ConcurrentHashMap 1.8源码解析

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网上介绍ConcurrentHashMap的文章很多,我就只讲我阅读的部分笔记记录一下。

public class ConcurrentHashMap<K, V> extends AbstractMap<K, V>        implements ConcurrentMap<K, V>, Serializable {//put方法final V putVal(K key, V value, boolean onlyIfAbsent) {        if (key == null || value == null) throw new NullPointerException();        //计算当前key的hash值        int hash = spread(key.hashCode());        int binCount = 0;        for (Node<K, V>[] tab = table; ; ) {            Node<K, V> f;            int n, i, fh;            // 1. 如果table为空,初始化;            if (tab == null || (n = tab.length) == 0)                tab = initTable();            else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) {                //2.根据hash值计算得到数组索引i,如果tab[i]为空,直接新建节点Node即可。                if (casTabAt(tab, i, null, new Node<K, V>(hash, key, value, null)))                    break;                   // no lock when adding to empty bin            }            //3.如果tab[i]不为空并且hash值为MOVED,说明该链表正在进行transfer操作,返回扩容完成后的table            else if ((fh = f.hash) == MOVED)                //帮助执行Transfer操作,并返回transfer后的table                tab = helpTransfer(tab, f);            else {                //4.tab[i]不为空,可能是链表首节点 也可能是红黑树首节点                V oldVal = null;                //对首个节点进行加锁操作                synchronized (f) {                    if (tabAt(tab, i) == f) { //再次校验节点是否发生变更,防止并发操作                        //4.1 链表首节点                        if (fh >= 0) {                            binCount = 1;                            for (Node<K, V> e = f; ; ++binCount) {                                K ek;                                // 4.1.1 当前节点为所需节点,直接设置e.val = value即可。                                if (e.hash == hash && ((ek = e.key) == key || (ek != null && key.equals(ek)))) {                                    oldVal = e.val;                                    if (!onlyIfAbsent) //对onlyIfAbsent支持                                        e.val = value;                                    break;                                }                                Node<K, V> pred = e;                                //4.1.2 遍历链表                                if ((e = e.next) == null) {                                    //未找到值为key的节点,直接新建Node并加入链表即可。                                    pred.next = new Node<K, V>(hash, key, value, null);                                    break;                                }                            }                        }                        //4.2 如果首节点为TreeBin类型,说明为红黑树结构,执行putTreeVal操作。                        else if (f instanceof TreeBin) {                            Node<K, V> p;                            binCount = 2; //如果当前位置已经为红黑树,则 binCount=2                            if ((p = ((TreeBin<K, V>) f).putTreeVal(hash, key, value)) != null) {                                oldVal = p.val;                                if (!onlyIfAbsent)                                    p.val = value;                            }                        }                    }                }                if (binCount != 0) {                    if (binCount >= TREEIFY_THRESHOLD)                        //1.如果tab数组长度长度小于64,直接扩容数组,不再转红黑树。                        //2.链表需转成红黑树,                        treeifyBin(tab, i);                    if (oldVal != null)                        return oldVal;                    break;                }            }        }        //检查当前容量是否需要进行扩容。        addCount(1L, binCount);        return null;    }  //初始化table    private final Node<K, V>[] initTable() {        Node<K, V>[] tab;        int sc;        while ((tab = table) == null || tab.length == 0) {            //其他线程已经在进行初始化,当前线程只需要让出cpu片刻            if ((sc = sizeCtl) < 0)                Thread.yield(); // lost initialization race; just spin            else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {                {//利用CAS方法把sizectl的值置为-1 表示本线程正在进行初始化                    try {                        if ((tab = table) == null || tab.length == 0) {                            int n = (sc > 0) ? sc : DEFAULT_CAPACITY; //sizeCtl默认为0                            @SuppressWarnings("unchecked")                            Node<K, V>[] nt = (Node<K, V>[]) new Node<?, ?