                                          delay(100);                      pictureBox2.Image = imageList1.Images[num2[x1]];                  }                    if (num2[x2] == t2)                  {                                          Graphics g = Graphics.FromHwnd(this.pictureBox3.Handle);                      PaintEventArgs a = new PaintEventArgs(g, this.pictureBox3.ClientRectangle);                      this.pictureBox3_Paint(this.pictureBox3, a);                      g.Dispose();                        delay(100);                      pictureBox3.Image = imageList1.Images[num2[x2]];                                        }                    if (num2[x3] == t2)                  {                      Graphics g = Graphics.FromHwnd(this.pictureBox4.Handle);                      PaintEventArgs a = new PaintEventArgs(g, this.pictureBox4.ClientRectangle);                      this.pictureBox4_Paint(this.pictureBox4, a);                      g.Dispose();                        delay(100);                      pictureBox4.Image = imageList1.Images[num2[x3]];                  }                  textBox1.Text = "该英雄的头像为:";              }          }            // 晒选英雄类型按钮          private void scc_Click(object sender, EventArgs e)          {              continueGame.Visible = false;              correctResult.Visible = false;              this.textBox1.Text = "请选择答案";              re_elect = false;              this.label4.Text = "选择答案查看";                //筛选              if (model == 1)              {                  switch (comboBox1.SelectedIndex)                  {                      case 0:                          randomHero();                          getThreeChecked();                          cleanRadio123();                          messageRecord();                          break;                        case 1:                          getCi_ke();                          getThreeChecked();                          cleanRadio123();                          ci_keMessage();                          break;                        case 2:                          getTan_ke();                          getThreeChecked();                          cleanRadio123();                          tan_keMessage();                          break;                        case 3:                          getShe_shou();                          getThreeChecked();                          cleanRadio123();                          she_shouMessage();                          break;                        case 4:                          getZhan_shi();                          getThreeChecked();                          cleanRadio123();                          zhan_shiMessage();                          break;                        case 5:                          getFa_shi();                          getThreeChecked();                          cleanRadio123();                          fa_shiMessage();                          break;                        case 6:                          getFu_zhu();                          getThreeChecked();                          cleanRadio123();                          fu_zhuMessage();                          break;                  }              }              else              {                  switch (comboBox1.SelectedIndex)                  {                      case 0:                          getName();                                  // 获得随机名字                          getThreeChecked2();                         // 获得3个选项                          messageRecord2();                          break;                        case 1:                          getCi_ke2();                          getThreeChecked2();                         // 获得3个选项                          ci_keMessage2();                          break;                        case 2:                          getTan_ke2();                          getThreeChecked2();                          tan_keMessage2();                          break;                        case 3:                          getShe_shou2();                          getThreeChecked2();                          she_shouMessage2();                          break;                        case 4:                          getZhan_shi2();                          getThreeChecked2();                          zhan_shiMessage2();                          break;                        case 5:                          getFa_shi2();                          getThreeChecked2();                          fa_shiMessage2();                          break;                        case 6:                          getFu_zhu2();                          getThreeChecked2();                          fu_zhuMessage2();                          break;                  }              }          }                         private void moderTwo_Click(object sender, EventArgs e)          {              model = 2;              // 连接数据库              String con = (@"server=LONG-PC\LONG;database=caicaikan;user id=sa;password=123456");              SqlConnection conn = new SqlConnection(con);              // 读取数据库数据              conn.Open();              SqlCommand cmd = new SqlCommand();              cmd.CommandText = "select * from modelTwo";              cmd.Connection = conn;              SqlDataAdapter da = new SqlDataAdapter(cmd);              DataSet ds = new DataSet();              da.Fill(ds);              DataTable dt = new DataTable();              dt = ds.Tables[0].Copy();              double[] a = new double[125];              for (int i = 0; i < 