View加载详解(二)
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上篇我们讲到了ViewRootImpl的performTraversals方法performMeasure测量之前要通过getRootMeasureSpec方法获得顶层视图DecorView的测量规格,跟踪代码进入getRootMeasureSpec()
/** * Figures out the measure spec for the root view in a window based on it's * layout params. * * @param windowSize * The available width or height of the window * * @param rootDimension * The layout params for one dimension (width or height) of the * window. * * @return The measure spec to use to measure the root view. */ private static int getRootMeasureSpec(int windowSize, int rootDimension) { int measureSpec; switch (rootDimension) { //匹配父容器时,测量模式为MeasureSpec.EXACTLY,测量大小直接为屏幕的大小,也就是充满真个屏幕 case ViewGroup.LayoutParams.MATCH_PARENT: // Window can't resize. Force root view to be windowSize. measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.EXACTLY); break; //包裹内容时,测量模式为MeasureSpec.AT_MOST,测量大小直接为屏幕大小,也就是充满真个屏幕 case ViewGroup.LayoutParams.WRAP_CONTENT: // Window can resize. Set max size for root view. measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.AT_MOST); break; //其他情况时,测量模式为MeasureSpec.EXACTLY,测量大小为DecorView顶层视图布局设置的大小。 default: // Window wants to be an exact size. Force root view to be that size. measureSpec = MeasureSpec.makeMeasureSpec(rootDimension, MeasureSpec.EXACTLY); break; } return measureSpec; }
分析:该方法主要作用是在整个窗口的基础上计算出root view(顶层视图DecorView)的测量规格,该方法的两个参数分别表示:
windowSize:当前手机窗口的有效宽和高,一般都是除了通知栏的屏幕宽和高
rootDimension 根布局DecorView请求的宽和高,由前面的博客我们知道是MATCH_PARENT
由 《从setContentView方法分析Android加载布局流程》可知,我们的DecorView根布局宽和高都是MATCH_PARENT,因此DecorView根布局的测量模式就是MeasureSpec.EXACTLY,测量大小一般都是整个屏幕大小,所以一般我们的Activity
窗口都是全屏的。因此上面代码走第一个分支,通过调用MeasureSpec.makeMeasureSpec方法将
DecorView的测量模式和测量大小封装成DecorView的测量规格。
由于performMeasure()方法调用了 View中measure()方法俩进行测量,并且DecorView(继承自FrameLayout)的父类是ViewGroup,祖父类是View。因此我们从View的成员函数measure开始分析整个测量过程。
虽然说上面的可能有点枯燥,大家感觉没有卵用,但下面重头戏开始了
int mOldWidthMeasureSpec = Integer.MIN_VALUE; int mOldHeightMeasureSpec = Integer.MIN_VALUE; public final void measure(int widthMeasureSpec, int heightMeasureSpec) { .................. //如果上一次的测量规格和这次不一样,则条件满足,重新测量视图View的大小 if ((mPrivateFlags & PFLAG_FORCE_LAYOUT) == PFLAG_FORCE_LAYOUT || widthMeasureSpec != mOldWidthMeasureSpec || heightMeasureSpec != mOldHeightMeasureSpec) { // first clears the measured dimension flag mPrivateFlags &= ~PFLAG_MEASURED_DIMENSION_SET; resolveRtlPropertiesIfNeeded(); int cacheIndex = (mPrivateFlags & PFLAG_FORCE_LAYOUT) == PFLAG_FORCE_LAYOUT ? -1 : mMeasureCache.indexOfKey(key); if (cacheIndex < 0 || sIgnoreMeasureCache) { // measure ourselves, this should set the measured dimension flag back onMeasure(widthMeasureSpec, heightMeasureSpec); mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT; } else { long value = mMeasureCache.valueAt(cacheIndex); // Casting a long to int drops the high 32 bits, no mask needed setMeasuredDimensionRaw((int) (value >> 32), (int) value); mPrivateFlags3 |= PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT; } mPrivateFlags |= PFLAG_LAYOUT_REQUIRED; } mOldWidthMeasureSpec = widthMeasureSpec; mOldHeightMeasureSpec = heightMeasureSpec; }
if ((mPrivateFlags & PFLAG_FORCE_LAYOUT) == PFLAG_FORCE_LAYOUT || widthMeasureSpec != mOldWidthMeasureSpec || heightMeasureSpec != mOldHeightMeasureSpec) {
判断当前视图View是否需要重新测量,当上一次视图View测量的规格和本次视图View测量规格不一样时,就说明视图View的大小有改变,因此需要重新测量
然后调用了onMeasure方法进行测量,说明View主要的测量逻辑是在该方法中实现
