[置顶] Android自定义控件 芝麻信用分雷达图

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[置顶] Android自定义控件 芝麻信用分雷达图

标签: android自定义雷达芝麻信用
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目录(?)[+]

本文已授权微信公众号:鸿洋(hongyangAndroid)在微信公众号平台原创首发。

1.介绍

首先看下支付宝上芝麻信用分的效果图:

芝麻分

2.思路

  1. 确定雷达图中心点坐标
  2. 绘制多边形及连接线
  3. 根据维度值绘制覆盖区域
  4. 绘制分数
  5. 绘制每个维度的标题文字和图标

3.实现

获取布局的中心坐标

在onSizeChanged(int w, int h, int oldw, int oldh)方法里面,根据View的长宽,计算出雷达图的半径(这里取布局宽高最小值的四分之一,可以自定义),获取整个布局的中心坐标。

public class CreditScoreView extends View {    //数据个数    private int dataCount = 5;    //每个角的弧度    private float radian = (float) (Math.PI * 2 / dataCount);    //雷达图半径    private float radius;    //中心X坐标    private int centerX;    //中心Y坐标    private int centerY;    //各维度标题    private String[] titles = {"履约能力", "信用历史", "人脉关系", "行为偏好", "身份特质"};    //各维度图标    private int[] icons = {R.mipmap.ic_performance, R.mipmap.ic_history, R.mipmap.ic_contacts,            R.mipmap.ic_predilection, R.mipmap.ic_identity};    //各维度分值    private float[] data = {170, 180, 160, 170, 180};    //数据最大值    private float maxValue = 190;    //雷达图与标题的间距    private int radarMargin = DensityUtils.dp2px(getContext(), 15);    //雷达区画笔    private Paint mainPaint;    //数据区画笔    private Paint valuePaint;    //分数画笔    private Paint scorePaint;    //标题画笔    private Paint titlePaint;    //图标画笔    private Paint iconPaint;    //分数大小    private int scoreSize = DensityUtils.dp2px(getContext(), 28);    //标题文字大小    private int titleSize = DensityUtils.dp2px(getContext(), 13);    ...    @Override    protected void onSizeChanged(int w, int h, int oldw, int oldh) {        //雷达图半径        radius = Math.min(h, w) / 2 * 0.5f;        //中心坐标        centerX = w / 2;        centerY = h / 2;        postInvalidate();        super.onSizeChanged(w, h, oldw, oldh);    }    ...}
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绘制多边形和连接线

主要看下getPoint方法,此方法封装了获取雷达图上各个点坐标的计算逻辑。

/** * 绘制多边形 * * @param canvas 画布 */private void drawPolygon(Canvas canvas) {    Path path = new Path();    for (int i = 0; i < dataCount; i++) {        if (i == 0) {            path.moveTo(getPoint(i).x, getPoint(i).y);        } else {            path.lineTo(getPoint(i).x, getPoint(i).y);        }    }    //闭合路径    path.close();    canvas.drawPath(path, mainPaint);}/** * 绘制连接线 * * @param canvas 画布 */private void drawLines(Canvas canvas) {    Path path = new Path();    for (int i = 0; i < dataCount; i++) {        path.reset();        path.moveTo(centerX, centerY);        path.lineTo(getPoint(i).x, getPoint(i).y);        canvas.drawPath(path, mainPaint);    }}
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getPoint方法,参数radarMargin与percent在此步骤赋予默认值。

/** * 获取雷达图上各个点的坐标 * * @param position 坐标位置(右上角为0,顺时针递增) * @return 坐标 */private Point getPoint(int position) {    return getPoint(position, 0, 1);}/** * 获取雷达图上各个点的坐标(包括维度标题与图标的坐标) * * @param position    坐标位置 * @param radarMargin 雷达图与维度标题的间距 * @param percent     覆盖区的的百分比 * @return 坐标 */private Point getPoint(int position, int radarMargin, float percent) {    int x = 0;    int y = 0;    if (position == 0) {        x = (int) (centerX + (radius + radarMargin) * Math.sin(radian) * percent);        y = (int) (centerY - (radius + radarMargin) * Math.cos(radian) * percent);    } else if (position == 1) {        x = (int) (centerX + (radius + radarMargin) * Math.sin(radian / 2) * percent);        y = (int) (centerY + (radius + radarMargin) * Math.cos(radian / 2) * percent);    } else if (position == 2) {        x = (int) (centerX - (radius + radarMargin) * Math.sin(radian / 2) * percent);        y = (int) (centerY + (radius + radarMargin) * Math.cos(radian / 2) * percent);    } else if (position == 3) {        x = (int) (centerX - (radius + radarMargin) * Math.sin(radian) * percent);        y = (int) (centerY - (radius + radarMargin) * Math.cos(radian) * percent);    } else if (position == 4) {        x = centerX;        y = (int) (centerY - (radius + radarMargin) * percent);    }    return new Point(x, y);}
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多边形和连接线

