HDOJ S-Nim 1536&POJ S-Nim 2960【求SG函数+Nim游戏】
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S-Nim
Time Limit: 5000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submission(s): 5288 Accepted Submission(s): 2275
Problem Description
Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
Input
Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by a 0 on a line of its own.
Output
For each position: If the described position is a winning position print a 'W'.If the described position is a losing position print an 'L'. Print a newline after each test case.
Sample Input
2 2 532 5 123 2 4 74 2 3 7 125 1 2 3 4 532 5 123 2 4 74 2 3 7 120
Sample Output
LWWWWL
Source
Norgesmesterskapet 2004
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主要是求SG函数 然后利用Nim游戏求解方法求解 由此种游戏称Nim和
称一个游戏G 是一组游戏G1 G2 。。。Gn的和 G的每一步可抽象成:先选一个子游戏Gi 然后在Gi 中走一步。
如果gi是Gi的SG函数,则G的SG函数 g=g1^g2^g3^...^gn 对于G任意状态a=(a1,a2,,...,an),g(a)=g(a1)^g(a2)^...^g(an)。
此题将每次可取的数看成一个Gi 然后求解gi。最后进行Nim游戏。
#include <iostream>#include <stdio.h>#include <string.h>#include <algorithm>using namespace std;int sg[10010];int s[110];int k,m,l;int mex(int x){ if(sg[x]!=-1)return sg[x]; bool vis[110]; //一定要将vis数组定义到这里 memset(vis,false,sizeof(vis)); for(int i=0;i<k;i++){ int temp=x-s[i]; if(temp<0)break;//此处因为s[i]排好序的,所以后面temp的值肯定小于0,所以直接跳出就可以。 sg[temp]=mex(temp); vis[sg[temp]]=true; } for(int i=0;;i++){ if(!vis[i]){ sg[x]=i; break; } } return sg[x];}int main(){ while(scanf("%d",&k),k) { int res[110]; memset(res,0,sizeof(res)); memset(sg,-1,sizeof(sg)); sg[0]=0; for(int i=0;i<k;i++) scanf("%d",&s[i]); sort(s,s+k); scanf("%d",&m); int a; for(int i=0;i<m;i++){ scanf("%d",&l); for(int j=0;j<l;j++){ scanf("%d",&a); res[i]^=mex(a); } } for(int i=0;i<m;i++){ if(res[i]) printf("W"); else printf("L"); } printf("\n"); } return 0;}
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