/** * <p> * Measure the view and its content to determine the measured width and the * measured height. This method is invoked by {@link #measure(int, int)} and * should be overriden by subclasses to provide accurate and efficient * measurement of their contents. * </p> * * <p> * <strong>CONTRACT:</strong> When overriding this method, you * <em>must</em> call {@link #setMeasuredDimension(int, int)} to store the * measured width and height of this view. Failure to do so will trigger an * <code>IllegalStateException</code>, thrown by * {@link #measure(int, int)}. Calling the superclass' * {@link #onMeasure(int, int)} is a valid use. * </p> * * <p> * The base class implementation of measure defaults to the background size, * unless a larger size is allowed by the MeasureSpec. Subclasses should * override {@link #onMeasure(int, int)} to provide better measurements of * their content. * </p> * * <p> * If this method is overridden, it is the subclass's responsibility to make * sure the measured height and width are at least the view's minimum height * and width ({@link #getSuggestedMinimumHeight()} and * {@link #getSuggestedMinimumWidth()}). * </p> * * @param widthMeasureSpec horizontal space requirements as imposed by the parent. * The requirements are encoded with * {@link android.view.View.MeasureSpec}. * @param heightMeasureSpec vertical space requirements as imposed by the parent. * The requirements are encoded with * {@link android.view.View.MeasureSpec}. * * @see #getMeasuredWidth() * @see #getMeasuredHeight() * @see #setMeasuredDimension(int, int) * @see #getSuggestedMinimumHeight() * @see #getSuggestedMinimumWidth() * @see android.view.View.MeasureSpec#getMode(int) * @see android.view.View.MeasureSpec#getSize(int) */ protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension(getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec), getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec)); }
该方法的实现也很简单,直接调用setMeasuredDimension方法完成视图View的测量。我们知道,Android中所有的视图组件都是继承自View实现的。因此该方法提供了一个默认测量视图View大小的实现。言外之意,如果你不想你自己的View使用默认实现来测量View的宽高的话,你可以在子类中重写onMeasure方法来自定义测量方法。我们先来看看默认测量宽高的实现。跟踪代码进入getDefaultSize方法
/** * Utility to return a default size. Uses the supplied size if the * MeasureSpec imposed no constraints. Will get larger if allowed * by the MeasureSpec. * * @param size Default size for this view * @param measureSpec Constraints imposed by the parent * @return The size this view should be. */ public static int getDefaultSize(int size, int measureSpec) { int result = size; //获得测量模式 int specMode = MeasureSpec.getMode(measureSpec); //获得父亲容器留给子视图View的大小 int specSize = MeasureSpec.getSize(measureSpec); switch (specMode) { case MeasureSpec.UNSPECIFIED: result = size; break; case MeasureSpec.AT_MOST: case MeasureSpec.EXACTLY: result = specSize; break; } return result; }
分析:该方法的作用是根据View布局设置的宽高和父View传递的测量规格重新计算View的测量宽高。由此可以知道,我们布局的子View最终的大小是由布局大小和父容器的测量规格共同决定的。如果自定义View你没有重写onMeasure使用系统默认方法的话,测量模式MeasureSpec.AT_MOST和MeasureSpec.EXACTLY下的测量大小是一样的。我们来总结一下测量模式的种类:
MeasureSpec.EXACTLY:确定模式,父容器希望子视图View的大小是固定,也就是specSize大小。
MeasureSpec.AT_MOST:最大模式,父容器希望子视图View的大小不超过父容器希望的大小,也就是不超过specSize大小。
MeasureSpec.UNSPECIFIED: 不确定模式,子视图View请求多大就是多大,父容器不限制其大小范围,也就是size大小。
从上面代码可以看出,当测量模式是MeasureSpec.UNSPECIFIED时,View的测量值为size,当测量模式为MeasureSpec.AT_MOST或者case MeasureSpec.EXACTLY时,View的测量值为specSize。我们知道,specSize是由父容器决定,那么size是怎么计算出来的呢?getDefaultSize方法的第一个参数是调用getSuggestedMinimumWidth方法获得。进入getSuggestedMinimumWidth方法看看实现:
/** * Returns the suggested minimum width that the view should use. This * returns the maximum of the view's minimum width) * and the background's minimum width * ({@link android.graphics.drawable.Drawable#getMinimumWidth()}). * <p> * When being used in {@link #onMeasure(int, int)}, the caller should still * ensure the returned width is within the requirements of the parent. * * @return The suggested minimum width of the view. */ protected int getSuggestedMinimumWidth() { return (mBackground == null) ? mMinWidth : max(mMinWidth, mBackground.getMinimumWidth()); }