125; i++)              {                  modelTwoName[i] = (int)dt.Rows[i].ItemArray[0];                  trueGuessPhoto[i] = (int)dt.Rows[i].ItemArray[1];                    // 先将数据库中的float转换为c#中的double                  a[i] = (double)dt.Rows[i].ItemArray[2];                  percent2[i] = (float)a[i];                    tp2[i] = (int)dt.Rows[i].ItemArray[3];              }              conn.Close();              conn.Dispose();                                             modelTwoVisible(true);              pictureBox1.Visible = false;              radioButton1.Visible = false;              radioButton2.Visible = false;              radioButton3.Visible = false;                                       getName();                                  // 获得随机名字              getThreeChecked2();                         // 获得3个选项              this.textBox1.Text = "请选择答案";              re_elect = false;                           // 默认没有重选              label4.Text = "选择答案查看";              messageRecord2();                           // 显示模式二进度            }                   void modelTwoVisible(bool mv)          {              if (mv == true)              {                  pictureBox2.Visible = true;                  pictureBox3.Visible = true;                  pictureBox4.Visible = true;                                                textBox1.Visible = true;                  continueGame.Visible = false;                  correctResult.Visible = false;                  label1.Visible = true;                  label2.Visible = true;                  label3.Visible = true;                  label4.Visible = true;                  label6.Visible = true;                  label7.Visible = true;                  label8.Visible = true;                  label9.Visible = true;                  label10.Visible = true;                  label11.Visible = true;                  label12.Visible = true;                  label13.Visible = true;                  label14.Visible = true;                  label15.Visible = true;                  label16.Visible = true;                  label17.Visible = true;                  label18.Visible = true;                  label19.Visible = true;                  aRandomName.Visible = true;              }              else              {                  pictureBox2.Visible = false;                  pictureBox3.Visible = false;                  pictureBox4.Visible = false;                  textBox1.Visible = false;                  continueGame.Visible = false;                  correctResult.Visible = false;                  label1.Visible = false;                  label2.Visible = false;                  label3.Visible = false;                  label4.Visible = false;                  label6.Visible = false;                  label7.Visible = false;                  label8.Visible = false;                  label9.Visible = false;                  label10.Visible = false;                  label11.Visible = false;                  label12.Visible = false;                  label13.Visible = false;                  label14.Visible = false;                  label15.Visible = false;                  label16.Visible = false;                  label17.Visible = false;                  label18.Visible = false;                  label19.Visible = false;                  aRandomName.Visible = false;              }          }                     void getName()          {              bool boo = new bool();              boo = true;              Random ran = new Random();              t2 = ran.Next(125);              while (t2 == p1 || t2 == p2)              {                  t2 = ran.Next(125);              }                                   while (boo)              {                  if (percent2[t2] >= 0.6)                  {                                          if (percent2[t2] >= 0.99)                      {                          n5++;                          if (tp2[t2] == 9)                          {                              pictureBox1.Image = imageList1.Images[t2];                              sumHeroPhoto[t2]++;                              this.label3.Text = sumHeroPhoto[t2].ToString();                              tp2[t2] = 0;                              boo = false;                          }                          else                          {                              tp2[t2]++;                              t2 = ran.Next(125);                          }                      }                      // 英雄认识率在90%到99%之间,出现的概率为原来的1/5                      if (percent2[t2] >= 0.9 && percent2[t2] < 0.99)                      {                          n4++;                          if (tp2[t2] == 4)                          {                              pictureBox1.Image = imageList1.Images[t2];                              sumHeroPhoto[t2]++;                              this.label3.Text = sumHeroPhoto[t2].ToString();                              tp2[t2] = 0;                              boo = false;                          }                          else                          {                              tp2[t2]++;                              t2 = ran.Next(125);                          }                      }                      // 英雄认识率在80%到90%之间,出现的概率为原来的1/4                      if (percent2[t2] >= 0.8 && percent2[t2] < 0.9)                      {                          n3++;                          if (tp2[t2] == 3)                          {                              pictureBox1.Image = imageList1.Images[t2];                              