Android开发艺术探索学习-View的事件分发机制(一)
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View的事件分发机制是很重要的一个知识点,特别是一些复杂的自定义View,我们需要重写其事件分发的相关方法,以防止事件冲突。与事件分发相关的主要方法如下:
1⃣️ dispatchTouchEvent(MotionEvent event)
2⃣️ onInterceptTouchEvent(MotionEvent event)
3⃣️ onTouchEvent(MotionEvent event)
接着根据源码来看下以上方法的作用,View类中的dispatchTouchEvent说明如下。
/** * Pass the touch screen motion event down to the target view, or this * view if it is the target. * * @param event The motion event to be dispatched. * @return True if the event was handled by the view, false otherwise. */ public boolean dispatchTouchEvent(MotionEvent event)dispatchTouchEvent用于事件的分发,将屏幕的触摸事件往下传递到目标View,或者当前View就是目标View。dispatchTouchEvent的返回结果受当前View的onTouchEvent和下级View的dispatchTouchEvent方法的影响,返回true表示消耗当前触摸事件。
onInterceptTouchEvent是ViewGroup类中的方法,其方法说明如下。
/** * Implement this method to intercept all touch screen motion events. This * allows you to watch events as they are dispatched to your children, and * take ownership of the current gesture at any point. * * <p>Using this function takes some care, as it has a fairly complicated * interaction with {@link View#onTouchEvent(MotionEvent) * View.onTouchEvent(MotionEvent)}, and using it requires implementing * that method as well as this one in the correct way. Events will be * received in the following order: * * <ol> * <li> You will receive the down event here. * <li> The down event will be handled either by a child of this view * group, or given to your own onTouchEvent() method to handle; this means * you should implement onTouchEvent() to return true, so you will * continue to see the rest of the gesture (instead of looking for * a parent view to handle it). Also, by returning true from * onTouchEvent(), you will not receive any following * events in onInterceptTouchEvent() and all touch processing must * happen in onTouchEvent() like normal. * <li> For as long as you return false from this function, each following * event (up to and including the final up) will be delivered first here * and then to the target's onTouchEvent(). * <li> If you return true from here, you will not receive any * following events: the target view will receive the same event but * with the action {@link MotionEvent#ACTION_CANCEL}, and all further * events will be delivered to your onTouchEvent() method and no longer * appear here. * </ol> * * @param ev The motion event being dispatched down the hierarchy. * @return Return true to steal motion events from the children and have * them dispatched to this ViewGroup through onTouchEvent(). * The current target will receive an ACTION_CANCEL event, and no further * messages will be delivered here. */ public boolean onInterceptTouchEvent(MotionEvent ev) { return false; }onInterceptTouchEvent是在dispatchTouchEvent内部调用,用于判断是否拦截触摸事件,返回true表示拦截当前触摸事件,从上述代码中可以看到,该方法默认返回false,即不拦截触摸事件。
onTouchEvent用于处理触摸事件,其方法说明如下。
/** * Implement this method to handle touch screen motion events. * <p> * If this method is used to detect click actions, it is recommended that * the actions be performed by implementing and calling * {@link #performClick()}. This will ensure consistent system behavior, * including: * <ul> * <li>obeying click sound preferences * <li>dispatching OnClickListener calls * <li>handling {@link AccessibilityNodeInfo#ACTION_CLICK ACTION_CLICK} when * accessibility features are enabled * </ul> * * @param event The motion event. * @return True if the event was handled, false otherwise. */ public boolean onTouchEvent(MotionEvent event)onTouchEvent在我们自定义View的时候经常遇到,其在dispatchTouchEvent方法中调用,用来处理触摸事件,返回true表示消耗当前触摸事件。在上述说明中提到了一个performClick方法,该方法是用来触发View的点击事件。
上述三个方法的关系用伪代码描述如下。
public boolean dispatchTouchEvent(MotionEvent event) {boolean consume = false;if (onInterceptTouchEvent(event)) {consume = onTouchEvent(event);} else {consume = child.dispatchTouchEvent(event);}return consume;}对于一个跟ViewGroup来说,当触摸事件触发后,首先会传递给自身,接着dispatchTouchEvent方法被调用,然后再判断它是否要拦截当前触摸事件,如果拦截,则调用自身的onTouchEvent方法,消耗触摸事件。如果不拦截,则将事件传递给它的child,接着child的dispatchTouchEvent方法被调用。
如果View不想被它的父View或者祖先View拦截事件,那么可以通过调用requestDisallowInterceptTouchEvent方法来获取触摸事件,其说明如下。
/** * Called when a child does not want this parent and its ancestors to * intercept touch events with * {@link ViewGroup#onInterceptTouchEvent(MotionEvent)}. * * <p>This parent should pass this call onto its parents. This parent must obey * this request for the duration of the touch (that is, only clear the flag * after this parent has received an up or a cancel.</p> * * @param disallowIntercept True if the child does not want the parent to * intercept touch events. */ public void requestDisallowInterceptTouchEvent(boolean disallowIntercept);那么我们会想requestDisallowInterceptTouchEvent和onInterceptTouchEvent哪一个的优先级高呢?这里通过查看ViewGroup类中dispatchTouchEvent方法中有一段代码。
// Check for interception. final boolean intercepted; if (actionMasked == MotionEvent.ACTION_DOWN || mFirstTouchTarget != null) { //disallowIntercept的值可以通过requestDisallowInterceptTouchEvent来设定 final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; //通过下面的代码,就知道requestDisallowInterceptTouchEvent优先级高于onInterceptTouchEvent if (!disallowIntercept) { intercepted = onInterceptTouchEvent(ev); ev.setAction(action); // restore action in case it was changed } else { intercepted = false; } } else { // There are no touch targets and this action is not an initial down // so this view group continues to intercept touches. intercepted = true; }通过源码,我们可以很深刻地体会,View事件分发机制的工作原理,这对我们以后写高级自定义View很有帮助。
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