原来size大小是获取View属性当中的最小值,也就是 android:minWidth和 android:minHeight的值,前提是View没有设置背景属性。否则就在最小值和背景的最小值中间取最大值。sizeSpec大小是有父容器决定的,我们知道父容器DecorView的测量模式是MeasureSpec.EXACTLY,测量大小sizeSpec是整个屏幕的大小。而DecorView是继承自FrameLayout的,那么我们来看看FrameLayout类中的onMeasure方法的实现
@Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { int count = getChildCount(); .............. int maxHeight = 0; int maxWidth = 0; int childState = 0; for (int i = 0; i < count; i++) { final View child = getChildAt(i); if (mMeasureAllChildren || child.getVisibility() != GONE) { //测量FrameLayout下每个子视图View的宽和高 measureChildWithMargins(child, widthMeasureSpec, 0, heightMeasureSpec, 0); final LayoutParams lp = (LayoutParams) child.getLayoutParams(); maxWidth = Math.max(maxWidth, child.getMeasuredWidth() + lp.leftMargin + lp.rightMargin); maxHeight = Math.max(maxHeight, child.getMeasuredHeight() + lp.topMargin + lp.bottomMargin); childState = combineMeasuredStates(childState, child.getMeasuredState()); if (measureMatchParentChildren) { if (lp.width == LayoutParams.MATCH_PARENT || lp.height == LayoutParams.MATCH_PARENT) { mMatchParentChildren.add(child); } } } } // Account for padding too maxWidth += getPaddingLeftWithForeground() + getPaddingRightWithForeground(); maxHeight += getPaddingTopWithForeground() + getPaddingBottomWithForeground(); // Check against our minimum height and width maxHeight = Math.max(maxHeight, getSuggestedMinimumHeight()); maxWidth = Math.max(maxWidth, getSuggestedMinimumWidth()); // Check against our foreground's minimum height and width final Drawable drawable = getForeground(); if (drawable != null) { maxHeight = Math.max(maxHeight, drawable.getMinimumHeight()); maxWidth = Math.max(maxWidth, drawable.getMinimumWidth()); } //设置当前FrameLayout测量结果,此方法的调用表示当前View测量的结束。 setMeasuredDimension(resolveSizeAndState(maxWidth, widthMeasureSpec, childState), resolveSizeAndState(maxHeight, heightMeasureSpec, childState << MEASURED_HEIGHT_STATE_SHIFT));}
分析:由以上代码发现,ViewGroup测量结果都是带边距的,前面部分就是遍历测量FrameLayout下子视图View的大小了。最后调用setMeasuredDimension方法设置当前View的测量结果,此方法的调用表示当前View测量结束。那么我们来分析下代码第12行measureChildWithMargins方法测FrameLayout下的子视图View的大小,跟踪源码:
由于FrameLayout父类是ViewGroup,measureChildWithMargins方法在ViewGroup下
/** * Ask one of the children of this view to measure itself, taking into * account both the MeasureSpec requirements for this view and its padding * and margins. The child must have MarginLayoutParams The heavy lifting is * done in getChildMeasureSpec. * * @param child The child to measure * @param parentWidthMeasureSpec The width requirements for this view * @param widthUsed Extra space that has been used up by the parent * horizontally (possibly by other children of the parent) * @param parentHeightMeasureSpec The height requirements for this view * @param heightUsed Extra space that has been used up by the parent * vertically (possibly by other children of the parent) */ protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed, int parentHeightMeasureSpec, int heightUsed) { final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams(); final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin + widthUsed, lp.width); final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec, mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin + heightUsed, lp.height); child.measure(childWidthMeasureSpec, childHeightMeasureSpec); }
该方法中调用getChildMeasureSpec方法来获得ViewGroup下的子视图View的测量规格。然后将测量规格最为参数传递给View的measure方法,最终完成所有子视图View的测量。来看看这里是怎么获得子视图View的测量规格的,进入getChildMeasureSpec方法:
