Fresco 二三事:图片处理之旋转、缩放、裁剪切割图片

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关于Fresco加载图片的处理,例如旋转、裁剪切割图片,在官方文档也都有提到,只是感觉写的不太详细,正好最近项目里有类似需求,所以分享一些使用小tip,后面的朋友就不用再走弯路浪费时间了。(测试图片分辨率1200*800)

原图:

原图

旋转图片

/**     * 旋转图片     *     * @param rotate ,例如:RotationOptions.ROTATE_90     */    private void rotate(SimpleDraweeView img, int rotate) {        RotationOptions rotationOptions = RotationOptions.forceRotation(rotate);        ImageRequest build = ImageRequestBuilder.newBuilderWithSource(getUriForFresco(this, R.mipmap.test_img))                .setRotationOptions(rotationOptions)                .build();        PipelineDraweeController controller = (PipelineDraweeController) Fresco.newDraweeControllerBuilder()                .setImageRequest(build)                .build();        mImageView.setController(controller);    }

使用效果:

旋转图片

监听图片下载

首先构造监听器:

//监听图片下载进度,这里只重写了onFinalImageSet,当图片下载完成时获得图片宽高等信息ControllerListener controllerListener = new BaseControllerListener<ImageInfo>() {            @Override            public void onFinalImageSet(String id, com.facebook.imagepipeline.image.ImageInfo imageInfo, Animatable animatable) {                int viewWidth = imageInfo.getWidth();                int viewHeight = imageInfo.getHeight();                Toast.makeText(MainActivity.this, viewWidth + "--" + viewHeight, Toast.LENGTH_SHORT).show();            }        };
/** * 获得图片宽高 * * @param controllerListener 图片下载监听器 */private void getImageInfo(ControllerListener<? super ImageInfo> controllerListener) {    PipelineDraweeController controller = (PipelineDraweeController) Fresco.newDraweeControllerBuilder()            .setControllerListener(controllerListener)            .setUri(getUriForFresco(this, R.mipmap.test_img))            .build();    mImageView.setController(controller);}

获得图片宽高

如果我想要1:1在手机端展示呢?

我首先想到的是1:1按照图片的尺寸设置SimpleDraweeView的宽高并设置缩放方式为fitXY,但是果不其然,view超出屏幕的部分是无效的。

超出屏幕

裁剪切割图片

既然view超出屏幕无效,那就曲线救国,让图片超出屏幕部分不显示在view里就好了。
裁剪图片首先要写一个processor类:

/** * 切割图片processor类 * 四个成员变量和createBitmap时的参数一致,即起点的X/Y坐标、要裁剪的宽高。因为项目里还涉及到缩放,所以我调整了下参数设成百分比方便换算 */public class CutProcess extends BasePostprocessor {    private float mBeginXPercent;    private float mBeginYPercent;    private float mCutWidthPercent;    private float mCutHeightPercent;    public CutProcess(float beginXPercent, float beginYPercent, float cutWidthPercent, float cutHeightPercent) {        this.mBeginXPercent = beginXPercent;        this.mBeginYPercent = beginYPercent;        this.mCutWidthPercent = cutWidthPercent;        this.mCutHeightPercent = cutHeightPercent;    }    @Override    public CloseableReference<Bitmap> process(            Bitmap sourceBitmap,            PlatformBitmapFactory bitmapFactory) {        int viewWidth = sourceBitmap.getWidth();        int viewHeight = sourceBitmap.getHeight();        int beginx = (int) (mBeginXPercent * viewWidth);        int beginy = (int) (mBeginYPercent * viewHeight);        int width = (int) (mCutWidthPercent * viewWidth);        int height = (int) (mCutHeightPercent * viewHeight);        CloseableReference<Bitmap> bitmapRef = bitmapFactory.createBitmap                (sourceBitmap, beginx, beginy, width, height);        return CloseableReference.cloneOrNull(bitmapRef);    }}

然后在ImageRequest里setProcessor:

