HDU 4310 Hero
来源:互联网 发布:js获取css样式表 编辑:程序博客网 时间:2024/06/06 04:50
Hero
Time Limit: 6000/3000 MS (Java/Others) Memory Limit: 65536/65536 K (Java/Others)Total Submission(s): 4912 Accepted Submission(s): 2153
Problem Description
When playing DotA with god-like rivals and pig-like team members, you have to face an embarrassing situation: All your teammates are killed, and you have to fight 1vN.
There are two key attributes for the heroes in the game, health point (HP) and damage per shot (DPS). Your hero has almost infinite HP, but only 1 DPS.
To simplify the problem, we assume the game is turn-based, but not real-time. In each round, you can choose one enemy hero to attack, and his HP will decrease by 1. While at the same time, all the lived enemy heroes will attack you, and your HP will decrease by the sum of their DPS. If one hero's HP fall equal to (or below) zero, he will die after this round, and cannot attack you in the following rounds.
Although your hero is undefeated, you want to choose best strategy to kill all the enemy heroes with minimum HP loss.
There are two key attributes for the heroes in the game, health point (HP) and damage per shot (DPS). Your hero has almost infinite HP, but only 1 DPS.
To simplify the problem, we assume the game is turn-based, but not real-time. In each round, you can choose one enemy hero to attack, and his HP will decrease by 1. While at the same time, all the lived enemy heroes will attack you, and your HP will decrease by the sum of their DPS. If one hero's HP fall equal to (or below) zero, he will die after this round, and cannot attack you in the following rounds.
Although your hero is undefeated, you want to choose best strategy to kill all the enemy heroes with minimum HP loss.
Input
The first line of each test case contains the number of enemy heroes N (1 <= N <= 20). Then N lines followed, each contains two integers DPSi and HPi, which are the DPS and HP for each hero. (1 <= DPSi, HPi <= 1000)
Output
Output one line for each test, indicates the minimum HP loss.
Sample Input
110 22100 11 100
Sample Output
20201
Author
TJU
Source
2012 Multi-University Training Contest 2
Recommend
zhuyuanchen520 | We have carefully selected several similar problems for you: 4313 4318 4314 4315 4311
贪心题,题意:
你是一个不死的打手,每次只能攻击一人,能打掉对方一滴血。在你被围殴时,你要用最少的攻击打败这些人。dps是对方的攻击力,hp是对方的血量。为了让你的攻击次数最少,需要从对方dps/hp最大的开始打,因为他打人最疼而且血相对厚,当对方dps/hp相同时,那就从血最少的开始打,容易打死。
如: 100 1
1 100
这组数据,显然对dps/hp排序仍然是这个顺序。于是先打dps100的,要打一次打死,在此期间你会受到来自第一个人100点和第二个人1点攻击,加起来101。下一次攻击第一个人狗带了,只有第二个人打你,一次1点攻击但是100点血,所以你要打他100次打死。101+100=201,所以此组数据结果是201。
这题测试的时候我没看懂,白玩了这么多年游戏_(:з」∠)_
#include<stdio.h>#include<string.h>#include<stdlib.h>#include<algorithm>using namespace std;struct game{double dps,hp;}num[100];double cmp(const game &a,const game &b){if(a.dps/a.hp!=b.dps/b.hp)return a.dps/a.hp>b.dps/b.hp;else return a.hp<b.hp;}int main(){int n,i;double sum,ans;while(~scanf("%d",&n)){memset(num,0,sizeof(num));sum=0;for(i=0;i<n;i++){scanf("%lf%lf",&num[i].dps,&num[i].hp);sum+=num[i].dps;}sort(num,num+n,cmp);ans=0;for(i=0;i<n;i++){ans+=sum*num[i].hp;sum-=num[i].dps;}printf("%.0lf\n",ans);}return 0;}
0 0
- hdu 4310 hero #贪心
- hdu 4310 Hero
- hdu 4310 Hero 贪心
- hdu 4310 Hero
- hdu 4310 Hero
- hdu 4310 hero
- HDU 4310 Hero
- hdu 4310 Hero
- HDU 4310 Hero
- 贪心--HDU - 4310 Hero
- hdu 4310 Hero
- HDU 4310 Hero(贪心)
- hdu 4310 Hero
- HDU 4310 Hero
- HDU 4310 Hero
- HDU 4310 Hero
- HDU 4310 Hero【贪心】
- HDU 4310 Hero(贪心)
- hive行转列lateral view explode用法
- RxJava-操作符
- MySQL必知必会-18MySQL更新数据
- FineReport中如何自定义登录界面
- java元注解及源码浅析
- HDU 4310 Hero
- App主界面Tab的四种实现方法(上)
- Redis主从复制和集群配置系列之四
- android中intent的基本使用方法
- PHP常用的设计模式基本有四种
- svn和git区别,以及git常用命令
- git使用细节记录
- Linux下的文件编译与调试
- mysql 基本操作总结