public static int getChildMeasureSpec(int spec, int padding, int childDimension) { int specMode = MeasureSpec.getMode(spec); int specSize = MeasureSpec.getSize(spec); int size = Math.max(0, specSize - padding); int resultSize = 0; int resultMode = 0; switch (specMode) { // Parent has imposed an exact size on us case MeasureSpec.EXACTLY: if (childDimension >= 0) { resultSize = childDimension; resultMode = MeasureSpec.EXACTLY; } else if (childDimension == LayoutParams.MATCH_PARENT) { // Child wants to be our size. So be it. resultSize = size; resultMode = MeasureSpec.EXACTLY; } else if (childDimension == LayoutParams.WRAP_CONTENT) { // Child wants to determine its own size. It can't be // bigger than us. resultSize = size; resultMode = MeasureSpec.AT_MOST; } break; ........... } return MeasureSpec.makeMeasureSpec(resultSize, resultMode); }
分析:节我们知道根布局DecorView的测量规格中的测量模式是MeasureSpec.EXACTLY,测量大小是整个窗口大小。因此上面代码分支走MeasureSpec.EXACTLY。子视图View的测量规格由其宽和高参数决定。
当DecorView根布局的子视图View宽高为一个确定值childDimension时,该View的测量模式为MeasureSpec.EXACTLY,测量大小就是childDimension。
当子视图View宽高为MATCH_PARENT时,该View的测量模式为MeasureSpec.EXACTLY,测量大小是父容器DecorView规定的大小,为整个屏幕大小MATCH_PARENT。
当子视图View宽高为WRAP_CONTENT时,该View的测量模式为MeasureSpec.AT_MOST,测量大小是父容器DecorView规定的大小,为整个屏幕大小MATCH_PARENT。
这里我们来验证一下以上的结论,目的是进一步理解 View的几种测量模式和View的测量规格。
<com.xjp.layoutdemo.MyView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Button" android:gravity="start"/>
这个布局很简单,直接将自定义的MyView作为Activity的内容布局。
2.自定义MyView代码如下:
public class MyView extends View { private static final String TAG = "MyCustomView"; private String titleText = "Hello world"; private int titleColor = Color.BLACK; private int titleBackgroundColor = Color.RED; private int titleSize = 16; private Paint mPaint; private Rect mBound; public MyView(Context context) { this(context, null); } public MyView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public MyView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { int specMode = MeasureSpec.getMode(widthMeasureSpec); int specSize = MeasureSpec.getSize(widthMeasureSpec); switch (specMode) { case MeasureSpec.UNSPECIFIED: Log.e(TAG, "UNSPECIFIED....."); break; case MeasureSpec.AT_MOST: Log.e(TAG, "AT_MOST....."); break; case MeasureSpec.EXACTLY: Log.e(TAG, "EXACTLY....."); break; } super.onMeasure(widthMeasureSpec, heightMeasureSpec); } /** * 初始化 */ private void init() { mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mPaint.setTextSize(titleSize); /** * 得到自定义View的titleText内容的宽和高 */ mBound = new Rect(); mPaint.getTextBounds(titleText, 0, titleText.length(), mBound); } @Override protected void onDraw(Canvas canvas) { mPaint.setColor(titleBackgroundColor); canvas.drawCircle(getWidth() / 2f, getWidth() / 2f, getWidth() / 2f, mPaint); mPaint.setColor(titleColor); canvas.drawText(titleText, getWidth() / 2 - mBound.width() / 2, getHeight() / 2 + mBound.height() / 2, mPaint); }}
自定义的MyView也很简单,仅仅重写了onDraw方法,onMeasure方法调用父类方法。代码运行之后你会发现,
1.布局中设置的MyView大小是wrap_content包裹内容的,但是View视图却充满整个屏幕。看打印发现当前的测量模式是MeasureSpec.AT_MOST。
2.当MyView大小是match_parent填满父容器时,View视图也是充满整个屏幕,看打印发现测量模式是MeasureSpec.EXACTLY。
3.当MyView大小是固定值,比如是1200dp和1200dp时,View视图是超出整个屏幕的。
原因是此处的Activity内容布局的父容器也是一个id为content的FrameLayout布局。这里就不解释以上三种情况的原因了,前面的很详细了。
至此,整个View树型结构的布局测量流程可以归纳如下:
measure总结
1、View的measure方法是final类型的,子类不可以重写,子类可以通过重写onMeasure方法来测量自己的大小,当然也可以不重写onMeasure方法使用系统默认测量大小。
2、View测量结束的标志是调用了View类中的setMeasuredDimension成员方法,言外之意是,如果你需要在自定义的View中重写onMeasure方法,在你测量结束之前你必须调用setMeasuredDimension方法测量才有效。
3、在Activity生命周期onCreate和onResume方法中调用View.getWidth()和View.getMeasuredHeight()返回值为0的,是因为当前View的测量还没有开始,这里关系到Activity启动过程,文章开头说了当ActivityThread类中的performResumeActivity方法执行之后才将DecorView添加到PhoneWindow窗口上,开始测量。在Activity生命周期onCreate在中performResumeActivity还为执行,因此调用View.getMeasuredHeight()返回值为0。
4、子视图View的大小是由父容器View和子视图View布局共同决定的。
布局Layout
