动态创建sprite

来源:互联网 发布:网络走线cad图 编辑:程序博客网 时间:2024/06/03 23:40
Texture2D texture = Resources.Load(path) as Texture2D;  SpriteRenderer spriteRenderer = transform.GetComponent<SpriteRenderer>();  spriteRenderer.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);  spriteRenderer.sprite.name = pic_name;

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