>[n]; //初始化tab                            table = tab = nt;                            //下一次扩容的大小                            sc = n - (n >>> 2);//相当于0.75*n 设置一个扩容的阈值                        }                    } finally {                        sizeCtl = sc;                    }                    break;                }            }            //返回tab            return tab;        }  //帮助执行Transfer操作    final Node<K, V>[] helpTransfer(Node<K, V>[] tab, Node<K, V> f) {        Node<K, V>[] nextTab;        int sc;        //需要帮助扩容        if (tab != null && (f instanceof ForwardingNode) &&                (nextTab = ((ForwardingNode<K, V>) f).nextTable) != null) {            //扩容长度            int rs = resizeStamp(tab.length);            while (nextTab == nextTable && table == tab &&                    (sc = sizeCtl) < 0) { //扩容未完成                if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||                        sc == rs + MAX_RESIZERS || transferIndex <= 0)                    break;                if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) {                    transfer(tab, nextTab);//调用扩容方法,直接进入复制阶段                    break;                }            }            return nextTab;        }        return table;    }private final void addCount(long x, int check) {        CounterCell[] as;        long b, s;        //利用CAS方法更新baseCount的值        if ((as = counterCells) != null ||                !U.compareAndSwapLong(this, BASECOUNT, b = baseCount, s = b + x)) {            CounterCell a;            long v;            int m;            boolean uncontended = true;            if (as == null || (m = as.length - 1) < 0 ||                    (a = as[ThreadLocalRandom.getProbe() & m]) == null ||                    !(uncontended =                            U.compareAndSwapLong(a, CELLVALUE, v = a.value, v + x))) {                fullAddCount(x, uncontended);                return;            }            if (check <= 1)                return;            s = sumCount();        }        //校验是否需要扩容        if (check >= 0) {            Node<K, V>[] tab, nt;            int n, sc;            while (s >= (long) (sc = sizeCtl)  //数组实际容量大于阀值                    && (tab = table) != null && //tab数组不为空                    (n = tab.length) < MAXIMUM_CAPACITY) { //小于最大容量                int rs = resizeStamp(n); //计算阀值                if (sc < 0) {                    //扩容是否已经结束,扩容线程数达到最大数量                    if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||                            sc == rs + MAX_RESIZERS || (nt = nextTable) == null ||                            transferIndex <= 0)                        break;                    //已经其他线程在扩容                    if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1))                        transfer(tab, nt); //协助扩容                } else if (U.compareAndSwapInt(this, SIZECTL, sc,(rs << RESIZE_STAMP_SHIFT) + 2))                    //这里sizeCtl的初始值是一个负值=(rs<<RESIZE_STAMP_SHIFT)+2,                    //每当一个线程参与进来执行迁移工作时,则该值进行CAS自增,                    //该线程的任务执行完毕要退出时对该值进行CAS自减操作,                    //所以当sizeCtl的值等于上述初值则说明了此时未有其他线程还在执行迁移工作,可以去执行收尾工作了                    //Demo:                    //int rs = resizeStamp(16); => rs =32795                    //int sc = (rs << RESIZE_STAMP_SHIFT) + 2;  => rs =-2145714174                    //int sc2 = sc >>> RESIZE_STAMP_SHIFT;  => sc2 =32795                    transfer(tab, null); //实际扩容*2                s = sumCount(); //获取实际容量            }        }    }private final void tryPresize(int size) {        //计算需扩容容量        int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY :                tableSizeFor(size + (size >>> 1) + 1);        int sc;        while ((sc = sizeCtl) >= 0) {            Node<K, V>[] tab = table;            int n;            if (tab == null || (n = tab.length) == 0) { //初始化tab                n = (sc > c) ? sc : c; //确定容量                if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) { //标示位:正在初始化                    try {                        if (table == tab) {                            @SuppressWarnings("unchecked")                            Node<K, V>[] nt = (Node<K, V>[]) new Node<?, ?>[n];                            table = nt;                            sc = n - (n >>> 2);//下次扩容的阀值                        }                    } finally {                        sizeCtl = sc;                    }                }            } else if (c <= sc || n >= MAXIMUM_CAPACITY) //未超过阀值,或 超出最大长度                break;            else if (tab == table) {                int rs = resizeStamp(n);                if (sc < 0) {                    Node<K, V>[] nt;                    if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||                            sc == rs + MAX_RESIZERS || (nt = nextTable) == null ||                            transferIndex <= 0)                        break;                    if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1))                        transfer(tab, nt);                } else if (U.compareAndSwapInt(this, SIZECTL, sc,                        (rs << RESIZE_STAMP_SHIFT) + 2))                    transfer(tab, null);            }        }    }private final void transfer(Node<K, V>[] tab, Node<K, V>[] nextTab) {        int n = tab.length, stride;        if ((stride = (NCPU > 1) ? (n >>> 3) / NCPU : n) < MIN_TRANSFER_STRIDE)            //计算扩容处理单元数目。            //这里描述可能不是很清晰            stride = MIN_TRANSFER_STRIDE; // subdivide range        //初始化nextTab        if (nextTab == null) {            // initiating            try {                //构造一个nextTable对象 它的容量是原来的两倍                @SuppressWarnings("unchecked")                Node<K, V>[] nt = (Node<K, V>[]) new Node<?, ?>[n << 1];                nextTab = nt;            } catch (Throwable ex) {      // try to cope with OOME                sizeCtl = Integer.MAX_VALUE;                return;            }            nextTable = nextTab;            transferIndex = n; //老table长度        }        int nextn = nextTab.length;        //构造一个连节点指针 用于标志位        ForwardingNode<K, V> fwd = new ForwardingNode<K, V>(nextTab);        //并发扩容的关键属性 如果等于true 说明这个节点已经处理过        boolean advance = true;        boolean finishing = false; // to ensure sweep before committing nextTab        //i表示当前处理位置        //bound表示本次处理界限        for (int i = 0, bound = 0; ; ) {            Node<K, V> f;            int fh;            //这个while循环体的作用就是在控制i--  通过i--可以依次遍历原hash表中的节点            while (advance) {                int nextIndex, nextBound;                if (--i >= bound || finishing)                    advance = false;                else if ((nextIndex = transferIndex) <= 0) {                    i = -1;                    advance = false;                } else if (U.compareAndSwapInt(this, TRANSFERINDEX, nextIndex,                        nextBound = (nextIndex > stride ? nextIndex - stride : 0))) {                    bound = nextBound;                    i = nextIndex - 1; //位置前移一位                    advance = false; //当前节点未处理                }            }            if (i < 0 || i >= n || i + n >= nextn) {                int sc;                //如果所有的节点都已经完成复制工作  就把nextTable赋值给table 清空临时对象nextTable                if (finishing) {                    nextTable = null;                    table = nextTab;                    //扩容阈值设置为原来容量的1.5倍  依然相当于现在容量的0.75倍                    sizeCtl = (n << 1) - (n >>> 1);                    return;                }                //利用CAS方法更新这个扩容阈值,在这里面sizectl值减一,说明当前线程参与扩容结束                if (U.compareAndSwapInt(this, SIZECTL, sc = sizeCtl, sc - 1)) {                    if ((sc - 2) != resizeStamp(n) << RESIZE_STAMP_SHIFT)                        return;                    finishing = advance = true;                    i = n; // recheck before commit                }            //如果遍历到的节点为空 则放入ForwardingNode指针            } else if ((f = tabAt(tab, i)) == null)                advance = casTabAt(tab, i, null, fwd);            //如果遍历到ForwardingNode节点  说明这个点已经被处理过了 直接跳过  这里是控制并发扩容的核心            else if ((fh = f.hash) == MOVED)                  advance = true; // already processed            else {                //节点上锁                synchronized (f) {                    if (tabAt(tab, i) == f) {                        Node<K, V> ln, hn;                        if (fh >= 0) { //如果fh>=0 证明这是一个Node节点                            int runBit = fh & n; //n为原数组的长度。runBit=0 或 runBit=n(n=2^x)                            //以下的部分在完成的工作是构造两个链表:一个顺序链表,一个开头反序结尾顺序的列表                            Node<K, V> lastRun = f;                            for (Node<K, V> p = f.next; p != null; p = p.next) {                                int b = p.hash & n;                                if (b != runBit) {                                    runBit = b;                                    lastRun = p;                                }                            }                            if (runBit == 0) {                                ln = lastRun;                                hn = null;                            } else {                                hn = lastRun;                                ln = null;                            }                            for (Node<K, V> p = f; p != lastRun; p = p.next) {                                int ph = p.hash;                                K pk = p.key;                                V pv = p.val;                                if ((ph & n) == 0)                                    ln = new Node<K, V>(ph, pk, pv, ln);                                else                                    hn = new Node<K, V>(ph, pk, pv, hn);                            }                            //在nextTable的i位置上插入一个链表                            