Android 触摸及手势操作GestureDetector

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转自:http://blog.csdn.net/xyz_lmn/article/details/16826669

    现在的智能手机不敢说百分百的都是触摸屏,也应该是百分之九九以上为触摸屏了,触摸屏为我们操作无键盘、无鼠标的手机系统带来了很多的便利。当用户触摸屏幕时会产生很多的触摸事件,down、up、move等等。View类有个View.OnTouchListener内部接口,通过重写他的onTouch(View v, MotionEvent event)方法,我们可以处理一些touch事件,如下:

public class MainActivity extends Activity {...// This example shows an Activity, but you would use the same approach if// you were subclassing a View.@Overridepublic boolean onTouchEvent(MotionEvent event){     int action = MotionEventCompat.getActionMasked(event);    switch(action) {        case (MotionEvent.ACTION_DOWN) :            Log.d(DEBUG_TAG,"Action was DOWN");            return true;        case (MotionEvent.ACTION_MOVE) :            Log.d(DEBUG_TAG,"Action was MOVE");            return true;        case (MotionEvent.ACTION_UP) :            Log.d(DEBUG_TAG,"Action was UP");            return true;        case (MotionEvent.ACTION_CANCEL) :            Log.d(DEBUG_TAG,"Action was CANCEL");            return true;        case (MotionEvent.ACTION_OUTSIDE) :            Log.d(DEBUG_TAG,"Movement occurred outside bounds " +                    "of current screen element");            return true;              default :             return super.onTouchEvent(event);    }      }


    OnTouch提供的事件还是相对较简单,如果需要处理一些复杂的手势,用这个接口就会很麻烦,因为我们要根据用户触摸的轨迹去判断是什么手势。Android sdk给我们提供了GestureDetector(Gesture:手势Detector:识别)类,通过这个类我们可以识别很多的手势。

public class GestureDetector extends Object    

java.lang.Object

android.view.GestureDetector

    GestureDetector属于android.view包,android还提供了android.gesture包支持更多的手势操作,以后我们会介绍到。官方的介绍中使用了GestureDetectorCompat处理手势识别,为什么使用GestureDetectorCompat替换了GestureDetector呢,官方的是这样解释的:



  GestureDetectorCompat实例化有下面两种方法


    

    GestureDetector类对外提供了两个接口:OnGestureListener,OnDoubleTapListener,还有一个内部类SimpleOnGestureListener;SimpleOnGestureListener类是GestureDetector提供给我们的一个更方便的响应不同手势的类,它实现了上述两个接口,该类是static class,也就是说它实际上是一个外部类,我们可以在外部继承这个类,重写里面的手势处理方法。因此实现手势识别有两种方法,一种实现OnGestureListener接口,另一种是使用SimpleOnGestureListener类。

OnGestureListener有下面的几个动作:

按下(onDown): 刚刚手指接触到触摸屏的那一刹那,就是触的那一下。

抛掷(onFling): 手指在触摸屏上迅速移动,并松开的动作。

长按(onLongPress): 手指按在持续一段时间,并且没有松开。

滚动(onScroll): 手指在触摸屏上滑动。

按住(onShowPress): 手指按在触摸屏上,它的时间范围在按下起效,在长按之前。

抬起(onSingleTapUp):手指离开触摸屏的那一刹那。


    使用OnGestureListener接口,这样需要重载OnGestureListener接口所有的方法,适合监听所有的手势,正如官方文档提到的“Detecing All Supported Gestures”。

public class MainActivity extends Activity implements         GestureDetector.OnGestureListener,        GestureDetector.OnDoubleTapListener{    private static final String DEBUG_TAG = "Gestures";    private GestureDetectorCompat mDetector;     // Called when the activity is first created.     @Override    public void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        // Instantiate the gesture detector with the        // application context and an implementation of        // GestureDetector.OnGestureListener        mDetector = new GestureDetectorCompat(this,this);        // Set the gesture detector as the double tap        // listener.        mDetector.setOnDoubleTapListener(this);    }    @Override     public boolean onTouchEvent(MotionEvent event){         this.mDetector.onTouchEvent(event);        // Be sure to call the superclass implementation        return super.onTouchEvent(event);    }    @Override    public boolean onDown(MotionEvent event) {         Log.d(DEBUG_TAG,"onDown: " + event.toString());         return true;    }    @Override    public boolean onFling(MotionEvent event1, MotionEvent event2,             float velocityX, float velocityY) {        Log.d(DEBUG_TAG, "onFling: " + event1.toString()+event2.toString());        return true;    }    @Override    public void onLongPress(MotionEvent event) {        Log.d(DEBUG_TAG, "onLongPress: " + event.toString());     }    @Override    public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,            float distanceY) {        Log.d(DEBUG_TAG, "onScroll: " + e1.toString()+e2.toString());        return true;    }    @Override    public void onShowPress(MotionEvent event) {        Log.d(DEBUG_TAG, "onShowPress: " + event.toString());    }    @Override    public boolean onSingleTapUp(MotionEvent event) {        Log.d(DEBUG_TAG, "onSingleTapUp: " + event.toString());        return true;    }    @Override    public boolean onDoubleTap(MotionEvent event) {        Log.d(DEBUG_TAG, "onDoubleTap: " + event.toString());        return true;    }    @Override    public boolean onDoubleTapEvent(MotionEvent event) {        Log.d(DEBUG_TAG, "onDoubleTapEvent: " + event.toString());        return true;    }    @Override    public boolean onSingleTapConfirmed(MotionEvent event) {        Log.d(DEBUG_TAG, "onSingleTapConfirmed: " + event.toString());        return true;    }}


    这样会造成有些手势动作我们用不到,但是还要重载。SimpleOnGestureListener类的出现为我们解决了这个问题,如果你想“Detecting a Subset of Supported Gestures”,SimpleOnGestureListener是最好的选择。

public class MainActivity extends Activity {     private GestureDetectorCompat mDetector;     @Override    public void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        mDetector = new GestureDetectorCompat(this, new MyGestureListener());    }    @Override     public boolean onTouchEvent(MotionEvent event){         this.mDetector.onTouchEvent(event);        return super.onTouchEvent(event);    }    class MyGestureListener extends GestureDetector.SimpleOnGestureListener {        private static final String DEBUG_TAG = "Gestures";         @Override        public boolean onDown(MotionEvent event) {             Log.d(DEBUG_TAG,"onDown: " + event.toString());             return true;        }        @Override        public boolean onFling(MotionEvent event1, MotionEvent event2,                 float velocityX, float velocityY) {            Log.d(DEBUG_TAG, "onFling: " + event1.toString()+event2.toString());            return true;        }    }}


    最后了我们也解释两个问题:

    1、onTouchEvent中为什么使用了MotionEventCompat,而不直接使用MotionEvent。因为MotionEventCompat使更多的Action适配到API 4。

    2、Android的view怎么使用手势,方法如下:

 View myView = findViewById(R.id.my_view);         myView.setOnTouchListener(new OnTouchListener() {            public boolean onTouch(View v, MotionEvent event) {                // ... Respond to touch events                       this.mDetector.onTouchEvent(event);                return super.onTouchEvent(event);            }        });




示例下载

参考:

http://developer.android.com/reference/android/view/GestureDetector.html

http://developer.android.com/training/gestures/detector.html


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