cocos2d-x在VS2012环境下编译的异常

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cocos2d-x在VS2012环境下编译的异常

前言

现在电脑的环境是win10 + cocos2d-x2.2.6+vs2012(64位)因为在Eclipse编译运行游戏项目正常,在VS下是频频出错,翻遍了百度,找不到一点解决办法,可能是缺少某个lib依赖库,但是现在不清楚具体是哪一个,所以还是把错误放上来,提醒自己赶紧解决,如果有哪位大神曾经解决过此问题,如能告知,感激不尽

异常

异常1

错误  2   error LNK2019: 无法解析的外部符号 "public: __thiscall GoldenMinerScene::GoldenMinerScene(void)" (??0GoldenMinerScene@@QAE@XZ),该符号在函数 "public: virtual bool __thiscall AppDelegate::applicationDidFinishLaunching(void)" (?applicationDidFinishLaunching@AppDelegate@@UAE_NXZ) 中被引用   D:\cocos2d-x\2.2.6\cocos2d-x-2.2.6\projects\GoldMen\proj.win32\AppDelegate.obj  GoldMen错误  3   error LNK2019: 无法解析的外部符号 "public: class cocos2d::CCScene * __thiscall GoldenMinerScene::getSence(void)" (?getSence@GoldenMinerScene@@QAEPAVCCScene@cocos2d@@XZ),该符号在函数 "public: virtual bool __thiscall AppDelegate::applicationDidFinishLaunching(void)" (?applicationDidFinishLaunching@AppDelegate@@UAE_NXZ) 中被引用    D:\cocos2d-x\2.2.6\cocos2d-x-2.2.6\projects\GoldMen\proj.win32\AppDelegate.obj  GoldMen错误  4   error LNK2019: 无法解析的外部符号 "public: static class Global * __cdecl Global::getInstance(void)" (?getInstance@Global@@SAPAV1@XZ),该符号在函数 "public: virtual bool __thiscall AppDelegate::applicationDidFinishLaunching(void)" (?applicationDidFinishLaunching@AppDelegate@@UAE_NXZ) 中被引用    D:\cocos2d-x\2.2.6\cocos2d-x-2.2.6\projects\GoldMen\proj.win32\AppDelegate.obj  GoldMen错误  5   error LNK1120: 3 个无法解析的外部命令 D:\game\cocos2d-x\2.2.6\cocos2d-x-2.2.6\projects\GoldMen\proj.win32\Debug.win32\GoldMen.exe 1   1   GoldMen
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