C++学习笔记
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static关键字
using namespace std;class Dog{public: static int Dogs; int num; static int GetDOg()//**静态成员函数只能访问静态成员变量** { cout << Dogs << endl; return Dogs; } void setDog(int Dogs) { this->Dogs = Dogs; }private:};int Dog::Dogs = 0;//this is very import必须赋值,build不报错,但是新建一个对象会报错void main(){ Dog d1, d2; d1.GetDOg(); d1.setDog(20); d1.GetDOg(); d2.GetDOg(); system("pause");}
运算符重载
1.用成员函数和友元函数实现(一般<<和>>用友元,其他的最好用成员函数)
#include<iostream>using namespace std;class Complex{public: Complex(int a, int b) { this->a = a; this->b = b; } Complex operator+(Complex &c2)//成员函数实现 { Complex tmp(a+c2.a,b+c2.b); return tmp; } void get() { cout << a << "+" << b << "i" << endl; } friend Complex operator-(Complex &c2, Complex &c1);//友元函数实现private: int a; int b;};Complex operator-(Complex &c2, Complex &c1){ Complex tmp(c2.a-c1.a,c2.b-c1.b); return tmp;}void main(){ Complex c1(1,2), c2(3,4); Complex c3 = c1 + c2; c3.get(); Complex c4 = c2 - c1; c4.get(); system("pause");}
2.“++”的前置运算符和后置运算符重载(难点)
#include<iostream>#include<math.h>using namespace std;class Complex{public: int a; int b;public: Complex(int a,int b) { this->a = a; this->b = b; } void get() { cout << "a:" << a << " " << "b:" << b << endl; } Complex operator++()//c1++ { a++; b++; return *this; } friend Complex operator++(Complex &c, int);};Complex operator++(Complex &c, int){ Complex tmp=c; ++c.a; ++c.b; return tmp;}void main(){ Complex c1(1, 1), c2(2, 3); c1.get(); Complex c3 = c1++; c1.get(); c3.get(); Complex c4 = ++c2; c2.get(); c4.get(); //a++ 先参与运算,再自增 //++a先自增,再参与运算 system("pause");}/*a : 1 b : 1a : 2 b : 2a : 1 b : 1a : 3 b : 4a : 3 b : 4*/
3.矩阵乘法
Matrix operator*(Matrix x, Matrix y){ if (x.col != y.row){ cerr << "m1 cannot * with m2" << endl; } Matrix tmp(x.row,y.col); for (int i = 0; i < x.row; i++) { for (int j = 0; j < x.col; j++) { tmp.matrix[i][j] = 0; for (int k = 0; k < x.col;k++) { tmp.matrix[i][j] = x.matrix[i][k] * y.matrix[k][j] + tmp.matrix[i][j]; } cout << "tmp.matrix[" << i << "][" << j << "]" << "=" << tmp.matrix[i][j] << endl; } } return tmp;}
4.虚函数的应用场景
#include<iostream>#include<math.h>using namespace std;class Form{public: virtual void form() = 0;//有纯虚函数,不能创建对象 virtual double area(){ return 0; } virtual double volum(){ return 0; }};class Point :public Form{public: Point(int x,int y) { this->x = x; this->y = y; } virtual void form(){cout<<"Point"<<endl;} virtual double area(){ cout << 0 << endl; return 0; } virtual double volum(){ cout << 0 << endl; return 0; }protected: int x; int y;};class Circle :public Point{public: Circle(int x, int y, int r) :Point(x, y) { this->r = r; } virtual void form(){ cout << "Circle" << endl; } virtual double area(){ cout << 3.14*r*r << endl; return 3.14*r*r; } virtual double volum(){ cout << 0 << endl; return 0; }protected: double r;};class Cylinder :public Circle{public: Cylinder(int x, int y, int r, int h) :Circle(x, y, r) { this->h = h; } virtual void form(){ cout << "Cylinder" << endl; } virtual double area(){ cout << 3.14*r*r * 2 + 2 * 3.14*r*h << endl; return 3.14*r*r * 2 + 2 * 3.14*r*h; } virtual double volum(){ cout << 3.14*r*r*h << endl; return 3.14*r*r*h; }private: double h;};void main(){ Form *p; Point p1(1, 2); Circle c1(1,2,1); Cylinder c(1, 1, 1, 2); p = &p1; p->form(); p->area(); p->volum(); p = &c1; p->form(); p->area(); p->volum(); p = &c; p->form(); p->area(); p->volum(); system("pause");}
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