HDU 1536(sg博弈) S-Nim
来源:互联网 发布:sql删除一个字段的数据 编辑:程序博客网 时间:2024/05/17 09:27
Problem Description
Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
Input
Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by a 0 on a line of its own.
Output
For each position: If the described position is a winning position print a 'W'.If the described position is a losing position print an 'L'. Print a newline after each test case.
Sample Input
2 2 532 5 123 2 4 74 2 3 7 125 1 2 3 4 532 5 123 2 4 74 2 3 7 120
Sample Output
LWWWWL
Source
Norgesmesterskapet 2004
Recommend
LL | We have carefully selected several similar problems for you: 1404 1517 1524 1729 1079
题意:给一个n,n个数。下面博弈的时候取数只能从这n个数里面取。
下面m行,每行开头是石头的堆数,后面的数字代表每堆石头的个数。然后开始博弈,先手胜的话,输出W,否则输出L。
用序列构造sg函数。然后博弈即可。
#include <cstring>#include <cmath>#include <algorithm>#include <queue>#include <iostream>#include <cstdio>using namespace std;int sg[10005];int f[110];void getsg(int n){ int i,j; memset(sg,0,sizeof(sg)); bool hash1[10005]; //一定要用bool 定义,不然会超时。 for(i=0; i<10005; i++) { memset(hash1,0,sizeof(hash1)); for(j=0; j<n; j++) { if(i-f[j]>=0) hash1[sg[i-f[j]]]=1; } for(j=0; j<10005; j++) { if(!hash1[j]) { sg[i]=j; break; } } } return ;}int main(){ int n; while(scanf("%d",&n)!=EOF&&n!=0) { for(int i=0; i<n; i++) scanf("%d",&f[i]); sort(f,f+n); getsg(n); int m;// for(int i=0; i<1000; i++)// cout<<sg[i]<<" "; scanf("%d",&m); for(int i=0; i<m; i++) { int t; int pp; int res=0; scanf("%d",&t); for(int j=0; j<t; j++) { scanf("%d",&pp); res=res^sg[pp]; } if(res==0) printf("L"); else printf("W"); } printf("\n"); } return 0;}
0 0
- HDU 1536(sg博弈) S-Nim
- HDU 1536 S-Nim(SG博弈)
- HDU 1536 S-Nim (博弈 sg函数 Nim和)
- hdu 1536、hdu 1944 S-Nim(博弈SG函数)
- HDU 1536 S-Nim [SG函数]【博弈】
- HDU 1536 S-Nim(SG经典博弈)
- HDU 1536 S-Nim 博弈,SG函数
- HDU 1536 & POJ 2960 S-Nim(博弈 SG)
- HDU 1536 && HDU 1944 S-Nim (Nim博弈、SG函数模板)
- hdu 1536 | hdu 1944 - S-Nim(博弈-SG)
- [ACM] hdu 1536 S-Nim(Nim组合博弈 SG函数打表)
- HDU 1536 S-Nim 博弈求sg函数
- HDU 1536 - S-Nim(SG)
- HDU 1536 S-Nim(sg函数)
- HDU 1536 S-Nim (SG函数)
- hdu 1536 S-Nim(SG函数)
- hdu 1536 S-Nim(SG函数)
- HDOJ 1536 S-Nim 博弈 SG函数
- ubuntu卸载安装包
- 树结构的自定义及基本算法(Java数据结构学习笔记)
- 20150816 开始捡起以前地专业!
- JAVA反射机制获取类和方法
- codefroces 并查集 250 D
- HDU 1536(sg博弈) S-Nim
- HDOJ 题目分类
- Java学习之路0806<复习>(线程wait 、notify)
- JVM总结
- 适配器模式——设计模式
- ACM数论基础之一_______质因数分解
- poj 2689 Prime Distance 筛素数加强版
- Wildcard Matching
- [Java]Reverse Linked List 链表翻转