Linux内核模块指南(第九章===>第十章完)。。。翻译完。。。
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第九章 阻塞进程
9.1阻塞进程
当有人需要你做某些事但是你不能马上做的时候你会怎么办?如果你是一个人类并且你也被另一个人打扰,你需要做的仅仅是说一声:“现在,我很忙,走开”。但是如果你是一个内核模块,并且你被一个进程打扰了,你就另外一种可能了。你能把进程sleep直到你能服务他的时候。毕竟,进程被内核sleep后能随时醒来,(这也是单核CPU在同时处理多进程的方法。
这个内核模块仅仅是一个例子。文件(在/proc/sleep
)仅仅能在同一时间被一个进程打开。如果这个文件已经打开了,内核模块就调用wait_event_interruptible
.这个函数改变任务(这个任务是内核数据的结构,这个结构有进程和系统调用的信息在里面)状态到TASK_INTERRUPTIBLE
,这意味着这个任务将不会运行,直到它被唤醒,然后加入到等待队列(WaitQ),这个任务队列等待着进入到文件。然后,这个函数调用调度程序选择一个进程。
当一个进程用完这个文件,它就关闭它,然后调用module_close
.那个函数唤起所有在队列中的进程(现在还没有机制仅只唤起他们中的一个)。然后返回并且这个刚关闭文件的这个进程就继续运行。适当时候,任务调度器决定:目前这个进程已经运行够了,它现在需要将cpu的控制权給另外一个进程了。最终,有一个曾在等待队列里的进程会被任务调度器赋予CPU的控制权。它在调用了module_interruptible_sleep_on
了之后马上开始运行。它随后进行设置全局变量来告诉所有的其他进程,那个文件还是打开的,然后继续运行它自己的。当其他进程获得了CPU的一部分时候,他们就会看到全局变量并继续回去sleep。
所以我们能用tail -f
来保持在后台文件打开,当尝试用另外一个进程进入的时候(再一次在后台,那么我们不需要选择一个不同vt(虚拟终端?))。一旦第一个后台进程用%1
被kill掉了,第二个就被唤起了,它就能进入到文件然后终结它。
为了使我们的生活更有趣,module_close
并不是一个垄断性的唤醒那个等待进入的进程函数。一个信号,例如Ctrl+c
(SIGINT)也能唤醒一个进程。在那个例子中,我们想要用(-EINTR
)立马返回。这个很重要的一点是用户能在收到这个文件之前kill掉进程。
这里不只一个要记住的点。有时进程不想要sleep,他们想既立马得到想要的,又被告知他们做不到。这样的进程当他们打开程序时候,使用O_NONBLOCK
标志。这个内核应该通过返回错误码:-EAGAIN
来由其他方面的阻塞操作来回应,例如打开的文件就是这样的例子。这个程序cat_noblock
这个可以在源码目录得到,对于这一章的可以用O_NONBLOCK
来打开文件。
hostname:~/lkmpg-examples/09-BlockingProcesses# insmod sleep.kohostname:~/lkmpg-examples/09-BlockingProcesses# cat_noblock /proc/sleepLast input:hostname:~/lkmpg-examples/09-BlockingProcesses# tail -f /proc/sleep &Last input:Last input:Last input:Last input:Last input:Last input:Last input:tail: /proc/sleep: file truncated[1] 6540hostname:~/lkmpg-examples/09-BlockingProcesses# cat_noblock /proc/sleepOpen would blockhostname:~/lkmpg-examples/09-BlockingProcesses# kill %1[1]+ Terminated tail -f /proc/sleephostname:~/lkmpg-examples/09-BlockingProcesses# cat_noblock /proc/sleepLast input:hostname:~/lkmpg-examples/09-BlockingProcesses#
例子:9-1.sleep.c
/* * sleep.c - create a /proc file, and if several processes try to open it at * the same time, put all but one to sleep */#include <linux/kernel.h> /* We're doing kernel work */#include <linux/module.h> /* Specifically, a module */#include <linux/proc_fs.h> /* Necessary because we use proc fs */#include <linux/sched.h> /* For putting processes to sleep and waking them up */#include <asm/uaccess.h> /* for get_user and put_user *//* * The module's file functions *//* * Here we keep the last message received, to prove that we can process our * input */#define MESSAGE_LENGTH 80static char Message[MESSAGE_LENGTH];static struct proc_dir_entry *Our_Proc_File;#define PROC_ENTRY_FILENAME "sleep"/* * Since we use the file operations struct, we can't use the special proc * output provisions - we have to use a standard read function, which is this * function */static ssize_t module_output(struct file *file, /* see include/linux/fs.h */ char *buf, /* The buffer to put data to (in the user segment) */ size_t len, /* The length of the buffer */ loff_t * offset){ static int finished = 0; int i; char message[MESSAGE_LENGTH + 30]; /* * Return 0 to signify end of file - that we have nothing * more to say at this point. */ if (finished) { finished = 0; return 0; } /* * If you don't understand this by now, you're hopeless as a kernel * programmer. */ sprintf(message, "Last input:%s\n", Message); for (i = 0; i < len && message[i]; i++) put_user(message[i], buf + i); finished = 1; return i; /* Return the number of bytes "read" */}/* * This function receives input from the user when the user writes to the /proc * file. */static ssize_t module_input(struct file *file, /* The file itself */ const char *buf, /* The buffer with input */ size_t length, /* The buffer's length */ loff_t * offset){ /* offset to file - ignore */ int i; /* * Put the input into Message, where module_output will later be * able to use it */ for (i = 0; i < MESSAGE_LENGTH - 1 && i < length; i++) get_user(Message[i], buf + i); /* * we want a standard, zero terminated string */ Message[i] = '\0'; /* * We need to return the number of input characters used */ return i;}/* * 1 if the file is currently open by somebody */int Already_Open = 0;/* * Queue of processes who want our file */DECLARE_WAIT_QUEUE_HEAD(WaitQ);/* * Called when the /proc file is opened */static int module_open(struct inode *inode, struct file *file){ /* * If the file's flags include O_NONBLOCK, it means the process doesn't * want to wait for the file. In this case, if the file is already * open, we should fail with -EAGAIN, meaning "you'll have to try * again", instead of blocking a process which would rather stay awake. */ if ((file->f_flags & O_NONBLOCK) && Already_Open) return -EAGAIN; /* * This is the correct place for try_module_get(THIS_MODULE) because * if a process is in the loop, which is within the kernel module, * the kernel module must not be removed. */ try_module_get(THIS_MODULE); /* * If the file is already open, wait until it isn't */ while (Already_Open) { int i, is_sig = 0; /* * This function puts the current process, including any system * calls, such as us, to sleep. Execution will be resumed right * after the function call, either because somebody called * wake_up(&WaitQ) (only module_close does that, when the file * is closed) or when a signal, such as Ctrl-C, is sent * to the process */ wait_event_interruptible(WaitQ, !Already_Open); /* * If we woke up because we got a signal we're not blocking, * return -EINTR (fail the system call). This allows processes * to be killed or stopped. *//* * Emmanuel Papirakis: * * This is a little update to work with 2.2.*. Signals now are contained in * two words (64 bits) and are stored in a structure that contains an array of * two unsigned longs. We now have to make 2 checks in our if. * * Ori Pomerantz: * * Nobody promised me they'll never use more than 64 bits, or that this book * won't be used for a version of Linux with a word size of 16 bits. This code * would work in any case. */ for (i = 0; i < _NSIG_WORDS && !is_sig; i++) is_sig = current->pending.signal.sig[i] & ~current-> blocked.sig[i]; if (is_sig) { /* * It's important to put module_put(THIS_MODULE) here, * because for processes where the open is interrupted * there will never be a corresponding close. If we * don't decrement the usage count here, we will be * left with a positive usage count which we'll have no * way to bring down to zero, giving us an immortal * module, which can only be killed by rebooting * the machine. */ module_put(THIS_MODULE); return -EINTR; } } /* * If we got here, Already_Open must be zero */ /* * Open the file */ Already_Open = 1; return 0; /* Allow the access */}/* * Called when the /proc file is closed */int module_close(struct inode *inode, struct file *file){ /* * Set Already_Open to zero, so one of the processes in the WaitQ will * be able to set Already_Open back to one and to open the file. All * the other processes will be called when Already_Open is back to one, * so they'll go back to sleep. */ Already_Open = 0; /* * Wake up all the processes in WaitQ, so if anybody is waiting for the * file, they can have it. */ wake_up(&WaitQ); module_put(THIS_MODULE); return 0; /* success */}/* * This function decides whether to allow an operation (return zero) or