sumHeroPhoto[t2]++;                              this.label3.Text = sumHeroPhoto[t2].ToString();                              tp2[t2] = 0;                              boo = false;                          }                          else                          {                              tp2[t2]++;                              t2 = ran.Next(125);                          }                      }                                         if (percent2[t2] >= 0.7 && percent2[t2] < 0.8)                      {                          n2++;                          if (tp2[t2] == 2)                          {                              pictureBox1.Image = imageList1.Images[t2];                              sumHeroPhoto[t2]++;                              this.label3.Text = sumHeroPhoto[t2].ToString();                              tp2[t2] = 0;                              boo = false;                          }                          else                          {                              tp2[t2]++;                              t2 = ran.Next(125);                          }                      }                                        if (percent2[t2] >= 0.6 && percent2[t2] < 0.7)                      {                          n1++;                          if (tp2[t2] == 1)                          {                              pictureBox1.Image = imageList1.Images[t2];                              sumHeroPhoto[t2]++;                              this.label3.Text = sumHeroPhoto[t2].ToString();                              tp2[t2] = 0;                              boo = false;                          }                          else                          {                              tp2[t2]++;                              t2 = ran.Next(125);                          }                      }                  }                            else                  {                      aRandomName.Text=sumHeroNames[t2].ToString();                      modelTwoName[t2]++;                      boo = false;                  }              }              this.label3.Text = modelTwoName[t2].ToString();          }                   int randomPhoto1()           {              Random ran = new Random();              p1 = ran.Next(125);              while (p1 == p2 || p1 == t2)              {                  p1 = ran.Next(125);              }              return p1;          }                 int randomPhoto2()          {              Random ran = new Random();              p2 = ran.Next(125);              while (p2 == p1 || p2 == t2)              {                  p2 = ran.Next(125);              }              return p2;          }                void getThreeChecked2()          {              Random rn = new Random();              int p = randomPhoto1();              int q = randomPhoto2();                num2[0] = t2;              num2[1] = p;              num2[2] = q;                            x1 = rn.Next(3);              pictureBox2.Image = imageList1.Images[num2[x1]];                           x2 = rn.Next(3);              while (x2 == x1)                 {                  x2 = rn.Next(3);              }              pictureBox3.Image = imageList1.Images[num2[x2]];                // 生成第三个选项              x3 = rn.Next(3);              while (x3 == x1 || x3 == x2)                   {                  x3 = rn.Next(3);              }              pictureBox4.Image = imageList1.Images[num2[x3]];          }                 private void pictureBox2_Click(object sender, EventArgs e)          {                Graphics g = Graphics.FromHwnd(this.pictureBox2.Handle);              PaintEventArgs a = new PaintEventArgs(g, this.pictureBox2.ClientRectangle);              this.pictureBox2_Paint(this.pictureBox2, a);              g.Dispose();                delay(100);              pictureBox2.Image = imageList1.Images[num2[x1]];                              if (re_elect == true)               {                  textBox1.Text = "只能选择一次";              }              else              {                  if (num2[x1] == t2)                  {                      textBox1.Text = "正确";                      trueGuessPhoto[num2[x1]]++;                  }                  else                  {                      textBox1.Text = "错误";                  }              }              continueGame.Visible = true;                 correctResult.Visible = true;              re_elect = true;                                        percent2[t2] = (float)trueGuessPhoto[t2] / (modelTwoName[t2] + 2);              label4.Text = percent2[t2].ToString("0.00%");                             }                   private void pictureBox3_Click(object sender, EventArgs e)          {              Graphics g = Graphics.FromHwnd(this.pictureBox3.Handle);              PaintEventArgs a = new PaintEventArgs(g, this.pictureBox3.ClientRectangle);              this.pictureBox3_Paint(this.pictureBox3, a);              g.Dispose();                delay(100);              pictureBox3.Image = imageList1.Images[num2[x2]];                // 实现模式一选择答案功能              if (re_elect == true)              {                  textBox1.Text = "只能选择一次";              }              else              {                  if (num2[x2] == t2)                  {                      textBox1.Text = "正确";                      trueGuessPhoto[num2[x2]]++;                  }                  else                  {                      textBox1.Text = "错误";                  }              }                continueGame.Visible = true;              correctResult.Visible = true;              re_elect = true;                //计算认识率              percent2[t2] = (float)(trueGuessPhoto[t2]) / (modelTwoName[t2] + 2);              label4.Text = percent2[t2].ToString("0.00%");                    }            // 点击第三张图片触发事件          private void pictureBox4_Click(object sender, EventArgs e)          {              Graphics g = Graphics.FromHwnd(this.pictureBox4.Handle);              PaintEventArgs a = new PaintEventArgs(g, this.pictureBox4.ClientRectangle);              this.pictureBox4_Paint(this.pictureBox4, a);              g.Dispose();                delay(100);              pictureBox4.Image = imageList1.Images[num2[x3]];                // 实现模式一选择答案功能              if (re_elect == true)              {                  textBox1.Text = "只能选择一次";              }              else              {                  if (num2[x3] == t2)                  {                      textBox1.Text = "正确";                      trueGuessPhoto[num2[x3]]++;                  }                  else                  {                      textBox1.Text = "错误";                  }              }                continueGame.Visible = true;              correctResult.Visible = true;              re_elect = true;              //计算认识率              percent2[t2] = (float)trueGuessPhoto[t2] / (modelTwoName[t2] + 2);              label4.Text = percent2[t2].ToString("0.00%");          }              // 第一张图片         private void pictureBox2_Paint(object sender, PaintEventArgs e)          {              PictureBox p = (PictureBox)sender;              Pen pp = new Pen(Color.Khaki);              e.Graphics.DrawRectangle(pp, e.ClipRectangle.X, e.ClipRectangle.Y, e.ClipRectangle.X + e.ClipRectangle.Width - 1, e.ClipRectangle.Y + e.ClipRectangle.Height - 1);          }            // 第二张图片          private void pictureBox3_Paint(object sender, PaintEventArgs e)          {              PictureBox p = (PictureBox)sender;              Pen pp = new Pen(Color.Khaki);              e.Graphics.DrawRectangle(pp, e.ClipRectangle.X, e.ClipRectangle.Y, e.ClipRectangle.X + e.ClipRectangle.Width - 1, e.ClipRectangle.Y + e.ClipRectangle.Height - 1);          }            // 第三张图片        private void pictureBox4_Paint(object sender, PaintEventArgs e)          {              PictureBox p = (PictureBox)sender;              Pen pp = new Pen(Color.Khaki);              e.Graphics.DrawRectangle(pp, e.ClipRectangle.X, e.ClipRectangle.Y, e.ClipRectangle.X + e.ClipRectangle.Width - 1, e.ClipRectangle.Y + e.ClipRectangle.Height - 1);          }            // 全部信息记录          void messageRecord2()          {              // 清空数据              n0 = 0;              n1 = 0;              n2 = 0;              n3 = 0;              n4 = 0;              n5 = 0;                label13.Text = "125".ToString();                    for (int i = 0; i < 125; i++)              {                                   if (trueGuessPhoto[i] != 0)                  {                      n0++;                  }                              if (percent2[i] >= 0.6 && percent2[i] < 0.7)                  {                      n1++;                  }                                 if (percent2[i] >= 0.7 && percent2[i] < 0.8)                  {                      n2++;                  }                               if (percent2[i] >= 0.8 && percent2[i] < 0.9)                  {                      n3++;                  }                                if (percent2[i] >= 0.9 && percent2[i] < 0.99)                  {                      n4++;                  }                              if (percent2[i] >= 0.99)                  {                      n5++;                  }              }              label14.Text = n0.ToString();              label15.Text = n1.ToString();              label16.Text = n2.ToString();              label17.Text = n3.ToString();              label18.Text = n4.ToString();              label19.Text = n5.ToString();          }            // 获取随机刺数据        void getCi_ke2()          {                          int[] s = new int[] { 3, 4, 10, 12, 16, 22, 31, 33, 52, 87, 99, 107, 109, 115, 116 };              for (int i = 0; i < 15; i++)              {                  ci_keNum2[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(15);              t2 = ci_keNum2[c];              aRandomName.Text=sumHeroNames[t2];              modelTwoName[t2]++;              this.label3.Text =  modelTwoName[t2].ToString();            }            // 获取随机数据        void getTan_ke2()          {                           int[] s = new int[] { 18, 55, 56, 65, 66, 67, 69, 75, 78, 80, 81, 84, 91, 96, 108, 121 };              for (int i = 0; i < 16; i++)              {                  tan_keNum2[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(16);              t2 = tan_keNum2[c];              aRandomName.Text = sumHeroNames[t2];              modelTwoName[t2]++;              this.label3.Text = modelTwoName[t2].ToString();          }            // 获取随机数据          void getShe_shou2()          {                         int[] s = new int[] { 1, 6, 13, 20, 24, 29, 35, 59, 70, 74, 79, 82, 85, 89, 94, 98, 113, 114, 118 };              for (int i = 0; i < 19; i++)              {                  she_shouNum2[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(19);              t2 = she_shouNum2[c];              aRandomName.Text = sumHeroNames[t2];              modelTwoName[t2]++;              this.label3.Text = modelTwoName[t2].ToString();          }            // 获取随机数据         void getZhan_shi2()          {                          int[] s = new