View视图绘制流程中的布局layout是由ViewRootImpl中的performLayout成员方法开始的,看源码:
private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth, int desiredWindowHeight) { //标记当前开始布局 mInLayout = true; //mView就是DecorView final View host = mView; //DecorView请求布局 host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight()); //标记布局结束 mInLayout = false;}
DecorView的四个位置左=0,顶=0,右=屏幕宽,底=屏幕宽,说明DecorView布局的位置是从屏幕最左最顶端开始布局,到屏幕最低最右结束。因此DecorView根布局是充满整个屏幕的。
该方法主要调用了View类的layout方法,跟踪代码进入View类的layout方法瞧瞧吧
/** * Assign a size and position to a view and all of its * descendants * * <p>This is the second phase of the layout mechanism. * (The first is measuring). In this phase, each parent calls * layout on all of its children to position them. * This is typically done using the child measurements * that were stored in the measure pass().</p> * * <p>Derived classes should not override this method. * Derived classes with children should override * onLayout. In that method, they should * call layout on each of their children.</p> * * @param l Left position, relative to parent * @param t Top position, relative to parent * @param r Right position, relative to parent * @param b Bottom position, relative to parent */ @SuppressWarnings({"unchecked"}) public void layout(int l, int t, int r, int b) { //判断是否需要重新测量 if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) { onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec); mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT; } //保存上一次View的四个位置 int oldL = mLeft; int oldT = mTop; int oldB = mBottom; int oldR = mRight; //设置当前视图View的左,顶,右,底的位置,并且判断布局是否有改变 boolean changed = isLayoutModeOptical(mParent) ? setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b); //如果布局有改变,条件成立,则视图View重新布局 if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) { //调用onLayout,将具体布局逻辑留给子类实现 onLayout(changed, l, t, r, b); mPrivateFlags &= ~PFLAG_LAYOUT_REQUIRED; ListenerInfo li = mListenerInfo; if (li != null && li.mOnLayoutChangeListeners != null) { ArrayList<OnLayoutChangeListener> listenersCopy = (ArrayList<OnLayoutChangeListener>)li.mOnLayoutChangeListeners.clone(); int numListeners = listenersCopy.size(); for (int i = 0; i < numListeners; ++i) { listenersCopy.get(i).onLayoutChange(this, l, t, r, b, oldL, oldT, oldR, oldB); } } } mPrivateFlags &= ~PFLAG_FORCE_LAYOUT; mPrivateFlags3 |= PFLAG3_IS_LAID_OUT; }
前面部分保存布局的四个位置,用于布局变化的监听事件,如果用户设置了布局变化的监听事件,则代码后面就会执行设置监听事件。
后面设置当前View的布局位置,也就是当调用了setFrame(l, t, r, b)方法之后,当前View布局基本完成,这里来分析一下setFrame是怎么设置当前View的布局位置的。
/** * Assign a size and position to this view. * * This is called from layout. * * @param left Left position, relative to parent * @param top Top position, relative to parent * @param right Right position, relative to parent * @param bottom Bottom position, relative to parent * @return true if the new size and position are different than the * previous ones * {@hide} */ protected boolean setFrame(int left, int top, int right, int bottom) { boolean changed = false; //当上,下,左,右四个位置有一个和上次的值不一样都会重新布局 if (mLeft != left || mRight != right || mTop != top || mBottom != bottom) { changed = true; // Remember our drawn bit int drawn = mPrivateFlags & PFLAG_DRAWN; //得到本次和上次的宽和高 int oldWidth = mRight - mLeft; int oldHeight = mBottom - mTop; int newWidth = right - left; int newHeight = bottom - top; //判断本次View的宽高和上次View的宽高是否相等 boolean sizeChanged = (newWidth != oldWidth) || (newHeight != oldHeight); // Invalidate our old position //清楚上次布局的位置 invalidate(sizeChanged); //保存当前View的最新位置 mLeft = left; mTop = top; mRight = right; mBottom = bottom; mRenderNode.setLeftTopRightBottom(mLeft, mTop, mRight, mBottom); mPrivateFlags |= PFLAG_HAS_BOUNDS; //如果当前View的尺寸有所变化 if (sizeChanged) { sizeChange(newWidth, newHeight, oldWidth, oldHeight); } ............... return changed; }
