view中事件ontouch与ontouchEvent源码分析
来源:互联网 发布:linux下中文显示乱码 编辑:程序博客网 时间:2024/06/05 16:02
看过一些书籍,也简单做了些,总结,有时候就会忘记,今天将它记录下来。
废话不多说,进入正题:
关于viewGroup的事件分发:
先贴一端源码,
@Overridepublic boolean dispatchTouchEvent(MotionEvent ev) {
//关于下面这一段代码,我个人认为应该跟输入法相关的触摸事件
if (mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onTouchEvent(ev, 1); } //这段代码,也就是给有焦点的触摸设置标识。好分发事件 // If the event targets the accessibility focused view and this is it, start // normal event dispatch. Maybe a descendant is what will handle the click. if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) { ev.setTargetAccessibilityFocus(false); } //最后返回的也是这个handled, boolean handled = false;
//过滤事件, if (onFilterTouchEventForSecurity(ev)) { final int action = ev.getAction(); final int actionMasked = action & MotionEvent.ACTION_MASK;
//这里首先对down进行咯处理
// Handle an initial down. if (actionMasked == MotionEvent.ACTION_DOWN) { // Throw away all previous state when starting a new touch gesture. // The framework may have dropped the up or cancel event for the previous gesture // due to an app switch, ANR, or some other state change.
//关闭和清理的触摸对象集合 cancelAndClearTouchTargets(ev);
//重设触摸状态 resetTouchState(); } //是否进行事件拦截的标识符 // Check for interception. final boolean intercepted; if (actionMasked == MotionEvent.ACTION_DOWN || mFirstTouchTarget != null) { final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; if (!disallowIntercept) {
//这里调用的是自身的方法返回false,当然也可以重写 intercepted = onInterceptTouchEvent(ev); ev.setAction(action); // restore action in case it was changed } else { intercepted = false; } } else {//如果不是down就拦截,此时触摸的对象都没有了 // There are no touch targets and this action is not an initial down // so this view group continues to intercept touches. intercepted = true; } //如果拦截,做正常的事件调度.估计就是事件的一些逻辑处理 // If intercepted, start normal event dispatch. Also if there is already // a view that is handling the gesture, do normal event dispatch. if (intercepted || mFirstTouchTarget != null) { ev.setTargetAccessibilityFocus(false); } // Check for cancelation. final boolean canceled = resetCancelNextUpFlag(this) || actionMasked == MotionEvent.ACTION_CANCEL; // Update list of touch targets for pointer down, if needed. final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0; TouchTarget newTouchTarget = null; boolean alreadyDispatchedToNewTouchTarget = false; if (!canceled && !intercepted) { // If the event is targeting accessiiblity focus we give it to the // view that has accessibility focus and if it does not handle it // we clear the flag and dispatch the event to all children as usual. // We are looking up the accessibility focused host to avoid keeping // state since these events are very rare. View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus() ? findChildWithAccessibilityFocus() : null; if (actionMasked == MotionEvent.ACTION_DOWN || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN) || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { final int actionIndex = ev.getActionIndex(); // always 0 for down final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex) : TouchTarget.ALL_POINTER_IDS; // Clean up earlier touch targets for this pointer id in case they // have become out of sync. removePointersFromTouchTargets(idBitsToAssign); final int childrenCount = mChildrenCount; if (newTouchTarget == null && childrenCount != 0) { final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); // Find a child that can receive the event. // Scan children from front to back. final ArrayList<View> preorderedList = buildOrderedChildList(); final boolean customOrder = preorderedList == null && isChildrenDrawingOrderEnabled(); final View[] children = mChildren;
//给每个子控件分发事件
for (int i = childrenCount - 1; i >= 0; i--) { final int childIndex = customOrder ? getChildDrawingOrder(childrenCount, i) : i; final View child = (preorderedList == null) ? children[childIndex] : preorderedList.get(childIndex); // If there is a view that has accessibility focus we want it // to get the event first and if not handled we will perform a // normal dispatch. We may do a double iteration but this is // safer given the timeframe. if (childWithAccessibilityFocus != null) { if (childWithAccessibilityFocus != child) { continue; } childWithAccessibilityFocus = null; i = childrenCount - 1; } if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { ev.setTargetAccessibilityFocus(false); continue; } newTouchTarget = getTouchTarget(child); if (newTouchTarget != null) { // Child is already receiving touch within its bounds. // Give it the new pointer in addition to the ones it is handling. newTouchTarget.pointerIdBits |= idBitsToAssign; break; }
这个dispatchTransformedTouchEvent重点说一下,它里面调用咯surper. dispathtoucher方法,如果父类是view则调用view的dispachtouch事件,后面会介绍view的dispachtouch事件,也是在这里调用ontouchEvent事件的。