setTabAt(nextTab, i, ln);                            //在nextTable的i+n的位置上插入另一个链表                            setTabAt(nextTab, i + n, hn);                            //在table的i位置上插入forwardNode节点  表示已经处理过该节点                            setTabAt(tab, i, fwd);                            //设置advance为true 返回到上面的while循环中 就可以执行i--操作                            advance = true;                        } else if (f instanceof TreeBin) {//对TreeBin对象进行处理  与上面的过程类似                            TreeBin<K, V> t = (TreeBin<K, V>) f;                            TreeNode<K, V> lo = null, loTail = null;  //第x为0                            TreeNode<K, V> hi = null, hiTail = null;  //第x为1                            int lc = 0, hc = 0;                            for (Node<K, V> e = t.first; e != null; e = e.next) {                                int h = e.hash;                                TreeNode<K, V> p = new TreeNode<K, V>                                        (h, e.key, e.val, null, null);                                if ((h & n) == 0) {                                    if ((p.prev = loTail) == null)                                        lo = p;                                    else                                        loTail.next = p;                                    loTail = p;                                    ++lc;                                } else {                                    if ((p.prev = hiTail) == null)                                        hi = p;                                    else                                        hiTail.next = p;                                    hiTail = p;                                    ++hc;                                }                            }                            //如果扩容后已经不再需要tree的结构 反向转换为链表结构                            ln = (lc <= UNTREEIFY_THRESHOLD) ? untreeify(lo) :                                    (hc != 0) ? new TreeBin<K, V>(lo) : t;                            hn = (hc <= UNTREEIFY_THRESHOLD) ? untreeify(hi) :                                    (lc != 0) ? new TreeBin<K, V>(hi) : t;                            //在nextTable的i位置上插入一个链表                            setTabAt(nextTab, i, ln);                            //在nextTable的i+n的位置上插入另一个链表                            setTabAt(nextTab, i + n, hn);                            //在table的i位置上插入forwardNode节点  表示已经处理过该节点                            setTabAt(tab, i, fwd);                            //设置advance为true 返回到上面的while循环中 就可以执行i--操作                            advance = true;                        }                    }                }            }        }    }//当前方法主要是判断链表是否需要转成红黑树。及构造红黑树 private final void treeifyBin(Node<K, V>[] tab, int index) {        Node<K, V> b;        int n, sc;        if (tab != null) {            //1.如果tab数组长度长度小于64,直接扩容数组,不再转红黑树。            if ((n = tab.length) < MIN_TREEIFY_CAPACITY)                tryPresize(n << 1);                //2.链表需转成红黑树            else if ((b = tabAt(tab, index)) != null && b.hash >= 0) {                synchronized (b) {                    if (tabAt(tab, index) == b) { //防止并发,判断当前节点是否发生改变                        TreeNode<K, V> hd = null, tl = null;                        //遍历链表,得到一个由树节点组成的链表                        for (Node<K, V> e = b; e != null; e = e.next) {                            TreeNode<K, V> p = new TreeNode<K, V>(e.hash, e.key, e.val, null, null);                            if ((p.prev = tl) == null)                                hd = p;                            else                                tl.next = p;                            tl = p;                        }                        //将当前链表转成红黑树对象TreeBin,存放在tab的位置i上                        setTabAt(tab, index, new TreeBin<K, V>(hd)); //树的根节点                    }                }            }        }    }//查找方法,比较简单 public V get(Object key) {        Node<K, V>[] tab;        Node<K, V> e, p;        int n, eh;        K ek;        int h = spread(key.hashCode()); //计算h        if ((tab = table) != null && (n = tab.length) > 0 &&                (e = tabAt(tab, (n - 1) & h)) != null) {            if ((eh = e.hash) == h) { //首节点为所找节点                if ((ek = e.key) == key || (ek != null && key.equals(ek)))                    return e.val;            } else if (eh < 0) //红黑树节点,或正在扩容中的中转节点                return (p = e.find(h, key)) != null ? p.val : null;            while ((e = e.next) != null) {//遍历链表,查找所需key                if (e.hash == h &&                        ((ek = e.key) == key || (ek != null && key.equals(ek))))                    return e.val;            }        }        return null;    }}
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