分析:
如果当前View视图的最新位置和上一次不一样时,则View会重新布局。
保存当前View的最新位置,到此当前View的布局基本结束。从这里我们可以看到,四个全局变量 mLeft,mTop,mRight,mBottom在此刻赋值,联想我们平时使用的View.getWidth()方法获得View的宽高,你可以发现,其实View.getWidth()方法的实现如下:
public final int getWidth() { return mRight - mLeft; } public final int getHeight() { return mBottom - mTop; }
也就是说,以上两个方法是获得View布局时候的宽高,因此,我们只有在View 布局完之后调用getWidth才能真正获取到大于0的值。
细心的你会发现,前面调用了setFrame方法,也就是当前View的布局结束了,那么View中的onLayout方法又是干嘛的呢?进入onLayout方法:
/** * Called from layout when this view should * assign a size and position to each of its children. * * Derived classes with children should override * this method and call layout on each of * their children. * @param changed This is a new size or position for this view * @param left Left position, relative to parent * @param top Top position, relative to parent * @param right Right position, relative to parent * @param bottom Bottom position, relative to parent */ protected void onLayout(boolean changed, int left, int top, int right, int bottom) { }
分析:原来这是一个空方法,既然是空方法,那么该方法的实现应该在子类中。前面分析过,DecorView是继承自FrameLayout的,那么进入FarmeLayout类中看看 onLayout方法的实现吧:
* {@inheritDoc} */ @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { layoutChildren(left, top, right, bottom, false /* no force left gravity */); } void layoutChildren(int left, int top, int right, int bottom, boolean forceLeftGravity) { final int count = getChildCount(); final int parentLeft = getPaddingLeftWithForeground(); final int parentRight = right - left - getPaddingRightWithForeground(); final int parentTop = getPaddingTopWithForeground(); final int parentBottom = bottom - top - getPaddingBottomWithForeground(); mForegroundBoundsChanged = true; //遍历当前FrameLayout下的子View for (int i = 0; i < count; i++) { final View child = getChildAt(i); //当子视图View可见度设置为GONE时,不进行当前子视图View的布局,这就是为什么当你布局中使用Visibility=GONE时,该view是不占据空间的。 if (child.getVisibility() != GONE) { final LayoutParams lp = (LayoutParams) child.getLayoutParams(); //获得子视图View的宽高 final int width = child.getMeasuredWidth(); final int height = child.getMeasuredHeight(); int childLeft; int childTop; int gravity = lp.gravity; if (gravity == -1) { gravity = DEFAULT_CHILD_GRAVITY; } final int layoutDirection = getLayoutDirection(); final int absoluteGravity = Gravity.getAbsoluteGravity(gravity, layoutDirection); final int verticalGravity = gravity & Gravity.VERTICAL_GRAVITY_MASK; //一下代码获得子视图View的四个位置,用于子视图View布局。 switch (absoluteGravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.CENTER_HORIZONTAL: childLeft = parentLeft + (parentRight - parentLeft - width) / 2 + lp.leftMargin - lp.rightMargin; break; case Gravity.RIGHT: if (!forceLeftGravity) { childLeft = parentRight - width - lp.rightMargin; break; } case Gravity.LEFT: default: childLeft = parentLeft + lp.leftMargin; } switch (verticalGravity) { case Gravity.TOP: childTop = parentTop + lp.topMargin; break; case Gravity.CENTER_VERTICAL: childTop = parentTop + (parentBottom - parentTop - height) / 2 + lp.topMargin - lp.bottomMargin; break; case Gravity.BOTTOM: childTop = parentBottom - height - lp.bottomMargin; break; default: childTop = parentTop + lp.topMargin; } //子视图布局 child.layout(childLeft, childTop, childLeft + width, childTop + height); } } }
分析:在FrameLayout中的onLayout方法中仅仅是调用了layoutChildren方法,从该方法名称我们不难看出,原来该方法的作用是
给子视图View进行布局的。也就是说FrameLayout布局其实在View类中的layout方法中已经实现,布局的逻辑实现是在父视图中
实现的,不像View视图的measure测量,通过子类实现onMeasure方法来实现测量逻辑。
1.,遍历获得FrameLayout的子视图View的四个位置,然后调用child.layout对子视图View进行布局操作。
2.,对每个子视图View的可见度进行了判断,如果当前子视图View可见度类型为GONE,则当前子视图View不进行布局,这也就是为什么可见度GONE类型时是不占据屏幕空间的,而其他两种VISIBLE和INVISIBLE是占据屏幕空间的。
由于FrameLayout类是继承自ViewGroup类的,那么我们进入ViewGroup类去窥探一下onLayout方法具体做了什么?