/**     * 裁剪图片     * @param processor     */    private void cutPic(BasePostprocessor processor) {        ImageRequest build = ImageRequestBuilder.newBuilderWithSource(getUriForFresco(this, R.mipmap.test_img))                .setPostprocessor(processor)                .build();        PipelineDraweeController controller = (PipelineDraweeController) Fresco.newDraweeControllerBuilder()                .setImageRequest(build)                .build();        mImageView.setController(controller);        }

调用方法:

mImageView.setLayoutParams(new RelativeLayout.LayoutParams(600, 400));CutProcess cutProcess = new CutProcess(0, 0, 0.5f, 0.5f);cutPic(cutProcess);

裁剪保留左上四分之一部分
图片是1200*800的,这里设置view的宽高为600*400,可以看到图片成功裁剪只保留原图左上四分之一。通过设置view宽高,配合裁剪图片,即可达到1:1显示的效果。

旋转+裁剪

如果是要旋转90度后再裁剪呢?那还不简单,直接在裁剪的基础上,在ImageRequest里调用旋转方法不就好了。

/** * 旋转+裁剪图片 * @param processor */ private void rotateAndcutPic(BasePostprocessor processor, int rotate) {     RotationOptions rotationOptions = RotationOptions.forceRotation(rotate);     ImageRequest build = ImageRequestBuilder.newBuilderWithSource(getUriForFresco(this, R.mipmap.test_img))             .setPostprocessor(processor)             .setRotationOptions(rotationOptions)             .build();     PipelineDraweeController controller = (PipelineDraweeController) Fresco.newDraweeControllerBuilder()             .setImageRequest(build)             .build();     mImageView.setController(controller); }

然后调用:

//例如我需要旋转90度且宽度不变,高度方向裁剪掉一半(即保留(0,0)-(1200,400))mImageView.setLayoutParams(new RelativeLayout.LayoutParams(400, mScreenHeight));CutProcess cutProcess = new CutProcess(0, 0, 1f, 0.5f);rotateAndcutPic(cutProcess, RotationOptions.ROTATE_90);

然而得到的并不是我们想要的

裁剪错误1

可以看到得到的是左半边(0,0)-(600,800)的图,即宽度方向被裁剪掉一般,高度方向不变,明明我在cutProcess里是设置宽度方向不变,高度方向裁剪50%,但是因为旋转了90度,结果却正好相反。难道是因为旋转90度后横纵方向也发生改变?那调换一下横纵方向的切割比例试试看:

CutProcess cutProcess = new CutProcess(0, 0, 0.5f, 1f);rotateAndcutPic(cutProcess, RotationOptions.ROTATE_90);

裁剪错误2

可以看到,调换横纵切割比例后,却得到的是下半边(0,400)-(1200,800)。还是不正确,难道是原点也改变了?再测试一下,如果要裁剪后保留右下四分之一(600,400)-(1200,800)区域,正常无旋转的情况下是这样的:

mImageView.setLayoutParams(new RelativeLayout.LayoutParams(600, 400));CutProcess cutProcess = new CutProcess(0.5f, 0.5f, 0.5f, 0.5f);rotateAndcutPic(cutProcess, RotationOptions.NO_ROTATION);

正确1

但如果旋转270度后,同样代码得到的结果却是这样的:

错误3

看到这里我们就清楚了,旋转图片后,其实(0,0)点,也就是所谓的原点也随之变换。默认情况下,原点是(0,0),顺时针旋转90度后,原点就变成了(0,800),以此类推旋转180度原点为(1200,800),旋转270度原点为(1200,0)(和旋转后的图片的左上角相对应)。虽然是在构建ImageRequest时同时传入旋转和裁剪参数的,但实际上可以看作是先完成了旋转,然后在旋转后的基础上,以屏幕的左上角为原点,左上角往右为x正方向,左上角往下为y正方向。
小试牛刀一下,旋转270度后,想要裁剪后只保留原图的左上四分之一(0,0)-(600,600),那推测就应该是(0, 0.5f, 0.5f, 0.5f)。

mImageView.setLayoutParams(new RelativeLayout.LayoutParams(400, 600));CutProcess cutProcess = new CutProcess(0, 0.5f, 0.5f, 0.5f);rotateAndcutPic(cutProcess, RotationOptions.ROTATE_270);

