flash框架初稿

来源:互联网 发布:巨杉数据库 编辑:程序博客网 时间:2024/06/03 06:46
package Src.State{import flash.display.Sprite;import Src.Client;public class View extends Sprite{public static function CreateObj():View{return new View();}public function View(){// constructor codevar sp:Sprite = new Sprite();sp.graphics.beginFill(0xff0000);sp.graphics.drawCircle(100,100,40);sp.graphics.endFill();Client.MainScene.addChild(sp);}}} package Src{import flash.display.Sprite;import Src.State.View;import Src.State.Space;public class Client extends Sprite{public static const MainScene:Sprite = new Sprite();public static const SceneItems:Object = new Object();public function Client():void{// constructor codethis.graphics.clear();this.addChild(MainScene);InitPath();runScene("CreateView");runScene("CreateSpace");}public function runScene(CurScene:String){if (null != SceneItems[CurScene]){ClearScene();trace("OK,访问场景 " + CurScene + " !");SceneItems[CurScene]();}else{trace("Error,访问空场景 " + CurScene + " !");}}public function ClearScene(){for (var i:int=MainScene.numChildren-1; i>=0; i--){MainScene.removeChildAt(0);}MainScene.graphics.clear();}public function InitPath(){SceneItems["CreateView"] = View.CreateObj;SceneItems["CreateSpace"] = Space.CreateObj;}}}package Src.State{import flash.display.Sprite;import Src.Client;public class Space extends Sprite{public static function CreateObj():Space{return new Space();}public function Space(){// constructor codevar sp:Sprite = new Sprite();sp.graphics.beginFill(0x00ff00);sp.graphics.drawCircle(200,100,40);sp.graphics.endFill();Client.MainScene.addChild(sp);}}}


 

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