Cocos2dx 3.8 ui资源读取

来源:互联网 发布:ubuntu 安装区间 编辑:程序博客网 时间:2024/06/05 03:42

由cocostudio 导出的资源文件 和者是发布到vs工程文件的读取方式有点区别


//Node* node = CSLoader::getInstance()->createNodeWithFlatBuffersForSimulator("res/MainScene.csd");//ActionTimeline* action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersForSimulator("res/MainScene.csd");Node* node = CSLoader::createNode("res/texi_ani.csb");ActionTimeline* action = CSLoader::createTimeline("res/texi_ani.csb");node->setPosition(ccp(0, 0));action->gotoFrameAndPlay(0);node->runAction(action);addChild(node);


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