绘制覆盖区域

/** * 绘制覆盖区域 * * @param canvas 画布 */private void drawRegion(Canvas canvas) {    Path path = new Path();    for (int i = 0; i < dataCount; i++) {        //计算百分比        float percent = data[i] / maxValue;        int x = getPoint(i, 0, percent).x;        int y = getPoint(i, 0, percent).y;        if (i == 0) {            path.moveTo(x, y);        } else {            path.lineTo(x, y);        }    }    //绘制填充区域的边界    path.close();    valuePaint.setStyle(Paint.Style.STROKE);    canvas.drawPath(path, valuePaint);    //绘制填充区域    valuePaint.setStyle(Paint.Style.FILL_AND_STROKE);    canvas.drawPath(path, valuePaint);}
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覆盖区域

绘制分数

/** * 绘制分数 * * @param canvas 画布 */private void drawScore(Canvas canvas) {    int score = 0;    //计算总分    for (int i = 0; i < dataCount; i++) {        score += data[i];    }    canvas.drawText(score + "", centerX, centerY + scoreSize / 2, scorePaint);}
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分数

绘制标题

/** * 绘制标题 * * @param canvas 画布 */private void drawTitle(Canvas canvas) {    for (int i = 0; i < dataCount; i++) {        int x = getPoint(i, radarMargin, 1).x;        int y = getPoint(i, radarMargin, 1).y;        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), icons[i]);        int iconHeight = bitmap.getHeight();        float titleWidth = titlePaint.measureText(titles[i]);        //底下两个角的坐标需要向下移动半个图片的位置(1、2)        if (i == 1) {            y += (iconHeight / 2);        } else if (i == 2) {            x -= titleWidth;            y += (iconHeight / 2);        } else if (i == 3) {            x -= titleWidth;        } else if (i == 4) {            x -= titleWidth / 2;        }        canvas.drawText(titles[i], x, y, titlePaint);    }}
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标题

绘制图标

/** * 绘制图标 * * @param canvas 画布 */private void drawIcon(Canvas canvas) {    for (int i = 0; i < dataCount; i++) {        int x = getPoint(i, radarMargin, 1).x;        int y = getPoint(i, radarMargin, 1).y;        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), icons[i]);        int iconWidth = bitmap.getWidth();        int iconHeight = bitmap.getHeight();        float titleWidth = titlePaint.measureText(titles[i]);        //上面获取到的x、y坐标是标题左下角的坐标        //需要将图标移动到标题上方居中位置        if (i == 0) {            x += (titleWidth - iconWidth) / 2;            y -= (iconHeight + getTextHeight(titlePaint));        } else if (i == 1) {            x += (titleWidth - iconWidth) / 2;            y -= (iconHeight / 2 + getTextHeight(titlePaint));        } else if (i == 2) {            x -= (iconWidth + (titleWidth - iconWidth) / 2);            y -= (iconHeight / 2 + getTextHeight(titlePaint));        } else if (i == 3) {            x -= (iconWidth + (titleWidth - iconWidth) / 2);            y -= (iconHeight + getTextHeight(titlePaint));        } else if (i == 4) {            x -= iconWidth / 2;            y -= (iconHeight + getTextHeight(titlePaint));        }        canvas.drawBitmap(bitmap, x, y, titlePaint);    }}
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/** * 获取文本的高度 * * @param paint 文本绘制的画笔 * @return 文本高度 */private int getTextHeight(Paint paint) {    Paint.FontMetrics fontMetrics = paint.getFontMetrics();    return (int) (fontMetrics.descent - fontMetrics.ascent);}
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图标

OK,到这里主要的绘制工作就完成了,图标是在>戳这里<下载的,有些图标实在找不到,就用相似的代替了。

4.写在最后

还没有做适配,以后会慢慢加上的,欢迎Fork,觉得还不错就Start一下吧!

点击下载源码

GitHub地址:https://github.com/alidili/SesameCreditScore

欢迎同学们吐槽评论,如果你觉得本篇博客对你有用,那么就留个言或者顶一下吧(^-^)

感谢: 
http://blog.csdn.net/u013831257/article/details/50784565 
http://blog.csdn.net/crazy__chen/article/details/50163693

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