not * allow it (return a non-zero which indicates why it is not allowed). * * The operation can be one of the following values: * 0 - Execute (run the "file" - meaningless in our case) * 2 - Write (input to the kernel module) * 4 - Read (output from the kernel module) * * This is the real function that checks file permissions. The permissions * returned by ls -l are for reference only, and can be overridden here. */static int module_permission(struct inode *inode, int op, struct nameidata *nd){ /* * We allow everybody to read from our module, but only root (uid 0) * may write to it */ if (op == 4 || (op == 2 && current->euid == 0)) return 0; /* * If it's anything else, access is denied */ return -EACCES;}/* * Structures to register as the /proc file, with pointers to all the relevant * functions. *//* * File operations for our proc file. This is where we place pointers to all * the functions called when somebody tries to do something to our file. NULL * means we don't want to deal with something. */static struct file_operations File_Ops_4_Our_Proc_File = { .read = module_output, /* "read" from the file */ .write = module_input, /* "write" to the file */ .open = module_open, /* called when the /proc file is opened */ .release = module_close, /* called when it's closed */};/* * Inode operations for our proc file. We need it so we'll have somewhere to * specify the file operations structure we want to use, and the function we * use for permissions. It's also possible to specify functions to be called * for anything else which could be done to an inode (although we don't bother, * we just put NULL). */static struct inode_operations Inode_Ops_4_Our_Proc_File = { .permission = module_permission, /* check for permissions */};/* * Module initialization and cleanup *//* * Initialize the module - register the proc file */int init_module(){ Our_Proc_File = create_proc_entry(PROC_ENTRY_FILENAME, 0644, NULL); if (Our_Proc_File == NULL) { remove_proc_entry(PROC_ENTRY_FILENAME, &proc_root); printk(KERN_ALERT "Error: Could not initialize /proc/test\n"); return -ENOMEM; } Our_Proc_File->owner = THIS_MODULE; Our_Proc_File->proc_iops = &Inode_Ops_4_Our_Proc_File; Our_Proc_File->proc_fops = &File_Ops_4_Our_Proc_File; Our_Proc_File->mode = S_IFREG | S_IRUGO | S_IWUSR; Our_Proc_File->uid = 0; Our_Proc_File->gid = 0; Our_Proc_File->size = 80; printk(KERN_INFO "/proc/test created\n"); return 0;}/* * Cleanup - unregister our file from /proc. This could get dangerous if * there are still processes waiting in WaitQ, because they are inside our * open function, which will get unloaded. I'll explain how to avoid removal * of a kernel module in such a case in chapter 10. */void cleanup_module(){ remove_proc_entry(PROC_ENTRY_FILENAME, &proc_root); printk(KERN_INFO "/proc/test removed\n");}
例子9-2.cat_noblock.c
/* cat_noblock.c - open a file and display its contents, but exit rather than * wait for input *//* Copyright (C) 1998 by Ori Pomerantz */#include <stdio.h> /* standard I/O */#include <fcntl.h> /* for open */#include <unistd.h> /* for read */ #include <stdlib.h> /* for exit */#include <errno.h> /* for errno */#define MAX_BYTES 1024*4main(int argc, char *argv[]){ int fd; /* The file descriptor for the file to read */ size_t bytes; /* The number of bytes read */ char buffer[MAX_BYTES]; /* The buffer for the bytes */ /* Usage */ if (argc != 2) { printf("Usage: %s <filename>\n", argv[0]); puts("Reads the content of a file, but doesn't wait for input"); exit(-1); } /* Open the file for reading in non blocking mode */ fd = open(argv[1], O_RDONLY | O_NONBLOCK); /* If open