标题:AVL树的基本操作例程(1)

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摘要(1)AVL树是带有平衡条件的二叉平衡树。它要求左子树和右子树的高度之差不能超过1;
(2)当插入一个新的节点后,可能会造成新的不平衡;因此要通过一定的操作来修正;我们将它称为旋转;
(3)不同的不平衡情况对应不同的旋转:对于一个平衡的节点有四种情况:对它的左儿子的左子树,左儿子右子树,右儿子左子树,右儿子的右子树;这对应了四种旋转;
(4)单旋转(左单旋,右单旋),双旋转(左双旋,右双旋);
如图所示:
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这里写图片描述

这里写图片描述
代码:对双旋转提供了两种思路:调用两次但旋转/直接实现;

Position SingleRotateLeft(Position T){    static int amount = 0;    Position k1,k2;    k1 = T;    k2 = T->Left;    k1->Left = k2->Right;    k2->Right = k1;    amount ++ ;    printf("the times of splayingL is:%d\n",amount);    return k2;}Position SingleRotateRight(Position T){    static int  amount = 0;    Position k1,k2;    k1 = T;    k2 = T->Right;    k1->Right = k2->Left;    k2->Left = k1;    amount ++;    printf("the times of splayingR is:%d\n",amount);    return k2;}Position DoubleRotateLeft(Position k3){    k3->Left = SingleRotateRight(k3->Left);    k3 = SingleRotateLeft(k3);    return k3;}Position DoubleRotateRight(Position k3){    k3->Right = SingleRotateLeft(k3->Right);    k3 = SingleRotateRight(k3);    return k3;}Position RotateOneRight(Position k1){    static int amount4 = 0;    Position k2 = k1->Right;    Position k3 = k2->Right;    k1->Right = k2->Left;    k2->Left = k1;    k2->Right = k3->Left;    k3->Left = k2;    amount4++;    printf("the times of splaying3 is:%d\n",amount4);    return k3;}Position RotateOneLeft(Position k1){    static int amount3 = 0;    Position k2 = k1->Left;    Position k3 = k2->Left;    k1->Left = k2->Right;    k2->Right = k1;    k2->Left = k3->Right;    k3->Right = k2;    amount3++;    printf("the times of splaying3 is:%d\n",amount3);    return k3;}
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