caffe BasePrefetchingDataLayer 学习
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BasePrefetchingDataLayer
介绍:
这个层通过继承BaseDataLayer和InternalThread这两个基本类,实现了数据(图片及标签)的获取。
template <typename Dtype>class BasePrefetchingDataLayer : public BaseDataLayer<Dtype>, public InternalThread { public: //通过调用BaseDataLayer的构造函数进行初始化。 explicit BasePrefetchingDataLayer(const LayerParameter& param) : BaseDataLayer<Dtype>(param) {} // LayerSetUp: implements common data layer setup functionality, and calls,功能就是就行一般的设置 // DataLayerSetUp to do special data layer setup for individual layer types.具体层的设置 // This method may not be overridden. void LayerSetUp(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top);//后面的层不需要写这个函数覆盖,只需要改DataLayerSetUp即可 virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top); virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top); virtual void CreatePrefetchThread();//创建获取线程 virtual void JoinPrefetchThread();//获取数据的函数 // The thread's function JoinPrefetchThread就是调用这个具体的执行函数,这个函数根据具体的数据层类型再来实现这个函数。 virtual void InternalThreadEntry() {} protected: Blob<Dtype> prefetch_data_;//存储data Blob<Dtype> prefetch_label_;//存储label Blob<Dtype> transformed_data_;//存储转化后的data};
template <typename Dtype>void BasePrefetchingDataLayer<Dtype>::LayerSetUp( const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top) { BaseDataLayer<Dtype>::LayerSetUp(bottom, top); // Now, start the prefetch thread. Before calling prefetch, we make two // cpu_data calls so that the prefetch thread does not accidentally make // simultaneous cudaMalloc calls when the main thread is running. In some // GPUs this seems to cause failures if we do not so. this->prefetch_data_.mutable_cpu_data(); if (this->output_labels_) { this->prefetch_label_.mutable_cpu_data(); } DLOG(INFO) << "Initializing prefetch"; this->CreatePrefetchThread(); DLOG(INFO) << "Prefetch initialized.";}template <typename Dtype>void BasePrefetchingDataLayer<Dtype>::CreatePrefetchThread() { this->data_transformer_->InitRand(); CHECK(StartInternalThread()) << "Thread execution failed";}template <typename Dtype>void BasePrefetchingDataLayer<Dtype>::JoinPrefetchThread() { CHECK(WaitForInternalThreadToExit()) << "Thread joining failed";}template <typename Dtype>void BasePrefetchingDataLayer<Dtype>::Forward_cpu( const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top) { // First, join the thread JoinPrefetchThread();//调用的是InternalThreadEntry这个函数,实现了对prefetch_data_ and prefetch_label_的赋值。 DLOG(INFO) << "Thread joined"; // Reshape to loaded data. top[0]->ReshapeLike(prefetch_data_); // Copy the data caffe_copy(prefetch_data_.count(), prefetch_data_.cpu_data(), top[0]->mutable_cpu_data()); DLOG(INFO) << "Prefetch copied"; if (this->output_labels_) { // Reshape to loaded labels. top[1]->ReshapeLike(prefetch_label_); // Copy the labels. caffe_copy(prefetch_label_.count(), prefetch_label_.cpu_data(), top[1]->mutable_cpu_data()); } // Start a new prefetch thread DLOG(INFO) << "CreatePrefetchThread"; CreatePrefetchThread();}
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