LinkedList源码

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LinkedList<E>    extends AbstractSequentialList<E>    implements List<E>, Deque<E>, Cloneable, java.io.Serializable

1.类变量&常量

   transient int size = 0;  //list的大小
   transient Node<E> first; //list的首部
    transient Node<E> last; //list的尾部

2.构造函数

    public LinkedList() {   //空的list    }
    public LinkedList(Collection<? extends E> c) {  //将一个容器c加入到list中        this();        addAll(c);    }

3.内部类

ListItr implements ListIterator<E> : 对list进行遍历,可以提供向前遍历
DescendingIterator implements Iterator<E> : 以倒序形式对list进行输出
static class Node<E> : list中的元素,以Node形式保存,含有    E item;    Node<E> next;    Node<E> prev;    Node(Node<E> prev, E element, Node<E> next) {        this.item = element;        this.next = next;        this.prev = prev;    }

4.重要函数

1.链表插入函数    //头部插入法    private void linkFirst(E e) {        final Node<E> f = first;        final Node<E> newNode = new Node<>(null, e, f);        first = newNode;        if (f == null)  //如果list之前为空,则让last=newNode            last = newNode;        else            f.prev = newNode;        size++;  //容量+1        modCount++;     }    //尾部插入法    void linkLast(E e) {        final Node<E> l = last;        final Node<E> newNode = new Node<>(l, e, null);        last = newNode;        if (l == null)            first = newNode;        else            l.next = newNode;        size++;        modCount++;    }    //插入到某个节点之前    void linkBefore(E e, Node<E> succ) {        // assert succ != null;        final Node<E> pred = succ.prev;        final Node<E> newNode = new Node<>(pred, e, succ);        succ.prev = newNode;        if (pred == null)  //若为空,则为头部插入法            first = newNode;        else            pred.next = newNode;        size++;        modCount++;    }
2.返回指定位置的元素,使用二分法查找    Node<E> node(int index) {        if (index < (size >> 1)) {  //从first开始找            Node<E> x = first;            for (int i = 0; i < index; i++)                x = x.next;            return x;        } else {   //last开始找            Node<E> x = last;            for (int i = size - 1; i > index; i--)                x = x.prev;            return x;        }    }
3.add函数,添加元素    public boolean add(E e) {        linkLast(e);   //使用尾部插入        return true;    }    public void add(int index, E element) {          checkPositionIndex(index); //查看index是否越界        if (index == size)            linkLast(element);  //直接在list的最后添加元素        else            linkBefore(element, node(index)); //在node(index)的前面添加元素    }    public void addLast(E e) {        linkLast(e);    }    public void addFirst(E e) {        linkFirst(e);    }    public boolean addAll(Collection<? extends E> c) {  //插入某个容器类        return addAll(size, c);    }    public boolean addAll(int index, Collection<? extends E> c) {        checkPositionIndex(index);  //检查边界条件        Object[] a = c.toArray();        int numNew = a.length;          if (numNew == 0)  //容器为空            return false;        Node<E> pred, succ;        if (index == size) {   //插入到尾部            succ = null;            pred = last;        } else {            succ = node(index); //插入到node(index)的前面            pred = succ.prev;        }        for (Object o : a) {            E e = (E) o;            Node<E> newNode = new Node<>(pred, e, null);            if (pred == null)  //从头部插入,让容器的第一个元素作为first,然后这一段if代码不会再执行                first = newNode;            else                pred.next = newNode;            pred = newNode;        }        if (succ == null) {  //尾部插入,另last=容器的最后一个元素            last = pred;        } else {  //非尾部插入            pred.next = succ;            succ.prev = pred;        }        size += numNew;  //size = size + 容器中元素个数        modCount++;        return true;    }
4.返回指定元素的位置    public int indexOf(Object o) {        int index = 0;        if (o == null) {            for (Node<E> x = first; x != null; x = x.next) {                if (x.item == null)                    return index;                index++;            }        } else {            for (Node<E> x = first; x != null; x = x.next) {                if (o.equals(x.item))                    return index;                index++;            }        }        return -1;    }    //从尾部开始查找    public int lastIndexOf(Object o) {        int index = size;        if (o == null) {            for (Node<E> x = last; x != null; x = x.prev) {                index--;                if (x.item == null)                    return index;            }        } else {            for (Node<E> x = last; x != null; x = x.prev) {                index--;                if (o.equals(x.item))                    return index;            }        }        return -1;    }
5.返回ArrayList中元素的个数    public int size() {        return size;    }
6.变成Array数组类型,同ArrayList类似    public Object[] toArray() {          Object[] result = new Object[size];        int i = 0;        for (Node<E> x = first; x != null; x = x.next)            result[i++] = x.item;        return result;    }    public <T> T[] toArray(T[] a) {        if (a.length < size)            a = (T[])java.lang.reflect.Array.newInstance(                                a.getClass().getComponentType(), size);        int i = 0;        Object[] result = a;        for (Node<E> x = first; x != null; x = x.next)            result[i++] = x.item;        if (a.length > size)            a[size] = null;        return a;    }
