OpenGL入门——GLFW

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转载自

GLFW:http://www.glfw.org/index.html

GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop.

GLFW is written in C and has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.

GLFW is licensed under the zlib/libpng license.


Gives you a window and OpenGL context with just two function calls
Support for OpenGL 3.2+ with profiles and flags, OpenGL ES, MSAA, sRGB and robustness
Support for multiple windows, multiple monitors, high-DPI, gamma ramps and clipboard
Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks
Comes with guides, a tutorial, reference documentation, examples and test programs
Open Source with an OSI-certified license allowing commercial use
Access to native objects and compile-time options for platform specific features
Community-maintained bindings for many different languages


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