BZOJ1033 杀蚂蚁

来源:互联网 发布:淘宝店铺海报尺寸多少 编辑:程序博客网 时间:2024/04/30 19:12

https://www.zybuluo.com/Jerusalem/note/221811

模拟题就不提示了……
注意:
1. 蛋糕在谁手上这个信息一定要随时维护
2. 不是所有时刻都可以产生新蚂蚁的 。 总数==6自然不能 , 还有如果在蚂蚁窝里已经存在了一只蚂蚁 , 这时候也是不能产生新蚂蚁的。

#include <iostream>#include <cstdio>#include <cstdlib>#include <cstring>#include <cmath>#include <string>#include <vector>#include <deque>#include <stack>#include <algorithm>#include <cassert>using namespace std;const double eps = 1e-10;int dcmp(double a) { return fabs(a)<eps?0:(a<0?-1:1); }const int maxn = 10;const int antsLimit = 6;const int towerLimit = 21;const int INF = 0x3f3f3f3f;inline int re() { int n; scanf("%d",&n); return n; }struct ant{    int age , lev , blo , x , y , lx , ly , ori , c;    ant(int lev = 0):lev(lev)    {        blo = ori = (int)(4.0*pow(1.1, lev));        c = x = y = 0;        lx = ly = -1;        age = 1;    }    bool operator ==(const ant& b)const { return b.age==age; }    bool operator <(const ant& b)const { return b.age<age; }};struct points { double x , y; points(double x = 0 , double y =0):x(x),y(y){} };typedef  points Vector;Vector operator +(Vector a , Vector b){ return Vector(a.x+b.x , a.y+b.y); }Vector operator -(Vector a , Vector b){ return Vector(a.x-b.x , a.y-b.y); }Vector operator *(Vector a , double b){ return Vector(a.x*b   , a.y*b  ); }Vector rotate(Vector a , double rad) { return Vector(a.x*cos(rad)-a.y*sin(rad) , a.x*sin(rad)+a.y*cos(rad)); }double Dot(Vector a , Vector b) { return a.x*b.x+a.y*b.y; }double Cross(Vector a , Vector b) { return a.x*b.y-a.y*b.x; }double Length(Vector a){ return sqrt(Dot(a, a)); }double distanceToLine(points p , points a , points b) { return Cross(p-a, p-b)/Length(a-b); }int n , m , s , d , r;int an , target = -1;ant a[antsLimit];points tower[towerLimit];int g[maxn][maxn];int livings;void giveBirth(){    if(an>=antsLimit) return;    for(int i=0;i<an;i++) if(a[i].x==0 && a[i].y==0) return;     livings++;  a[an++] = ant((livings+5)/6);     for(int i=0;i<an;i++) for(int j=i+1;j<an;j++) if(a[j]<a[i])    {        swap(a[j], a[i]);        if(target==i) target = j;        if(target==j) target = i;    }}void Mark(){    for(int i=0;i<an;i++) if(i==target) g[a[i].x][a[i].y]+= 5; else g[a[i].x][a[i].y]+=2;}const int mn = 4;const int dx[]={0,1,0,-1};const int dy[]={1,0,-1,0};bool judge(int x , int y) { return x>=0 && x<=n && y>=0 && y<=m; }void Move(int w){    ant& now = a[w];    bool sp = (a[w].age%5==0);    int f[mn];    int Max = -INF , face = -1;    int book[maxn][maxn]={};    for(int i=0;i<an;i++) book[a[i].x][a[i].y] = 1;    for(int i=0;i<=n;i++) for(int j=0;j<=m;j++) if(g[i][j]==-1) book[i][j] = 1;    for(int i=0;i<mn;i++)    {        int nx = now.x+dx[i];        int ny = now.y+dy[i];        f[i] = -INF;        if(!judge(nx, ny) || book[nx][ny] || (nx==now.lx && ny==now.ly)) continue;        Max = max(Max , f[i] = g[nx][ny]);    }    now.lx = now.x , now.ly = now.y;    if(Max<0) return;    for(int i=0;i<mn;i++) if(f[i]==Max) { face = i; break; }    if(sp)        for(int j=(face-1+mn)%mn;j!=face;j = (j-1+mn)%mn) if(f[j]!