语音消息以及未读提醒连续播放

来源:互联网 发布:连接数据库出现异常 编辑:程序博客网 时间:2024/06/04 17:54

  微信引入语音聊天后,使得语音聊天非常火。最近做了一个关于语音聊天demo,现在介绍下整个实现过程:包括录音、保存音频文件至SD卡、发送录音文件、接收新语音消息红点提醒、播放暂停、未读语音消息连续播放、播放模式切换。

       录音部分包括:音频源、音频格式、编码器、音频通道、采样率、编码率等步骤,具体实现如下:

try {this.recorder = new MediaRecorder();this.recorder.setAudioSource(AudioSource.MIC);//音频源this.recorder.setOutputFormat(MediaRecorder.OutputFormat.AMR_NB);//音频格式this.recorder.setAudioEncoder(1);//编码器this.recorder.setAudioChannels(1);//音频通道this.recorder.setAudioSamplingRate(8000);//采样率this.recorder.setAudioEncodingBitRate(64);//编码率this.voiceFilePath = getVoiceFilePath();this.file = new File(this.voiceFilePath);this.recorder.setOutputFile(this.file.getAbsolutePath());//输出至指定文件路径this.recorder.prepare();//准备录音this.isRecording = true;this.recorder.start();//开始录音    }catch(IOException localIOException) {Log.e(TAG, "voice prepare() failed");    }

  录音过程中根据音量大小刷新动画,100ms刷新一遍,开一个子线程操作,通过handler发送消息通知主线程:

new Thread(new Runnable() {public void run() {try {while(VoiceRecorder.this.isRecording) {Message localMessage = new Message();double ratio = (double)recorder.getMaxAmplitude();localMessage.arg1 = (int)((14*ratio)/32768);localMessage.what = MessageActivity.VOICE_REFRESH;VoiceRecorder.this.handler.sendMessage(localMessage);  SystemClock.sleep(100L);}}catch(Exception localException) {Log.e(TAG , localException.toString());}}}).start();


主线程接收消息,刷新录音动画:

    private Handler mHandler = new Handler() {        @Override        public void handleMessage(Message msg) {          switch (msg.what) {            case VOICE_REFRESH:                if (msg.arg1 <= 1)                    micImage.setImageDrawable(micImages[0]);                else                    micImage.setImageDrawable(micImages[msg.arg1 >= 14 ? 14 : msg.arg1 - 1]);                break;          }        }    };

录音时长可以自己设定,最后的10秒倒计时,也是开一个子线程进行计时,通过handler通知主线程提示用户:

new Thread(new Runnable() {@Overridepublic void run() {while(isRecording) {try {voice_duration++;if(MAX_DURATION - voice_duration < TIME_TO_COUNT_DOWN) {//开始进入倒计时10sMessage msg = handler.obtainMessage();if(MAX_DURATION - voice_duration < 0) {//达到最大时长,停止录音msg.arg1 = stopRecoding();msg.what = MessageActivity.VOICE_LONG;voice_duration = 0;handler.sendMessage(msg);}else {msg.arg1 = MAX_DURATION - voice_duration;msg.what = MessageActivity.VOICE_TIP;handler.sendMessage(msg);}}Thread.sleep(1000);//每隔1秒计时1次}catch(Exception e) {e.printStackTrace();}}}}).start();

录音完毕,需要停止并释放recorder,计算录音时间,保存录音文件。

public int stopRecoding() {if(this.recorder != null) {this.isRecording = false;this.voice_duration = 0;this.recorder.stop();//停止录音this.recorder.release();//释放录音器this.recorder = null;int i = (int)(new Date().getTime() - this.startTime) / 1000;//计算录音时间,并保存至指定路径Log.e("voice", " voice recording finished. seconds:" + i + " file length:" + new File(this.voiceFilePath).length());return i;}return 0;}

播放语音消息,使用MediaPayer进行播放,步骤包括:设置报放音频流类型、播放数据源、准备以及开始播放、设置播放完毕回调监听:
((Activity)context).setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);requestAudioFocus();mediaPlayer = new MediaPlayer();mediaPlayer.setAudioStreamType(AudioManager.STREAM_VOICE_CALL);//音频流类型try {mediaPlayer.setDataSource(filePath);//播放数据源mediaPlayer.prepare();//准备播放mediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {@Overridepublic void onCompletion(MediaPlayer mp) {//设置播放完毕的回调// TODO Auto-generated method stubmMediaPlayerCallback.onStop();stopPlayVoice(); // stop animation}});isPlaying = true;playSource = filePath;currentPlayListener = this;mediaPlayer.start();//开始播放mMediaPlayerCallback.onStart();}catch(Exception e) {Log.d(TAG, "playErr--" + e.toString());}

在播放过程中,用户也许会暂停播放,那么需要暂停当前MediaPlayer播放,并且记录当前已播放的时长,以便下次续播:

      public void stopPlayVoice() {if(mediaPlayer != null) {mediaPlayer.stop();mediaPlayer.release();mediaPlayer = null;mMediaPlayerCallback.onStop();}abandonAudioFocus();isPlaying = false;}

