栈的链式 结构实现

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1.这个继承了线性链表的特性。


#ifndef _LINKLIST_H_#define _LINKLIST_H_typedef void LinkList;typedef struct _tag_LinkListNode LinkListNode;struct _tag_LinkListNode{    LinkListNode* next;};LinkList* LinkList_Create();void LinkList_Destroy(LinkList* list);void LinkList_Clear(LinkList* list);int LinkList_Length(LinkList* list);int LinkList_Insert(LinkList* list, LinkListNode* node, int pos);LinkListNode* LinkList_Get(LinkList* list, int pos);LinkListNode* LinkList_Delete(LinkList* list, int pos);#endif


#ifndef _LINKSTACK_H#define _LINKSTACK_Htypedef void LinkStack;LinkStack* LinkStack_Create();void LinkStack_Destroy(LinkStack* stack);void LinkStack_Clear(LinkStack* stack);int LinkStack_Push(LinkStack* stack, void* item);void* LinkStack_Pop(LinkStack* stack);void* LinkStack_Top(LinkStack* stack);int LinkStack_Size(LinkStack* stack);#endif

#include <stdio.h>#include <malloc.h>#include "LinkList.h"typedef struct _tag_LinkList{    LinkListNode header;    int length;} TLinkList;LinkList* LinkList_Create() // O(1){    TLinkList* ret = (TLinkList*)malloc(sizeof(TLinkList));        if( ret != NULL )    {        ret->length = 0;        ret->header.next = NULL;    }        return ret;}void LinkList_Destroy(LinkList* list) // O(1){    free(list);}void LinkList_Clear(LinkList* list) // O(1){    TLinkList* sList = (TLinkList*)list;        if( sList != NULL )    {        sList->length = 0;        sList->header.next = NULL;    }}int LinkList_Length(LinkList* list) // O(1){    TLinkList* sList = (TLinkList*)list;    int ret = -1;        if( sList != NULL )    {        ret = sList->length;    }        return ret;}int LinkList_Insert(LinkList* list, LinkListNode* node, int pos) // O(n){     TLinkList* sList = (TLinkList*)list;    int ret = (sList != NULL) && (pos >= 0) && (node != NULL);    int i = 0;        if( ret )    {        LinkListNode* current = (LinkListNode*)sList;                for(i=0; (i<pos) && (current->next != NULL); i++)        {            current = current->next;        }                node->next = current->next;        current->next = node;                sList->length++;    }        return ret;}LinkListNode* LinkList_Get(LinkList* list, int pos) // O(n){    TLinkList* sList = (TLinkList*)list;    LinkListNode* ret = NULL;    int i = 0;        if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )    {        LinkListNode* current = (LinkListNode*)sList;                for(i=0; i<pos; i++)        {            current = current->next;        }                ret = current->next;    }        return ret;}LinkListNode* LinkList_Delete(LinkList* list, int pos) // O(n){    TLinkList* sList = (TLinkList*)list;    LinkListNode* ret = NULL;    int i = 0;        if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )    {        LinkListNode* current = (LinkListNode*)sList;                for(i=0; i<pos; i++)        {            current = current->next;        }                ret = current->next;        current->next = ret->next;                sList->length--;    }        return ret;}

#include <stdio.h>#include <malloc.h>#include "LinkStack.h"#include "LinkList.h"typedef struct _tag_LinkStackNode{    LinkListNode header;    void* item;} TLinkStackNode;LinkStack* LinkStack_Create(){return LinkList_Create();}void LinkStack_Destroy(LinkStack* stack){LinkStack_Clear(stack);    LinkList_Destroy(stack);}void LinkStack_Clear(LinkStack* stack){ while( LinkStack_Size(stack) > 0 )    {        LinkStack_Pop(stack);    }}int LinkStack_Push(LinkStack* stack, void* item){    TLinkStackNode* node = (TLinkStackNode*)malloc(sizeof(TLinkStackNode));    int ret = (node != NULL) && (item != NULL);        if( ret )    {        node->item = item;                ret  = LinkList_Insert(stack, (LinkListNode*)node, 0);    }        if( !ret )    {        free(node);    }        return ret;}void* LinkStack_Pop(LinkStack* stack){TLinkStackNode* node = (TLinkStackNode*)LinkList_Delete(stack, 0);    void* ret = NULL;        if( node != NULL )    {        ret = node->item;                free(node);    }        return ret;}void* LinkStack_Top(LinkStack* stack){TLinkStackNode* node = (TLinkStackNode*)LinkList_Get(stack, 0);    void* ret = NULL;        if( node != NULL )    {        ret = node->item;    }        return ret;}int LinkStack_Size(LinkStack* stack){return LinkList_Length(stack);}

#include <stdio.h>#include <stdlib.h>#include "LinkStack.h"/* run this program using the console pauser or add your own getch, system("pause") or input loop */int main(int argc, char *argv[]) {    LinkStack* stack = LinkStack_Create();    int a[10];    int i = 0;        for(i=0; i<10; i++)    {        a[i] = i;                LinkStack_Push(stack, a + i);    }        printf("Top: %d\n", *(int*)LinkStack_Top(stack));    printf("Length: %d\n", LinkStack_Size(stack));        while( LinkStack_Size(stack) > 0 )    {        printf("Pop: %d\n", *(int*)LinkStack_Pop(stack));    }        LinkStack_Destroy(stack);    return 0;}



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