成功2

Bingo!推测正确。

旋转+裁剪就是这个原点的变换要注意下。另外看代码里的几个方法,裁剪、旋转、获得宽高等,有没有觉得老是要重复写PipelineDraweeController、ImageRequest的代码好麻烦啊。其实裁剪、旋转等方法无非也就是添加一个参数,类似这种可变参数的复杂类的构造可以使用Builder模式封装一下。封装代码就不贴在这里了。demo下载地址

//Builder模式封装后new FrescoBuilder(mImageView, getUriForFresco(this, R.mipmap.test_img))      .cutPic(0f, 0.5f, 0.5f, 0.5f) //裁剪      .setRotate(RotationOptions.ROTATE_270) //旋转      .setControllerListener(controllerListener) //设置监听      .build();

使用Matrix实现

继承SimpleDraweeView自定义控件,使用Matrix实现旋转缩放:

public class MyFresco extends SimpleDraweeView {    private Matrix mMatrix;    private float mScaleX = 1f;    private float mScaleY = 1f;    private int mViewWidth = -1;    private int mViewHeight = -1;    private RectF mDisplayRect = new RectF();    private int mDegree = -1;    public MyFresco(Context context, GenericDraweeHierarchy hierarchy) {        super(context, hierarchy);        init();    }    public MyFresco(Context context) {        super(context);        init();    }    public MyFresco(Context context, AttributeSet attrs) {        super(context, attrs);        init();    }    public void setViewInfo(int width, int Height) {        mViewWidth = width;        mViewHeight = Height;    }    private void init() {        mMatrix = new Matrix();        mMatrix.postScale(mScaleX, mScaleY);    }    /**     * 缩放     * @param scaleX 缩放倍数     */    public void setScale(float scaleX, float scaleY) {        mScaleX = scaleX;        mScaleY = scaleY;        mMatrix.postScale(scaleX, scaleY);        invalidate();    }    /**     * 旋转     * @param degree 角度     */    public void rotate(int degree) {        if (mDegree == -1) {            mDegree = degree;            if (mDegree != 0) {                mMatrix.postRotate(degree);                invalidate();                if (mDegree == 90) {                    //旋转后图片超出边界,所以要再做平移                    mMatrix.postTranslate(getRectWidth(), 0);                } else if (mDegree == 180) {                    mMatrix.postTranslate(getRectWidth(), getRectHieght());                } else if (mDegree == 270) {                    mMatrix.postTranslate(0, getRectHieght());                }            }        } else {            mDegree += degree;            mMatrix.postRotate(degree); //getRectWidth是旋转后的width            invalidate();            mMatrix.postTranslate(getRectWidth(), 0);        }        invalidate();    }    /**     * 还原设置     */    public void reset() {        mScaleX = 1f;        mScaleY = 1f;        mMatrix = new Matrix();        mMatrix.setScale(mScaleX, mScaleY);        mViewWidth = -1;        mViewHeight = -1;        mDegree = -1;    }    /**     * 获得旋转后超出边界的高度     * @return     */    public float getRectHieght() {        RectF displayRect = getDisplayRect(mMatrix);        if (displayRect != null) {            return displayRect.height();        } else {            return -1;        }    }    /**     * 获得旋转后超出边界的宽度     * @return     */    public float getRectWidth() {        RectF displayRect = getDisplayRect(mMatrix);        if (displayRect != null) {            return displayRect.width();        } else {            return -1;        }    }    private RectF getDisplayRect(Matrix matrix) {        if (mViewWidth == -1 || mViewHeight == -1) {            return null;        }        mDisplayRect.set(0.0F, 0.0F, mViewWidth, mViewHeight);        getHierarchy().getActualImageBounds(mDisplayRect);        //将matrix映射到rectf        matrix.mapRect(mDisplayRect);        return mDisplayRect;    }    @Override    protected void onDraw(Canvas canvas) {        int save = canvas.save();        canvas.concat(mMatrix);        super.onDraw(canvas);        canvas.restoreToCount(save);    }}

就是酱~

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