struct fb_info
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struct fb_info {int node;int flags;struct fb_var_screeninfo var;/* Current var */struct fb_fix_screeninfo fix;/* Current fix */struct fb_monspecs monspecs;/* Current Monitor specs */struct work_struct queue;/* Framebuffer event queue */struct fb_pixmap pixmap;/* Image hardware mapper */struct fb_pixmap sprite;/* Cursor hardware mapper */struct fb_cmap cmap;/* Current cmap */struct list_head modelist; /* mode list */struct fb_videomode *mode;/* current mode */#ifdef CONFIG_FB_BACKLIGHT/* assigned backlight device *//* set before framebuffer registration, remove after unregister */struct backlight_device *bl_dev;/* Backlight level curve */struct mutex bl_curve_mutex;u8 bl_curve[FB_BACKLIGHT_LEVELS];#endif#ifdef CONFIG_FB_DEFERRED_IOstruct delayed_work deferred_work;struct fb_deferred_io *fbdefio;#endifstruct fb_ops *fbops;struct device *device;/* This is the parent */struct device *dev;/* This is this fb device */int class_flag; /* private sysfs flags */#ifdef CONFIG_FB_TILEBLITTINGstruct fb_tile_ops *tileops; /* Tile Blitting */#endifchar __iomem *screen_base;/* Virtual address */unsigned long screen_size;/* Amount of ioremapped VRAM or 0 */ void *pseudo_palette;/* Fake palette of 16 colors */ #define FBINFO_STATE_RUNNING0#define FBINFO_STATE_SUSPENDED1u32 state;/* Hardware state i.e suspend */void *fbcon_par; /* fbcon use-only private area *//* From here on everything is device dependent */void *par;};
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