failed */ if (fd == -1) { if (errno = EAGAIN) puts("Open would block"); else puts("Open failed"); exit(-1); } /* Read the file and output its contents */ do { int i; /* Read characters from the file */ bytes = read(fd, buffer, MAX_BYTES); /* If there's an error, report it and die */ if (bytes == -1) { if (errno = EAGAIN) puts("Normally I'd block, but you told me not to"); else puts("Another read error"); exit(-1); } /* Print the characters */ if (bytes > 0) { for(i=0; i<bytes; i++) putchar(buffer[i]); } /* While there are no errors and the file isn't over */ } while (bytes > 0);}
第十章.替换Printks
10.1.替换printk
在1.2.1.2那一节,我说X和内核模块编程不要混合。对于开发内核模块这是真理,但是在实际应用的时候,你想要能发送消息到哪个tty(显示终端命令)命令来装载来自哪里的模块。
这个方法是通过用current来实现的,一个指针指向当前的运行的任务,然后得到当前任务的tty结构。然后,我们看到tty结构里面,找到一个指针指向一个string写了一个函数,我们用这个函数来写string到tty。
例子10-1.print_string.c
/* * print_string.c - Send output to the tty we're running on, regardless if it's * through X11, telnet, etc. We do this by printing the string to the tty * associated with the current task. */#include <linux/kernel.h>#include <linux/module.h>#include <linux/init.h>#include <linux/sched.h> /* For current */#include <linux/tty.h> /* For the tty declarations */#include <linux/version.h> /* For LINUX_VERSION_CODE */MODULE_LICENSE("GPL");MODULE_AUTHOR("Peter Jay Salzman");static void print_string(char *str){ struct tty_struct *my_tty; /* * tty struct went into signal struct in 2.6.6 */#if ( LINUX_VERSION_CODE <= KERNEL_VERSION(2,6,5) ) /* * The tty for the current task */ my_tty = current->tty;#else /* * The tty for the current task, for 2.6.6+ kernels */ my_tty = current->signal->tty;#endif /* * If my_tty is NULL, the current task has no tty you can print to * (ie, if it's a daemon). If so, there's nothing we can do. */ if (my_tty != NULL) { /* * my_tty->driver is a struct which holds the tty's functions, * one of which (write) is used to write strings to the tty. * It can be used to take a string either from the user's or * kernel's memory segment. * * The function's 1st parameter is the tty to write to, * because the same function would normally be used for all * tty's of a certain type. The 2nd parameter controls * whether the function receives a string from kernel * memory (false, 0) or from user memory (true, non zero). * BTW: this param has been removed in Kernels > 2.6.9 * The (2nd) 3rd parameter is a pointer to a string. * The (3rd) 4th parameter is the length of the string. * * As you will see below, sometimes it's necessary to use * preprocessor stuff to create code that works for different * kernel versions. The (naive) approach we've taken here * does not scale well. The right way to deal with this * is described in section 2 of * linux/Documentation/SubmittingPatches */ ((my_tty->driver)->write) (my_tty, /* The tty itself */#if ( LINUX_VERSION_CODE <= KERNEL_VERSION(2,6,9) ) 0, /* Don't take the string from user space */#endif str, /* String */ strlen(str)); /* Length */ /* * ttys were originally hardware devices, which (usually) * strictly followed the ASCII standard. In ASCII, to move to * a new line you need two characters, a carriage return and a * line feed. On Unix, the ASCII line feed is used for both * purposes - so we can't just use \n, because it wouldn't have * a carriage return and the next line will start at the * column right after the line feed. * * This is why text files are different between Unix and * MS Windows. In CP/M and derivatives, like MS-DOS and * MS Windows, the ASCII standard was strictly adhered to, * and therefore a newline requirs both a LF and a CR. */#if ( LINUX_VERSION_CODE <= KERNEL_VERSION(2,6,9) ) ((my_tty->driver)->write) (my_tty, 0, "\015\012", 2);#else ((my_tty->driver)->write) (my_tty, "\015\012", 2);#endif }}static int __init print_string_init(void){ print_string("The module has been inserted. Hello world!"); return 0;}static void __exit print_string_exit(void){ print_string("The module has been removed. Farewell world!");}module_init(print_string_init);module_exit(print_string_exit);
