数据冒险之顺序表应用

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List.h

#ifndef LIST_H#define LIST_H#include"coordinate.h"class List{public:List(int size);                             //创建线性表 ~List();                                    //销毁线性表 void ClearList();                           //清空 bool ListEmpty();                           //判空 int  ListLength();                          //获取线性表长度 bool GetElem(int i, Coordinate *e);                 //获取指定元素 int LocateElem(Coordinate *e);                      //定位元素 寻找第一个满足e的元素的位序 bool PriorElem(Coordinate *currentElem, Coordinate *preElem);//获取指定元素的前驱 bool NextElem(Coordinate *currentElem, Coordinate *nextElem);//获取指定元素的后继 void ListTraverse();                    //遍历线性表 bool ListInsert(int i, Coordinate *e);          //在第i个位置插入元素 bool ListDelete(int i, Coordinate *e);          //删除第i个位置的元素 private:Coordinate  *m_pList;int  m_iSize;           int  m_iLength;//当前已放入元素长度 };#endif

List.cpp

#include<iostream>#include"List.h"using namespace std;List::List(int size){m_iSize = size;m_pList = new Coordinate[m_iSize];m_iLength = 0;}List::~List()    //将构造函数中的内存释放掉{delete[]m_pList;m_pList = NULL;}void List::ClearList()   //将存在的元素清空,不等于清空内存{m_iLength = 0;}bool List::ListEmpty(){if (0 == m_iLength)return true;elsereturn false;}int List::ListLength(){return m_iLength;}bool List::GetElem(int i, Coordinate *e){if (i<0 || i >= m_iSize)return false;else*e = m_pList[i];return true;}int List::LocateElem(Coordinate *e){for (int i = 0; i<m_iLength; i++){if (m_pList[i] == *e)return i;}return -1;}bool List::PriorElem(Coordinate *currentElem, Coordinate *preElem)    //前驱{int  temp = LocateElem(currentElem);     //当前元素下标if (-1 == temp)    //当前元素不存在return false;else{if (0 == temp)       //当前元素为第一个元素,不存在前驱return false;else                  //当前元素存在前驱{*preElem = m_pList[temp - 1];return true;}}}bool List::NextElem(Coordinate *currentElem, Coordinate *nextElem){int  temp = LocateElem(currentElem);if (-1 == temp)                         //当前元素不存在return false;else{if ((m_iLength - 1) == temp)         //当前元素为最后一个元素,不存在后驱return false;else{*nextElem = m_pList[temp + 1];return true;}}}void List::ListTraverse(){for (int i = 0; i<m_iLength; i++){cout << m_pList[i] << endl;}}bool List::ListInsert(int i, Coordinate *e)         //插入操作,先移动再插入{if (i<0 || i>m_iLength)           //i=m_iLength时,在最后一位插入,不需要移动return false;for (int k = m_iLength - 1; k >= i; k--)    //从最后一个元素开始移动{m_pList[k + 1] = m_pList[k];}m_pList[i] = *e;m_iLength++;return true;}bool List::ListDelete(int i, Coordinate *e)       //删除操作,先删除再移动{if (i<0 || i >= m_iLength) return false;*e = m_pList[i];for (int k = i + 1; k<m_iLength; k++)       //从第i+1个元素开始移动{m_pList[k - 1] = m_pList[k];}m_iLength--;return true;}

coordinate.h

#ifndef COORDINATE_H#define COORDINATE_H#include<ostream>using namespace std;class Coordinate{friend ostream &operator<<(ostream &out,Coordinate &coor);public:Coordinate(int x=0 ,int y=0);void printCoordinate();bool operator==(Coordinate &coor);private:int x;int y;};#endif

coordinate.cpp

#include"coordinate.h"#include<iostream>using namespace std;Coordinate::Coordinate(int _x,int _y){x = _x;y = _y;}void Coordinate::printCoordinate(){cout << "(" << x << "," << y << ")"<< endl;}//<<运算符重载,遍历操作时出现<<,所以要对其重载ostream &operator<<(ostream &out, Coordinate &coor){cout << "(" << coor.x << "," << coor.y << ")" << endl;return out;}//==运算符重载   /*for (int i = 0; i<m_iLength; i++){if (m_pList[i] == *e)    //这里有用到==,所以要对其重载return i;}*/bool Coordinate::operator == (Coordinate &coor){if (this->x == coor.x&&this->y == coor.y)return true;elsereturn false;}

main.cpp

#include <iostream>  #include "List.h"  #include"coordinate.h"using namespace std;int main(void){List *List1 = new List(8);Coordinate e1(2, 3);Coordinate e2(1, 7);Coordinate e3(4, 3);Coordinate e4(6, 6);Coordinate e5(8, 2);Coordinate e6(9, 1);Coordinate e7(3, 3);//插入cout << "插入的坐标:" << endl;List1->ListInsert(0, &e1);List1->ListInsert(1, &e2);List1->ListInsert(2, &e3);List1->ListTraverse();cout << "已有坐标的个数:" << List1->ListLength() << endl;List1->ListInsert(3, &e4);List1->ListInsert(4, &e5);List1->ListInsert(5, &e6);List1->ListInsert(6, &e7);List1->ListTraverse();//删除cout << "删除的坐标:" << endl;Coordinate temp(0,0);List1->ListDelete(5, &temp);List1->ListTraverse();cout << "删除坐标为: " << temp << endl;delete List1;List1 = NULL;return 0;}



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