/** * {@inheritDoc} */ @Override protected abstract void onLayout(boolean changed, int l, int t, int r, int b);```![这里写图片描述](http://img.blog.csdn.net/20160406195336062)layout布局总结1.视图View的布局逻辑是由父View,也就是ViewGroup容器布局来实现的。因此,我们如果自定义View一般都无需重写onMeasure方法,但是如果自定义一个ViewGroup容器的话,就必须实现onLayout方法,因为该方法在ViewGroup是抽象的,所有ViewGroup的所有子类必须实现onLayout方法。2.当我们的视图View在布局中使用 android:visibility=”gone” 属性时,是不占据屏幕空间的,因为在布局时ViewGroup会遍历每个子视图View,判断当前子视图View是否设置了 Visibility==GONE,如果设置了,当前子视图View就会添加到父容器上,因此也就不占据屏幕空间。3.必须在View布局完之后调用getHeight()和getWidth()方法获取到的View的宽高才大于0。具体可View的绘制DrawView视图绘制流程中的最后一步绘制draw是由ViewRootImpl中的performDraw成员方法开始的,跟踪代码,最后会在ViewRootImpl类中的drawSoftware方法绘制View:<div class="se-preview-section-delimiter"></div>
private boolean drawSoftware(Surface surface, AttachInfo attachInfo, int xoff, int yoff,
boolean scalingRequired, Rect dirty) {
// Draw with software renderer. final Canvas canvas; try { //从surface对象中获得canvas变量 canvas = mSurface.lockCanvas(dirty); // If this bitmap's format includes an alpha channel, we // need to clear it before drawing so that the child will // properly re-composite its drawing on a transparent // background. This automatically respects the clip/dirty region // or // If we are applying an offset, we need to clear the area // where the offset doesn't appear to avoid having garbage // left in the blank areas. if (!canvas.isOpaque() || yoff != 0 || xoff != 0) { canvas.drawColor(0, PorterDuff.Mode.CLEAR); } ...................... try { //调整画布的位置 canvas.translate(-xoff, -yoff); if (mTranslator != null) { mTranslator.translateCanvas(canvas); } canvas.setScreenDensity(scalingRequired ? mNoncompatDensity : 0); attachInfo.mSetIgnoreDirtyState = false; //调用View类中的成员方法draw开始绘制View视图 mView.draw(canvas); } return true;}
“`
private boolean drawSoftware(Surface surface, AttachInfo attachInfo, int xoff, int yoff, boolean scalingRequired, Rect dirty) { // Draw with software renderer. final Canvas canvas; try { //从surface对象中获得canvas变量 canvas = mSurface.lockCanvas(dirty); // If this bitmap's format includes an alpha channel, we // need to clear it before drawing so that the child will // properly re-composite its drawing on a transparent // background. This automatically respects the clip/dirty region // or // If we are applying an offset, we need to clear the area // where the offset doesn't appear to avoid having garbage // left in the blank areas. if (!canvas.isOpaque() || yoff != 0 || xoff != 0) { canvas.drawColor(0, PorterDuff.Mode.CLEAR); } ...................... try { //调整画布的位置 canvas.translate(-xoff, -yoff); if (mTranslator != null) { mTranslator.translateCanvas(canvas); } canvas.setScreenDensity(scalingRequired ? mNoncompatDensity : 0); attachInfo.mSetIgnoreDirtyState = false; //调用View类中的成员方法draw开始绘制View视图 mView.draw(canvas); } return true; }
分析:代码第8行,从mSurface对象中获得canvas画布,然后将变量canvas变量作为参数传递给第33行代码中的draw方法。由此
可知,我们的视图View最终是绘制到Surface中去的,关于Surface相关的知识,可以参考这篇大神的博客:
Android应用程序窗口(Activity)的绘图表面(Surface)的创建过程分析
跟踪代码,进入View的draw方法分析源码:
public void draw(Canvas canvas) { final int privateFlags = mPrivateFlags; final boolean dirtyOpaque = (privateFlags & PFLAG_DIRTY_MASK) == PFLAG_DIRTY_OPAQUE && (mAttachInfo == null || !mAttachInfo.mIgnoreDirtyState); mPrivateFlags = (privateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN; /* * Draw traversal performs several drawing steps which must be executed * in the appropriate order: * * 1. Draw the background * 2. If necessary, save the canvas' layers to prepare for fading * 3. Draw view's content * 4. Draw children * 5. If necessary, draw the fading edges and restore layers * 6. Draw decorations (scrollbars for instance) */ // Step 1, draw the background, if needed int saveCount; if (!dirtyOpaque) { drawBackground(canvas); } // skip step 2 & 5 if possible (common case) final int viewFlags = mViewFlags; boolean horizontalEdges = (viewFlags & FADING_EDGE_HORIZONTAL) != 0; boolean verticalEdges = (viewFlags & FADING_EDGE_VERTICAL) != 0; if (!verticalEdges && !horizontalEdges) { // Step 3, draw the content if (!dirtyOpaque) onDraw(canvas); // Step 4, draw the children dispatchDraw(canvas); // Step 6, draw decorations (scrollbars) onDrawScrollBars(canvas); if (mOverlay != null && !mOverlay.isEmpty()) { mOverlay.getOverlayView().dispatchDraw(canvas); } // we're done... return; } /* * Here we do the full fledged routine... * (this is an