播放模式切换,两种模式:听筒播放、扬声器播放,并且在onStop()方法里,应该把当前设置模式写入sharePreference里保存起来,以便下次记住并调用设置后的播放模式。

mMediaPlayerCallback = callback;AudioManager audioManager = (AudioManager)context.getSystemService(Context.AUDIO_SERVICE);if(MessageActivity.outPlayMode) {//扬声器播放audioManager.setSpeakerphoneOn(true);audioManager.setMode(AudioManager.MODE_NORMAL);} else {//听筒播放audioManager.setSpeakerphoneOn(false);audioManager.setMode(AudioManager.MODE_IN_CALL);}

接收到的未读语音消息,旁边有小红点提示:

    private void handleAudioMessage(View view, ViewHolder holder, AudioMessage msg,int read) {         if (msg.getSendOrReceive() == Provider.MessageColumns.MSG_SEND) {//发送的语音消息            ......        } else {//接收的语音消息            holder.imgVoiceReadTip = (ImageView) view.findViewById(R.id.img_voice_unread_tip);            if (read == Provider.MessageColumns.UNREAD_AUDIO) {                holder.imgVoiceReadTip.setVisibility(View.VISIBLE);//如果未读,红点显示            } else {                holder.imgVoiceReadTip.setVisibility(View.GONE);//如果已读,红点消失            }        }    }


当前语音消息播放完毕,开一个子线程异步查询是否有未读语音消息,如果有就往下连续播放:

    /**     * 通过输入当前的messageId,查找后面是否有未读的语音消息,如果有,返回cursor的位置,没有返回-1;     */    private int queryUnReadVoice(int id) {        Cursor cursor = mAdapter.getCursor();        boolean currentPosition = false;        int index = -1;        if (cursor != null) {            cursor.moveToFirst();            if (!cursor.isAfterLast()) {                do {                    int message_id = cursor.getInt(cursor.getColumnIndex(Provider.MessageColumns._ID));                    if (message_id == id) {                        currentPosition = true;                        continue;                    }                    if (currentPosition) {                        int isRead = cursor.getInt(cursor.getColumnIndexOrThrow(Provider.MessageColumns._MESSAGE_READ));                        if (isRead == Provider.MessageColumns.UNREAD_AUDIO) {                            index = cursor.getPosition();                            break;                        }                    }                } while (cursor.moveToNext());            }        }        return index;    }
    /**     * 查询到未读语音消息id,通过handler发送消息通知主线程往下播放     * @param id     */    private void continueToPlay(int id) {        int index = queryUnReadVoice(id);        if (index != -1) {            Message myMsg = Message.obtain();            myMsg.what = index;            handler.sendMessage(myMsg);        }    }

当handler收到消息后,往下播放语音消息,小红点消失,未读状态置为已读,并且把该消息状态写进数据库:

    private Handler handler = new Handler(Looper.getMainLooper()) {        @Override        public void handleMessage(Message msg) {            int index = msg.what;            View childView = mAdapter.getView(index, null, mListView);            AudioMessage message = (AudioMessage) childView.getTag();            ContentValues values = new ContentValues();            values.put(Provider.MessageColumns._MESSAGE_READ, Provider.MessageColumns.READ_AUDIO);            context.getApplicationContext().getContentResolver().update(Provider.MessageColumns.CONTENT_URI, values, Provider.MessageColumns._ID + "=?",                    new String[]{message.getId() + ""});            mAdapter.notifyDataSetChanged();            childView.invalidate();            playAudio((ImageView) childView.findViewById(R.id.iv_audio), message);        }    };


录音过程中,用户可能又不想发送了,那么应该提供取消录音操作。这个可以在onTouchListener监听器的onTouch方法里设置,如果event.getAction() == MotionEvent.ACTION_MOVE,并且检测到手势是往上滑动,执行取消操作:

    v.setPressed(true);    if (event.getY() < 0) {        // 上滑        notShowTip = true;        recordingHint.setText(getString(R.string.msg_voice_do_cancel_send_2));        recordingHint.setBackgroundResource(R.drawable.recording_text_hint_bg);    } else {        notShowTip = false;        if (VoiceRecorder.MAX_DURATION - voiceRecorder.voice_duration > VoiceRecorder.TIME_TO_COUNT_DOWN) {            recordingHint.setText(getString(R.string.msg_voice_do_cancel_send_1));            recordingHint.setBackgroundColor(Color.TRANSPARENT);        }    }    return true;<pre name="code" class="java">


当Activity失去焦点,回调onPause方法时,如果正在播放语音消息,应该暂停播放,如果正在录音也应该暂停录音:

    @Override    protected void onPause() {        super.onPause();        audioPresenter.onPauseAudio();        try {            // 停止录音            if (voiceRecorder.isRecording()) {                voiceRecorder.discardRecording();                recordingContainer.setVisibility(View.INVISIBLE);            }        } catch (Exception e) {            e.printStackTrace();        }    }

相关的权限:

    <uses-permission android:name="android.permission.INTERNET"/>    <uses-permission android:name="android.permission.CHANGE_WIFI_STATE"/>    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>    <uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>    <uses-permission android:name="android.permission.RECORD_AUDIO"/>    <uses-permission android:name="android.permission.WAKE_LOCK"/>


好了,语音消息从录音到发送再到接收播放的过程介绍完了。希望大家阅读过后,对android系统的语音相关操作有更深刻理解与认识。如果有什么问题,大家可以提出来相互探讨。下次对音频管理器作进一步介绍,敬请期待。






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