int[] {2,15,17,19,25,30,34,38,40,42,43,44,                                      47,48,49,53,54,58,60,61,62,68,71,72,                                          77,83,88,90,92,97,100,101,106,119,120,124};              for (int i = 0; i < 36; i++)              {                  zhan_shiNum2[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(36);              t2 = zhan_shiNum2[c];              aRandomName.Text = sumHeroNames[t2];              modelTwoName[t2]++;              this.label3.Text = modelTwoName[t2].ToString();          }            // 获取随机数据        void getFa_shi2()          {                          int[] s = new int[] {0,7,8,9,11,14,21,23,28,32,36,41,                                      45,46,50,51,57,63,64,76,93,95,103,105,                                          110,111,117,122};              for (int i = 0; i < 28; i++)              {                  fa_shiNum2[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(28);              t2 = fa_shiNum2[c];              aRandomName.Text = sumHeroNames[t2];              modelTwoName[t2]++;              this.label3.Text = modelTwoName[t2].ToString();          }            // 获取随机数据        void getFu_zhu2()          {              // 获取随机数据            int[] s = new int[] { 5, 26, 27, 37, 39, 73, 86, 102, 104, 112, 123 };              for (int i = 0; i < 11; i++)              {                  fu_zhuNum2[i] = s[i];              }              int c = new int();              Random ran = new Random();              c = ran.Next(11);              t2 = fu_zhuNum2[c];              aRandomName.Text = sumHeroNames[t2];              modelTwoName[t2]++;              this.label3.Text = modelTwoName[t2].ToString();          }                     void ci_keMessage2()          {                          n0 = 0;              n1 = 0;              n2 = 0;              n3 = 0;              n4 = 0;              n5 = 0;                label13.Text = "15".ToString();                    for (int i = 0; i < 15; i++)              {                                  if (modelTwoName[ci_keNum2[i]] != 0)                  {                      n0++;                  }                                  if (percent2[ci_keNum2[i]] >= 0.6 && percent2[ci_keNum2[i]] < 0.7)                  {                      n1++;                  }                  // 已认识                  if (percent2[ci_keNum2[i]] >= 0.7 && percent2[ci_keNum2[i]] < 0.8)                  {                      n2++;                  }                                 if (percent2[ci_keNum2[i]] >= 0.8 && percent2[ci_keNum2[i]] < 0.9)                  {                      n3++;                  }                                if (percent2[ci_keNum2[i]] >= 0.9 && percent2[ci_keNum2[i]] < 0.99)                  {                      n4++;                  }                                   if (percent2[ci_keNum2[i]] >= 0.99)                  {                      n5++;                  }              }              label14.Text = n0.ToString();              label15.Text = n1.ToString();              label16.Text = n2.ToString();              label17.Text = n3.ToString();              label18.Text = n4.ToString();              label19.Text = n5.ToString();          }                     void tan_keMessage2()          {                          n0 = 0;              n1 = 0;              n2 = 0;              n3 = 0;              n4 = 0;              n5 = 0;                label13.Text = "16".ToString();                   for (int i = 0; i < 16; i++)              {                                   if (modelTwoName[tan_keNum2[i]] != 0)                  {                      n0++;                  }                                  if (percent2[tan_keNum2[i]] >= 0.6 && percent2[tan_keNum2[i]] < 0.7)                  {                      n1++;                  }                                  if (percent2[tan_keNum2[i]] >= 0.7 && percent2[tan_keNum2[i]] < 0.8)                  {                      n2++;                  }                                 if (percent2[tan_keNum2[i]] >= 0.8 && percent2[tan_keNum2[i]] < 0.9)                  {                      n3++;                  }                                  if (percent2[tan_keNum2[i]] >= 0.9 && percent2[tan_keNum2[i]] < 0.99)                  {                      n4++;                  }                  // 一眼辨认                  if (percent2[tan_keNum2[i]] >= 0.99)                  {                      n5++;                  }              }              label14.Text = n0.ToString();              label15.Text = n1.ToString();              label16.Text = n2.ToString();              label17.Text = n3.ToString();              label18.Text = n4.ToString();              label19.Text = n5.ToString();          }                      void she_shouMessage2()          {                       n0 = 0;              n1 = 0;              n2 = 0;              n3 = 0;              n4 = 0;              n5 = 0;                label13.Text = "19".ToString();                   for (int i = 0; i < 19; i++)              {                               if (modelTwoName[she_shouNum2[i]] != 0)                  {                      n0++;                  }                                  if (percent2[she_shouNum2[i]] >= 0.6 && percent2[she_shouNum2[i]] < 0.7)                  {                      n1++;                  }                                  if (percent2[she_shouNum2[i]] >= 0.7 && percent2[she_shouNum2[i]] < 0.8)                  {                      n2++;                  }                                  if (percent2[she_shouNum2[i]] >= 0.8 && percent2[she_shouNum2[i]] < 0.9)                  {                      n3++;                  }                                 if (percent2[she_shouNum2[i]] >= 0.9 && percent2[she_shouNum2[i]] < 0.99)                  {                      n4++;                  }                                  if (percent2[she_shouNum2[i]] >= 0.99)                  {                      n5++;                  }              }              label14.Text = n0.ToString();              label15.Text = n1.ToString();              label16.Text = n2.ToString();              label17.Text = n3.ToString();              label18.Text = n4.ToString();              label19.Text = n5.ToString();          }                 void zhan_shiMessage2()          {                          n0 = 0;              n1 = 0;              n2 = 0;              n3 = 0;              n4 = 0;              n5 = 0;                label13.Text = "36".ToString();                    for (int i = 0; i < 36; i++)              {                  // 初认识                  if (modelTwoName[zhan_shiNum2[i]] != 0)                  {                      n0++;                  }                  // 较熟悉                  if (percent2[zhan_shiNum2[i]] >= 0.6 && percent2[zhan_shiNum2[i]] < 0.7)                  {                      n1++;                  }                  // 已认识                  if (percent2[zhan_shiNum2[i]] >= 0.7 && percent2[zhan_shiNum2[i]] < 0.8)                  {                      n2++;                  }                  // 很熟悉                  if (percent2[zhan_shiNum2[i]] >= 0.8 && percent2[zhan_shiNum2[i]] < 0.9)                  {                      n3++;                  }                                if (percent2[zhan_shiNum2[i]] >= 0.9 && percent2[zhan_shiNum2[i]] < 0.99)                  {                      n4++;                  }                                  if (percent2[zhan_shiNum2[i]] >= 0.99)                  {                      n5++;                  }              }              label14.Text = n0.ToString();              label15.Text = n1.ToString();              label16.Text = n2.ToString();              label17.Text = n3.ToString();              label18.Text = n4.ToString();              label19.Text = n5.ToString();          }                  void fa_shiMessage2()          {                         n0 = 0;              n1 = 0;              n2 = 0;              n3 = 0;              n4 = 0;              n5 = 0;                label13.Text = "28".ToString();                    for (int i = 0; i < 28; i++)              {                                if (modelTwoName[fa_shiNum2[i]] != 0)                  {                      n0++;                  }                                  if (percent2[fa_shiNum2[i]] >= 0.6 && percent2[fa_shiNum2[i]] < 0.7)                  {                      n1++;                  }                                 if (percent2[fa_shiNum2[i]] >= 0.7 && percent2[fa_shiNum2[i]] < 0.8)                  {                      n2++;                  }                                 if (percent2[fa_shiNum2[i]] >= 0.8 && percent2[fa_shiNum2[i]] < 0.9)                  {                      n3++;                  }                                  if (percent2[fa_shiNum2[i]] >= 0.9 && percent2[fa_shiNum2[i]] < 0.99)                  {                      n4++;                  }                                if (percent2[fa_shiNum2[i]] >= 0.99)                  {                      n5++;                  }              }              label14.Text = n0.ToString();              label15.Text = n1.ToString();              label16.Text = n2.ToString();              label17.Text = n3.ToString();              label18.Text = n4.ToString();              label19.Text = n5.ToString();          }            /        void fu_zhuMessage2()          {                          n0 = 0;              n1 = 0;              n2 = 0;              n3 = 0;              n4 = 0;              n5 = 0;                label13.Text = "11".ToString();                    for (int i = 0; i < 11; i++)              {                               if (modelTwoName[fu_zhuNum2[i]] != 0)                  {                      n0++;                  }                                 if (percent2[fu_zhuNum2[i]] >= 0.6 && percent2[fu_zhuNum2[i]] < 0.7)                  {                      n1++;                  }                                 if (percent2[fu_zhuNum2[i]] >= 0.7 && percent2[fu_zhuNum2[i]] < 0.8)                  {                      n2++;                  }                              if (percent2[fu_zhuNum2[i]] >= 0.8 && percent2[fu_zhuNum2[i]] < 0.9)                  {                      n3++;                  }                                  if (percent2[fu_zhuNum2[i]] >= 0.9 && percent2[fu_zhuNum2[i]] < 0.99)                  {                      n4++;                  }                                 if (percent2[fu_zhuNum2[i]] >= 0.99)                  {                      n5++;                  }              }              label14.Text = n0.ToString();              label15.Text = n1.ToString();              label16.Text = n2.ToString();              label17.Text = n3.ToString();              label18.Text = n4.ToString();              label19.Text = n5.ToString();          }            // 延时函数          private void delay(int iInterval)          {              DateTime now = DateTime.Now;              while (now.AddMilliseconds(iInterval) > DateTime.Now)              {              }              return;          }      }  }  

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