NGUI做技能冷却

来源:互联网 发布:js加密 编辑:程序博客网 时间:2024/04/29 20:51

效果


代码

using UnityEngine;using System.Collections;public class SkillControl : MonoBehaviour {public UISprite sprite;bool state = false;// Use this for initializationvoid Start () {sprite= sprite.GetComponent<UISprite>();}// Update is called once per framevoid Update () {if(state){sprite.fillAmount-=0.01f;if(sprite.fillAmount==0){sprite.fillAmount=1f;state=false;}}}void OnClick(GameObject btn){if(btn.name=="skill"){state = true;}}}


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