堆栈的工作原理

来源:互联网 发布:e4a数据库同步 编辑:程序博客网 时间:2024/04/29 11:15
#pragma once#ifndef STACK_H#define STACK_H#define INFINITY 65535 //表示无穷大#define MAXSIZE 1000 //栈的最大空间typedef int ElemType; //栈的数据类型
#include"Stack.h"#include<stdio.h>int main(){Stack s;InitStack(&s);for (int i = 1; i < 20; i += 2)Push(&s, i);Print(&s);printf("栈顶的元素为:\n");int k = Top(&s);printf("%d\n", k);Clear(&s);if (IsEmpty(&s))printf("栈为空\n");elseprintf("栈不为空\n");return 0;}

typedef struct{ElemType data[MAXSIZE];//栈的大小int top;//栈的游标}Stack;void InitStack(Stack *s);//初始化栈bool IsEmpty(Stack *s);//判断栈是否为空ElemType Top(Stack *s);//返回栈顶的元素ElemType Pop(Stack *s);//返回并删除栈顶的元素void Push(Stack *s, ElemType e);//将元素e压栈void Print(Stack *s);//输出从栈底到栈顶的元素void Clear(Stack *s);//清空栈元素#endif // !STACK_H
#pragma once#include"Stack.h"#include<stdio.h>void InitStack(Stack *s)//栈初始化{s->top = -1;}bool IsEmpty(Stack *s)//判断栈是否为空{if (s->top == -1)return true;return false;}ElemType Top(Stack *s)//返回栈顶的元素{if (!IsEmpty(s))return s->data[s->top];return INFINITY;}ElemType Pop(Stack *s)//返回并删除栈顶的元素{if (!IsEmpty(s))return s->data[s->top--];return INFINITY;}void Push(Stack *s, ElemType e)//将元素压栈{if (s->top >= MAXSIZE - 1)return;s->top++;s->data[s->top] = e;}void Clear(Stack *s)//清空栈{s->top = -1;}void Print(Stack *s)//打印栈底到栈顶的元素{for (int i = 0; i < s->top; ++i)printf("%d ", s->data[i]);printf("\n");}



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