=-INF) { face = j; break; }    now.x+= dx[face];    now.y+= dy[face];}void getCake(){    for(int i=0;i<an;i++) if(a[i].x==n && a[i].y==m)    {        target = i;        a[i].c = 1;        a[i].blo += a[i].ori/2;        if(a[i].blo>a[i].ori) a[i].blo = a[i].ori;        return;    }}points getLineIntersection(points p , Vector v , points q , Vector w){    Vector u = p-q;    double t = Cross(w, u)/Cross(v, w);    return p+v*t;}bool inCircle(points p , points o , double r){ return dcmp(Length(p-o)-r)<=0; }bool onSegment(points p , points a , points b) { return dcmp(Dot(a-p, b-p))==-1; }bool isReachable(points a , points b , points o){    if(inCircle(a, o, 0.5) || inCircle(b, o, 0.5)) return true;    if(dcmp(distanceToLine(o, a, b)-0.5)>0) return false;    points h = getLineIntersection(a, b-a, o, rotate(b-a, acos(-1)/2.0));    Vector unit = (b-a)*(1.00000/Length(b-a));    double len = sqrt(0.25-Length(h-o)*Length(h-o));    points p1 = h+unit*len;    points p2 = h-unit*len;    return onSegment(p1, a, b) || onSegment(p2, a, b);}void lazer(points A , points B){    for(int i=0;i<an;i++)            if(isReachable(A, B, points(a[i].x , a[i].y))) a[i].blo -=d;//  {//      int x1 = A.x , x2 = B.x , x3 = a[i].x , y1 = A.y , y2 = B.y , y3 = a[i].y;//      if (x3 < (min(x1 , x2)) || x3 > (max(x1 , x2)) || y3 < min(y1 , y2) || y3 > max(y1 , y2))  continue;//      int tmp = abs(x1 * y2 + x2 * y3 + x3 * y1 - x2 * y1 - x3 * y2 - x1 * y3);//      tmp *= tmp;//      int len = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2);//      if ((tmp << 2) <= len) a[i].blo -= d;//  }}void KillNearest(points o){    int who = -1;    double Min = INF;    for(int i=0;i<an;i++)        if(dcmp(Min-Length(o-points(a[i].x , a[i].y)))==1) who = i , Min = Length(o-points(a[i].x , a[i].y));        else if(!dcmp(Min-Length(o-points(a[i].x , a[i].y))) && a[i]<a[who]) who = i;    if(who==-1 || dcmp(Min - r)>0) return;    a[who].blo -= d;}void attack(){    points t;    if(target!=-1) t = points(a[target].x , a[target].y);    for(int i=0;i<s;i++)    {        if(target!=-1 && dcmp(Length(t-tower[i])-r)<=0) lazer(tower[i], t);        else KillNearest(tower[i]);    }}ant na[antsLimit];void sweapDeath(){    int cnt = 0;    ant theone;    if(target!=-1) theone = a[target];    for(int i=0;i<an;i++) if(a[i].blo>=0) na[cnt++] = a[i];    an = cnt;    for(int i=0;i<an;i++) a[i] = na[i];    if(target!=-1)    {        target = -1;        for(int i=0;i<an;i++) if(a[i]==theone) { target = i; break; }    }}bool over(){    return target!=-1 && a[target].x==0 && a[target].y==0;}void add(){    for(int i=0;i<=n;i++) for(int j=0;j<=m;j++) if(g[i][j]>0) g[i][j]--;    for(int i=0;i<an;i++) a[i].age++;}int main(int argc, char *argv[]) {//  freopen("antbuster2.in" , "r",stdin);    n = re(); m = re();    s = re(); d = re(); r = re();    for(int i=0;i<s;i++) tower[i].x = re() , tower[i].y = re() , g[(int)tower[i].x][(int)tower[i].y] = -1;    int T = re() , t;    for(t=1;t<=T;t++)    {        giveBirth();        Mark();        for(int i=0;i<an;i++) Move(i);        if(target==-1) getCake();        attack();        sweapDeath();        if(over()) break;        add();    }    if(t==T+1) puts("The game is going on");    else printf("Game over after %d seconds\n", t);    sort(a, a+an);    printf("%d\n",an);    for(int i=0;i<an;i++) printf("%d %d %d %d %d\n", a[i].age-1 , a[i].lev , a[i].blo , a[i].x , a[i].y);    return 0;}

原谅我这个题代码不漂亮……

提供数据几组:

Test Input 7:
4 7
0 0 0
60200

Test Output 7:
Game over after 60200 seconds
6
60199 1 4 0 0
60198 1 4 2 6
60197 1 4 4 7
60196 1 4 2 1
60195 1 4 3 5
60194 1 4 4 5

TestInput 2:
4 4
4 10 5
1 1
2 2
1 2
2 1
1000

TestOutput 2:
Game over after 831 seconds
6
110 49 86 2 3
88 49 26 0 1
77 49 286 3 1
58 50 29 0 0
22 50 419 4 3
10 50 469 3 2

2 0
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