resetCancelNextUpFlag(child); if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) { // Child wants to receive touch within its bounds. mLastTouchDownTime = ev.getDownTime(); if (preorderedList != null) { // childIndex points into presorted list, find original index for (int j = 0; j < childrenCount; j++) { if (children[childIndex] == mChildren[j]) { mLastTouchDownIndex = j; break; } } } else { mLastTouchDownIndex = childIndex; } mLastTouchDownX = ev.getX(); mLastTouchDownY = ev.getY(); newTouchTarget = addTouchTarget(child, idBitsToAssign); alreadyDispatchedToNewTouchTarget = true; break; } // The accessibility focus didn't handle the event, so clear // the flag and do a normal dispatch to all children. ev.setTargetAccessibilityFocus(false); } if (preorderedList != null) preorderedList.clear(); }if (newTouchTarget == null && mFirstTouchTarget != null) { // Did not find a child to receive the event. // Assign the pointer to the least recently added target. newTouchTarget = mFirstTouchTarget; while (newTouchTarget.next != null) { newTouchTarget = newTouchTarget.next; } newTouchTarget.pointerIdBits |= idBitsToAssign;}} } // Dispatch to touch targets. if (mFirstTouchTarget == null) { // No touch targets so treat this as an ordinary view. handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); } else { // Dispatch to touch targets, excluding the new touch target if we already // dispatched to it. Cancel touch targets if necessary. TouchTarget predecessor = null; TouchTarget target = mFirstTouchTarget; while (target != null) { final TouchTarget next = target.next; if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) { handled = true; } else { final boolean cancelChild = resetCancelNextUpFlag(target.child) || intercepted;
给控件分发事件
if (dispatchTransformedTouchEvent(ev, cancelChild, target.child, target.pointerIdBits)) { handled = true; } if (cancelChild) { if (predecessor == null) { mFirstTouchTarget = next; } else { predecessor.next = next; } target.recycle(); target = next; continue; } } predecessor = target; target = next; } } // Update list of touch targets for pointer up or cancel, if needed. if (canceled || actionMasked == MotionEvent.ACTION_UP || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { resetTouchState(); } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) { final int actionIndex = ev.getActionIndex(); final int idBitsToRemove = 1 << ev.getPointerId(actionIndex); removePointersFromTouchTargets(idBitsToRemove); } } if (!handled && mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1); } return handled;}从上面可以看出来 是对down进行事件拦截,然后touch分发处理,所以在这里,应该注意在处理事件的时候,返回类型咯。,
那么接下来看view的dispachtouch事件
public boolean dispatchTouchEvent(MotionEvent event) { // If the event should be handled by accessibility focus first. if (event.isTargetAccessibilityFocus()) { // We don't have focus or no virtual descendant has it, do not handle the event. if (!isAccessibilityFocusedViewOrHost()) { return false; } // We have focus and got the event, then use normal event dispatch. event.setTargetAccessibilityFocus(false); } boolean result = false; if (mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onTouchEvent(event, 0); } final int actionMasked = event.getActionMasked(); if (actionMasked == MotionEvent.ACTION_DOWN) { // Defensive cleanup for new gesture stopNestedScroll(); } if (onFilterTouchEventForSecurity(event)) { //noinspection SimplifiableIfStatement ListenerInfo li = mListenerInfo;
在这里是先执行咯ontouch事件,这里有个条件就是监听器不能为空。
if (li != null && li.mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED && li.mOnTouchListener.onTouch(this, event)) { result = true; }
然后在执行onTouchEvent事件,如果ontouch返回的是true,那么将不会执行onTouchEvent事件.
if (!result && onTouchEvent(event)) { result = true; } } if (!result && mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onUnhandledEvent(event, 0); } // Clean up after nested scrolls if this is the end of a gesture; // also cancel it if we tried an ACTION_DOWN but we didn't want the rest // of the gesture. if (actionMasked == MotionEvent.ACTION_UP || actionMasked == MotionEvent.ACTION_CANCEL || (actionMasked == MotionEvent.ACTION_DOWN && !result)) { stopNestedScroll(); } return result;}
因为在为重写的ontouchEvent里面都是调用父类的ontoucheEvent事件,所以 事件也是dispachTouch到拦截
onInterceptTouchEvent在到 一步一步往下传,然后ontouch是一步一步往上传。
0 0
- view中事件ontouch与ontouchEvent源码分析
- Android触摸屏事件派发机制详解与源码分析一(View篇)onTouch,onClick,ontouchevent
- 事件处理 onTouch onTouchEvent源码分析
- Android触摸屏事件派发机制详解与源码分析二(ViewGroup篇)dispatchtouchevent,ontouch,ontouchevent,onclick
- Android触摸屏事件派发机制详解与源码分析三(Activity篇)dispatchtouchevent,ontouch,ontouchevent,onclick
- View的onTouch()与onTouchEvent()
- 从源码角度带你分析 Android View 事件分发 dispatchTouchEvent,onTouch,onTouchEvent,onClick逻辑顺序过程(一)
- 从源码角度带你分析 Android View 事件分发 dispatchTouchEvent,onTouch,onTouchEvent,onClick逻辑顺序过程
- Android onTouch以及onTouchEvent事件的分析
- android中常见的onTouch()与onTouchEvent()
- android onTouch 与 onTouchEvent
- Android onTouch以及onTouchEvent触屏事件的分析
- Android中View的onTouchEvent和onTouch的区别
- Android系统中View的onTouchEvent和OnTouch区别
- 浅谈onInterceptTouchEvent、onTouchEvent与onTouch 事件的分发
- Android onTouchEvent事件中onTouch方法返回值介绍
- Android onTouchEvent事件中onTouch方法返回值介绍
- Android onTouchEvent事件中onTouch方法返回值详解
- Android 实现一键切换应用主题颜色(二)
- 关于Java变量的可见性问题
- Maven利用Profile构建不同环境的部署包
- 虚拟化系列之三--Libvirt+java管理虚拟机
- java 集合框架-TreeSet
- view中事件ontouch与ontouchEvent源码分析
- TabLayout的简单使用
- 数据窗口的计算列
- 基于BP神经网络的简单字符识别算法自小结(C语言版)
- 到目前为止,Linux下最完整的Samba服务器配置攻略
- 利用递归函数调用方式,将所输入的5个字符,以相反顺序打印出来。
- eclipse提速02 - eclipse.ini优化
- jboss7 启动超时问题
- hdu2089 不要62(数位DP)