LeetCode 348. Design Tic-Tac-Toe(井字棋)
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原题网址:https://leetcode.com/problems/design-tic-tac-toe/
Design a Tic-tac-toe game that is played between two players on a n x n grid.
You may assume the following rules:
- A move is guaranteed to be valid and is placed on an empty block.
- Once a winning condition is reached, no more moves is allowed.
- A player who succeeds in placing n of their marks in a horizontal, vertical, or diagonal row wins the game.
Example:
Given n = 3, assume that player 1 is "X" and player 2 is "O" in the board.TicTacToe toe = new TicTacToe(3);toe.move(0, 0, 1); -> Returns 0 (no one wins)|X| | || | | | // Player 1 makes a move at (0, 0).| | | |toe.move(0, 2, 2); -> Returns 0 (no one wins)|X| |O|| | | | // Player 2 makes a move at (0, 2).| | | |toe.move(2, 2, 1); -> Returns 0 (no one wins)|X| |O|| | | | // Player 1 makes a move at (2, 2).| | |X|toe.move(1, 1, 2); -> Returns 0 (no one wins)|X| |O|| |O| | // Player 2 makes a move at (1, 1).| | |X|toe.move(2, 0, 1); -> Returns 0 (no one wins)|X| |O|| |O| | // Player 1 makes a move at (2, 0).|X| |X|toe.move(1, 0, 2); -> Returns 0 (no one wins)|X| |O||O|O| | // Player 2 makes a move at (1, 0).|X| |X|toe.move(2, 1, 1); -> Returns 1 (player 1 wins)|X| |O||O|O| | // Player 1 makes a move at (2, 1).|X|X|X|
Follow up:
Could you do better than O(n2) per move()
operation?
Hint:
- Could you trade extra space such that
move()
operation can be done in O(1)? - You need two arrays: int rows[n], int cols[n], plus two variables: diagonal, anti_diagonal.
方法:类似八皇后问题,记录各行各列以及对角线的落子情况。
public class TicTacToe { private int[][] rows = new int[2][]; private int[][] cols = new int[2][]; private int[] diag = new int[2]; private int[] adiag = new int[2]; private int n; /** Initialize your data structure here. */ public TicTacToe(int n) { for(int i=0; i<n; i++) { rows[0] = new int[n]; rows[1] = new int[n]; cols[0] = new int[n]; cols[1] = new int[n]; } this.n = n; } /** Player {player} makes a move at ({row}, {col}). @param row The row of the board. @param col The column of the board. @param player The player, can be either 1 or 2. @return The current winning condition, can be either: 0: No one wins. 1: Player 1 wins. 2: Player 2 wins. */ public int move(int row, int col, int player) { player --; rows[player][row] ++; cols[player][col] ++; if (row == col) diag[player] ++; if (row + col == n - 1) adiag[player] ++; for(int i=0; i<2; i++) { if (diag[i] == n) return i+1; if (adiag[i] == n) return i+1; for(int j=0; j<n; j++) { if (rows[i][j] == n) return i+1; if (cols[i][j] == n) return i+1; } } return 0; }}/** * Your TicTacToe object will be instantiated and called as such: * TicTacToe obj = new TicTacToe(n); * int param_1 = obj.move(row,col,player); */
简化:
public class TicTacToe { private int[][] rows; private int[][] cols; private int[] diag = new int[2]; private int[] adiag = new int[2]; private int size; /** Initialize your data structure here. */ public TicTacToe(int n) { size = n; rows = new int[n][2]; cols = new int[n][2]; } /** Player {player} makes a move at ({row}, {col}). @param row The row of the board. @param col The column of the board. @param player The player, can be either 1 or 2. @return The current winning condition, can be either: 0: No one wins. 1: Player 1 wins. 2: Player 2 wins. */ public int move(int row, int col, int player) { rows[row][player-1] ++; if (rows[row][player-1] == size) return player; cols[col][player-1] ++; if (cols[col][player-1] == size) return player; if (row == col) { diag[player-1] ++; if (diag[player-1] == size) return player; } if (row+col==size-1) { adiag[player-1] ++; if (adiag[player-1] == size) return player; } return 0; }}/** * Your TicTacToe object will be instantiated and called as such: * TicTacToe obj = new TicTacToe(n); * int param_1 = obj.move(row,col,player); */
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