10.2.点亮键盘led灯
在特定情况下,你可能渴望一个简单且直接的方法来与外部世界交流。点亮键盘LED就是如此一个解决方法:这个是一个最直接的方法来吸引注意或者显示一个状态条件。键盘LEDs都表现在硬件上,他们都是可见的,他们不需要任何安装,他们的使用很简单且没什么烦恼,这些与写到tty或者文件相比就很简单了。
下面的源码说明了一个小内核模块,它装载开始点亮一个键盘灯直到它退出的时候熄灭它。
例子10-2.kbleds.c
/* * kbleds.c - Blink keyboard leds until the module is unloaded. */#include <linux/module.h>#include <linux/config.h>#include <linux/init.h>#include <linux/tty.h> /* For fg_console, MAX_NR_CONSOLES */#include <linux/kd.h> /* For KDSETLED */#include <linux/vt.h>#include <linux/console_struct.h> /* For vc_cons */MODULE_DESCRIPTION("Example module illustrating the use of Keyboard LEDs.");MODULE_AUTHOR("Daniele Paolo Scarpazza");MODULE_LICENSE("GPL");struct timer_list my_timer;struct tty_driver *my_driver;char kbledstatus = 0;#define BLINK_DELAY HZ/5#define ALL_LEDS_ON 0x07#define RESTORE_LEDS 0xFF/* * Function my_timer_func blinks the keyboard LEDs periodically by invoking * command KDSETLED of ioctl() on the keyboard driver. To learn more on virtual * terminal ioctl operations, please see file: * /usr/src/linux/drivers/char/vt_ioctl.c, function vt_ioctl(). * * The argument to KDSETLED is alternatively set to 7 (thus causing the led * mode to be set to LED_SHOW_IOCTL, and all the leds are lit) and to 0xFF * (any value above 7 switches back the led mode to LED_SHOW_FLAGS, thus * the LEDs reflect the actual keyboard status). To learn more on this, * please see file: * /usr/src/linux/drivers/char/keyboard.c, function setledstate(). * */static void my_timer_func(unsigned long ptr){ int *pstatus = (int *)ptr; if (*pstatus == ALL_LEDS_ON) *pstatus = RESTORE_LEDS; else *pstatus = ALL_LEDS_ON; (my_driver->ioctl) (vc_cons[fg_console].d->vc_tty, NULL, KDSETLED, *pstatus); my_timer.expires = jiffies + BLINK_DELAY; add_timer(&my_timer);}static int __init kbleds_init(void){ int i; printk(KERN_INFO "kbleds: loading\n"); printk(KERN_INFO "kbleds: fgconsole is %x\n", fg_console); for (i = 0; i < MAX_NR_CONSOLES; i++) { if (!vc_cons[i].d) break; printk(KERN_INFO "poet_atkm: console[%i/%i] #%i, tty %lx\n", i, MAX_NR_CONSOLES, vc_cons[i].d->vc_num, (unsigned long)vc_cons[i].d->vc_tty); } printk(KERN_INFO "kbleds: finished scanning consoles\n"); my_driver = vc_cons[fg_console].d->vc_tty->driver; printk(KERN_INFO "kbleds: tty driver magic %x\n", my_driver->magic); /* * Set up the LED blink timer the first time */ init_timer(&my_timer); my_timer.function = my_timer_func; my_timer.data = (unsigned long)&kbledstatus; my_timer.expires = jiffies + BLINK_DELAY; add_timer(&my_timer); return 0;}static void __exit kbleds_cleanup(void){ printk(KERN_INFO "kbleds: unloading...\n"); del_timer(&my_timer); (my_driver->ioctl) (vc_cons[fg_console].d->vc_tty, NULL, KDSETLED, RESTORE_LEDS);}module_init(kbleds_init);module_exit(kbleds_cleanup);
如果这一章的例子没有满足你debug的需求,那么可能会有一些其他的方法。曾今好奇CONFIG_LL_DEBUG
在做配置内核(menuconfig)的时候有什么好处?如果你激活了接入到那个低等级的串口。但是这个可能没有听起来那么有用处,你能在kernel/printk.c
打补丁或者其他的系统调用来使用printascii
,因此使得可视化追踪你代码做的所有的东西成为可能。如果你发现你自己porting内核到一些新的和之前不支持的结构,这个通常是我们需要实现的第一件事。在netconsole做日志也是值得一试。
当你看到很多能在目标点debugging东西,你就会明白了。debuggin 总是很烦的。加入debug代码能改变情况,这就会使得bug消失(这貌似并不好)。因此,你应该试试保持debug代码最小化并且确保它不会在发布版本的代码中出现。
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