uncommon case where speed matters less, * this is why we repeat some of the tests that have been * done above) */ boolean drawTop = false; boolean drawBottom = false; boolean drawLeft = false; boolean drawRight = false; float topFadeStrength = 0.0f; float bottomFadeStrength = 0.0f; float leftFadeStrength = 0.0f; float rightFadeStrength = 0.0f; // Step 2, save the canvas' layers int paddingLeft = mPaddingLeft; final boolean offsetRequired = isPaddingOffsetRequired(); if (offsetRequired) { paddingLeft += getLeftPaddingOffset(); } int left = mScrollX + paddingLeft; int right = left + mRight - mLeft - mPaddingRight - paddingLeft; int top = mScrollY + getFadeTop(offsetRequired); int bottom = top + getFadeHeight(offsetRequired); if (offsetRequired) { right += getRightPaddingOffset(); bottom += getBottomPaddingOffset(); } final ScrollabilityCache scrollabilityCache = mScrollCache; final float fadeHeight = scrollabilityCache.fadingEdgeLength; int length = (int) fadeHeight; // clip the fade length if top and bottom fades overlap // overlapping fades produce odd-looking artifacts if (verticalEdges && (top + length > bottom - length)) { length = (bottom - top) / 2; } // also clip horizontal fades if necessary if (horizontalEdges && (left + length > right - length)) { length = (right - left) / 2; } if (verticalEdges) { topFadeStrength = Math.max(0.0f, Math.min(1.0f, getTopFadingEdgeStrength())); drawTop = topFadeStrength * fadeHeight > 1.0f; bottomFadeStrength = Math.max(0.0f, Math.min(1.0f, getBottomFadingEdgeStrength())); drawBottom = bottomFadeStrength * fadeHeight > 1.0f; } if (horizontalEdges) { leftFadeStrength = Math.max(0.0f, Math.min(1.0f, getLeftFadingEdgeStrength())); drawLeft = leftFadeStrength * fadeHeight > 1.0f; rightFadeStrength = Math.max(0.0f, Math.min(1.0f, getRightFadingEdgeStrength())); drawRight = rightFadeStrength * fadeHeight > 1.0f; } saveCount = canvas.getSaveCount(); int solidColor = getSolidColor(); if (solidColor == 0) { final int flags = Canvas.HAS_ALPHA_LAYER_SAVE_FLAG; if (drawTop) { canvas.saveLayer(left, top, right, top + length, null, flags); } if (drawBottom) { canvas.saveLayer(left, bottom - length, right, bottom, null, flags); } if (drawLeft) { canvas.saveLayer(left, top, left + length, bottom, null, flags); } if (drawRight) { canvas.saveLayer(right - length, top, right, bottom, null, flags); } } else { scrollabilityCache.setFadeColor(solidColor); } // Step 3, draw the content if (!dirtyOpaque) onDraw(canvas); // Step 4, draw the children dispatchDraw(canvas); // Step 5, draw the fade effect and restore layers final Paint p = scrollabilityCache.paint; final Matrix matrix = scrollabilityCache.matrix; final Shader fade = scrollabilityCache.shader; if (drawTop) { matrix.setScale(1, fadeHeight * topFadeStrength); matrix.postTranslate(left, top); fade.setLocalMatrix(matrix); p.setShader(fade); canvas.drawRect(left, top, right, top + length, p); } if (drawBottom) { matrix.setScale(1, fadeHeight * bottomFadeStrength); matrix.postRotate(180); matrix.postTranslate(left, bottom); fade.setLocalMatrix(matrix); p.setShader(fade); canvas.drawRect(left, bottom - length, right, bottom, p); } if (drawLeft) { matrix.setScale(1, fadeHeight * leftFadeStrength); matrix.postRotate(-90); matrix.postTranslate(left, top); fade.setLocalMatrix(matrix); p.setShader(fade); canvas.drawRect(left, top, left + length, bottom, p); } if (drawRight) { matrix.setScale(1, fadeHeight * rightFadeStrength); matrix.postRotate(90); matrix.postTranslate(right, top); fade.setLocalMatrix(matrix); p.setShader(fade); canvas.drawRect(right - length, top, right, bottom, p); } canvas.restoreToCount(saveCount); // Step 6, draw decorations (scrollbars) onDrawScrollBars(canvas); if (mOverlay != null && !mOverlay.isEmpty()) { mOverlay.getOverlayView().dispatchDraw(canvas); } }
绘制当前视图的背景。
保存当前画布的堆栈状态,并且在在当前画布上创建额外的图层,以便接下来可以用来绘制当前视图在滑动时的边框渐变效果。
绘制当前视图的内容。
绘制当前视图的子视图的内容。
绘制当前视图在滑动时的边框渐变效果。
绘制当前视图的滚动条。
由于篇幅的原因绘制放在下个章节讲谢谢
- View加载详解(二)
- View加载详解(一)
- ViewStub(惰性加载View)详解
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- View类详解(自定义view二)
- 自定义控件(二):详解设置view属性内部流程
- Android View详解(二) 视图绘制流程
- 【Android View事件(二)】详解事件分发机制
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- Android Volley详解(二) 加载网络图片
- JDBC详解系列(二)之加载驱动
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- 3
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