7.克隆函数,类似ArrayList的clone()函数    public Object clone() {        LinkedList<E> clone = superClone();        // 重置新的list的状态位        clone.first = clone.last = null;        clone.size = 0;        clone.modCount = 0;        // Initialize clone with our elements        for (Node<E> x = first; x != null; x = x.next)            clone.add(x.item);        return clone;    }    private LinkedList<E> superClone() {        try {            return (LinkedList<E>) super.clone();        } catch (CloneNotSupportedException e) {            throw new InternalError(e);        }    }
8.内部辅助unlink函数,删除某个节点    //删除list的头结点,返回头结点的值    private E unlinkFirst(Node<E> f) {        final E element = f.item;        final Node<E> next = f.next;        f.item = null;        f.next = null; // help GC        first = next;        if (next == null)            last = null;        else            next.prev = null;        size--;        modCount++;        return element;    }    //删除尾结点,返回尾结点的值    private E unlinkLast(Node<E> l) {        final E element = l.item;        final Node<E> prev = l.prev;        l.item = null;        l.prev = null; // help GC        last = prev;        if (prev == null)            first = null;        else            prev.next = null;        size--;        modCount++;        return element;    }    //将x结点删除    E unlink(Node<E> x) {        final E element = x.item;        final Node<E> next = x.next;        final Node<E> prev = x.prev;        if (prev == null) {            first = next;        } else {            prev.next = next;            x.prev = null;        }        if (next == null) {            last = prev;        } else {            next.prev = prev;            x.next = null;        }        x.item = null;        size--;        modCount++;        return element;    }
9.删除函数remove,public类型    /* 无参数的remove函数,调用removeFirst()函数 */    public E remove() {         return removeFirst();    }    //删除第一个元素    public E removeFirst() {        final Node<E> f = first;        if (f == null)            throw new NoSuchElementException();        return unlinkFirst(f);    }    //删除最后一个元素    public E removeLast() {        final Node<E> l = last;        if (l == null)            throw new NoSuchElementException();        return unlinkLast(l);    }    //删除指定位置的结点    public E remove(int index) {        checkElementIndex(index);  //检查边界条件        return unlink(node(index));    }    //删除与指定元素值相同的所有结点    public boolean remove(Object o) {        if (o == null) {            for (Node<E> x = first; x != null; x = x.next) {                if (x.item == null) {                  //x.item == null为判断条件,而非x==null,因为若如此则无法调用unlink函数                //因为unlink函数中null没有pred和succ                    unlink(x);                    return true;                }            }        } else {            for (Node<E> x = first; x != null; x = x.next) {                if (o.equals(x.item)) {                    unlink(x);                    return true;                }            }        }        return false;    }    //删除list中第一次出现元素o的位置结点    public boolean removeFirstOccurrence(Object o) {        return remove(o);    }    //删除list中最后一次出现该元素的位置的结点    public boolean removeLastOccurrence(Object o) {        if (o == null) {            for (Node<E> x = last; x != null; x = x.prev) {  //从last开始遍历则可找到                if (x.item == null) {                    unlink(x);                    return true;                }            }        } else {            for (Node<E> x = last; x != null; x = x.prev) {                if (o.equals(x.item)) {                    unlink(x);                    return true;                }            }        }        return false;    }
10.类似于其他数据结构的函数    public boolean offer(E e) {   //添加到队列末尾,返回boolean类型        return add(e);    }    public boolean offerFirst(E e) {  //添加到栈中,返回Boolean类型        addFirst(e);        return true;    }    public void push(E e) {      //添加到第一个元素,类似栈        addFirst(e);    }    public E peek() {        //取list的第一个元素        final Node<E> f = first;        return (f == null) ? null : f.item;    }    public E peekFirst() {        final Node<E> f = first;        return (f == null) ? null : f.item;    }    public E peekLast() {        final Node<E> l = last;        return (l == null) ? null : l.item;    }    public E poll() {      //弹出第一个元素,若为空则返回null        final Node<E> f = first;        return (f == null) ? null : unlinkFirst(f);    }    public E pollFirst() {        final Node<E> f = first;        return (f == null) ? null : unlinkFirst(f);    }    public E pollLast() {        final Node<E> l = last;        return (l == null) ? null : unlinkLast(l);    }    public E pop() {    //弹出第一个元素,若为空则报错NoSuchElementException        return removeFirst();    }
11.clear函数,清除list    public void clear() {        //为帮助gc,将list中的所有node全部设置为null        for (Node<E> x = first; x != null; ) {            Node<E> next = x.next;            x.item = null;            x.next = null;            x.prev = null;            x = next;        }        first = last = null;        size = 0;        modCount++;    }
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