三子棋和五子棋的代码

来源:互联网 发布:python 基础 编辑:程序博客网 时间:2024/05/22 07:59

三子棋

game.h

#ifndef __GAME_H__
#define __GAME_H__


#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
enum OPTION
{
EXIT,
PLAY
};
#define ROWS 3
#define COLS 3
void init_board(char board[ROWS][COLS], int row, int col);
void display_board(char board[ROWS][COLS], int row, int col);
void player_move(char board[ROWS][COLS], int row, int col);
void computer_move(char board[ROWS][COLS], int row, int col);
char check_win(char board[ROWS][COLS], int row, int col);
#endif



game.c


#include<time.h>
#include "game.h"


void game()
{


char board[ROWS][COLS];
char ret = 0;
init_board(board, ROWS, COLS);
display_board(board, ROWS, COLS);
srand((unsigned int)time(NULL));
while (1)
{
player_move(board, ROWS, COLS);
if ((ret = check_win(board, ROWS, COLS)) != ' ')
break;
display_board(board, ROWS, COLS);
computer_move(board, ROWS, COLS);
if ((ret = check_win(board, ROWS, COLS)) != ' ')
break;
display_board(board, ROWS, COLS);
}
if (ret == 'x')
{
printf("玩家赢!\n");
}
else if (ret == '0')
{
printf("电脑赢\n");
}
else if (ret == 'q')
{
printf("平局\n");
}
display_board(board, ROWS, COLS);
}






void menu()
{
printf("************************\n");
printf("*******欢迎进入游戏*****\n");
printf("*****1.play  0.exit*****\n");
printf("************************\n");
}






int main()
{
int input = 0;
do
{
menu();
printf("请选择:");
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
printf("选择错误\n");
break;
}
} while (input);
return 0;
}





test.c





#include "game.h"
void init_board(char board[ROWS][COLS], int row, int col)
{
memset(board, ' ', col*row*sizeof(char));
}
void display_board(char board[ROWS][COLS], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
printf("%c  |%c  |%c \n", board[i][0], board[i][1], board[i][2]);
if (i != 2)
printf("---|---|---\n");
}
}
void player_move(char board[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("玩家走:");
scanf_s("%d%d", &x, &y);
x--;
y--;
if (((x >= 0) && (x <= 2)) && ((y >= 0) && (y <= 2)))
{
if (board[x][y] == ' ')
{
board[x][y] = 'x';
break;
}
else
{
printf("下标有误,重新输入!");
}


}
else
{
printf("下标有误,重新输入!");


}
}


}
void computer_move(char board[ROWS][COLS], int row, int col)
{
while (1)
{
int x = rand() % 3;
int y = rand() % 3;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
printf("电脑走:\n");
}
static int is_full(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char check_win(char board[ROWS][COLS], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][1] != ' '))
return board[i][1];
}
for (i = 0; i < col; i++)
{
if ((board[0][i] == board[1][i]) && (board[1][i] == board[2][i]) && (board[1][i] != ' '))
return board[1][i];
}
if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[1][1] != ' '))
return board[1][i];


if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0]) && (board[1][1] != ' '))
return board[1][1];
if (is_full(board, row, col))
{
return 'q';
}
return ' ';
}





五子棋

game.h

#ifndef __GAME_H__
#define __GAME_H__


#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
enum OPTION
{
EXIT,
PLAY
};
#define ROWS 5
#define COLS 5
void init_board(char board[ROWS][COLS], int row, int col);
void display_board(char board[ROWS][COLS], int row, int col);
void player_move(char board[ROWS][COLS], int row, int col);
void computer_move(char board[ROWS][COLS], int row, int col);
char check_win(char board[ROWS][COLS], int row, int col);
#endif



test.c

#include "game.h"
void init_board(char board[ROWS][COLS], int row, int col)
{
memset(board, ' ', col*row*sizeof(char));
}
void display_board(char board[ROWS][COLS], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
printf("%c  |%c  |%c  |%c  |%c \n", board[i][0], board[i][1], board[i][2],board[i][3],board[i][4]);
if (i != 4)
printf("---|---|---|---|---\n");
}
}
void player_move(char board[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("玩家走:");
scanf_s("%d%d", &x, &y);
x--;
y--;
if (((x >= 0) && (x <= 4)) && ((y >= 0) && (y <= 4)))
{
if (board[x][y] == ' ')
{
board[x][y] = 'x';
break;
}
else
{
printf("下标有误,重新输入!");
}


}
else
{
printf("下标有误,重新输入!");


}
}


}
void computer_move(char board[ROWS][COLS], int row, int col)
{
while (1)
{
int x = rand() % 5;
int y = rand() % 5;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
printf("电脑走:\n");
}
static int is_full(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char check_win(char board[ROWS][COLS], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) &&(board[i][2]==board[i][3])&&(board[i][3]==board[i][4])&&(board[i][1] != ' '))
return board[i][1];
}
for (i = 0; i < col; i++)
{
if ((board[0][i] == board[1][i]) && (board[1][i] == board[2][i]) &&(board[2][i]==board[3][i])&&(board[3][i]==board[4][i])&&(board[1][i] != ' '))
return board[1][i];
}
if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) &&(board[2][2]==board[3][3])&&(board[3][3]==board[4][4])&&(board[1][1] != ' '))
return board[1][i];


if ((board[0][4] == board[1][3]) && (board[1][3] == board[2][2]) &&(board[2][2]==board[3][1])&&(board[3][1]==board[4][0])&& (board[0][4] != ' '))
return board[0][4];
if (is_full(board, row, col))
{
return 'q';
}
return ' ';
}

  game.c



#include<time.h>
#include "game.h"


void game()
{


char board[ROWS][COLS];
char ret = 0;
init_board(board, ROWS, COLS);
display_board(board, ROWS, COLS);
srand((unsigned int)time(NULL));
while (1)
{
player_move(board, ROWS, COLS);
if ((ret = check_win(board, ROWS, COLS)) != ' ')
break;
display_board(board, ROWS, COLS);
computer_move(board, ROWS, COLS);
if ((ret = check_win(board, ROWS, COLS)) != ' ')
break;
display_board(board, ROWS, COLS);
}
if (ret == 'x')
{
printf("玩家赢!\n");
}
else if (ret == '0')
{
printf("电脑赢\n");
}
else if (ret == 'q')
{
printf("平局\n");
}
display_board(board, ROWS, COLS);
}






void menu()
{
printf("************************\n");
printf("*******欢迎进入游戏*****\n");
printf("*****1.play  0.exit*****\n");
printf("************************\n");
}






int main()
{
int input = 0;
do
{
menu();
printf("请选择:");
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
printf("选择错误\n");
break;
}
} while (input);
return 0;
}








0 0
原创粉丝点击