HideFlags
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转载自:http://game.ceeger.com/Script/Enumerations/HideFlags/HideFlags.html
HideFlags 隐藏标识
Enumeration
Bit mask that controls object destruction and visibility in inspectors
控件物体的位蒙版,在检视面板销毁和可见。
Values值
- HideInHierarchyThe object will not appear in the hierarchy and will not show up in the project view if it is stored in an asset
该物体将不会出现在层级面板(hierarchy)并且如果他保存在一个资源中,不显示在项目视图。 - HideInInspectorIt is not possible to view it in the inspector
它将无法在检视面板中查看。 - DontSaveThe object will not be saved to the scene. It will not be destroyed when a new scene is loaded.
该物体将不能保存到场景。当一个新的场景被加载,它也不会被销毁。 - NotEditableThe object is not be editable in the inspector
物体在检视面板不可编辑。 - HideAndDontSaveA combination of not shown in the hierarchy and not saved to to scenes.
不能显示在层级面板并且不能保存到场景。
0 0
- HideFlags
- Object.hideFlags 隐藏标识
- HideFlags 隐藏标识
- unity中HideFlags~
- UNITY 5.2 HideFlags
- Unity3D中HideFlags.DontSave使用解析
- 【Unity】《Unity_API解析》 第四章 HideFlags类
- Controlling Object Visibility and Editability in Unity Using HideFlags
- Unity 解决 An asset is marked with HideFlags.DontSave but is included in the build 问题。
- An asset is marked with HideFlags.DontSave but is included in the build:
- An asset is marked with HideFlags.DontSave but is included in the build
- An asset is marked with HideFlags.DontSave but is included in the build 解决方法
- 打包的时候报错 An asset is marked with HideFlags.DontSave but is included in the build的解决办法
- unity 项目build 的时候后报错An asset is marked with HideFlags.DontSave but is included in the build:
- unity 项目build 的时候后报错An asset is marked with HideFlags.DontSave but is included in the build:
- Unity5 使用自带的字体导致BuildAssetbundle失败An asset is marked with HideFlags.DontSave but is included in the
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