LinkedList源码详解

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     LinkedList也和ArrayList一样实现了List接口,因为它是基于双向链表实现的,所以其插入和删除效率比ArrayList高。同时基于链表也决定了它在随机访问方面要比ArrayList逊色(因为要移动指针)。除此之外,LinkedList还提供了一些可以使其作为栈、队列、双端队列的方法。

      LinkedList同样是非线程安全的,只适合在单线程下使用。LinkedList实现了Serializable接口,故它支持序列化,能够通过序列化传输,实现了Cloneable接口,能被克隆。

import java.util.function.Consumer;import java.util.*;public class LinkedList<E>    extends AbstractSequentialList<E>    implements List<E>, Deque<E>, Cloneable, java.io.Serializable{//LinkedList中元素个数    transient int size = 0;    //头结点    transient Node<E> first;    //尾结点    transient Node<E> last;    //默认构造函数:创建一个空的链表    public LinkedList() {    }    //包含指定集合的构造函数    public LinkedList(Collection<? extends E> c) {        this();        addAll(c);    }        private void linkFirst(E e) {        final Node<E> f = first;        final Node<E> newNode = new Node<>(null, e, f);        first = newNode;        if (f == null)            last = newNode;        else            f.prev = newNode;        size++;        modCount++;    }        void linkLast(E e) {        final Node<E> l = last;        final Node<E> newNode = new Node<>(l, e, null);        last = newNode;        if (l == null)            first = newNode;        else            l.next = newNode;        size++;        modCount++;    }    //在非空结点前插入指定元素    void linkBefore(E e, Node<E> succ) {        // assert succ != null;        final Node<E> pred = succ.prev;        final Node<E> newNode = new Node<>(pred, e, succ);        succ.prev = newNode;        if (pred == null)            first = newNode;        else            pred.next = newNode;        size++;        modCount++;    }        private E unlinkFirst(Node<E> f) {        // assert f == first && f != null;        final E element = f.item;        final Node<E> next = f.next;        f.item = null;        f.next = null; // help GC        first = next;        if (next == null)            last = null;        else            next.prev = null;        size--;        modCount++;        return element;    }        private E unlinkLast(Node<E> l) {        // assert l == last && l != null;        final E element = l.item;        final Node<E> prev = l.prev;        l.item = null;        l.prev = null; // help GC        last = prev;        if (prev == null)            first = null;        else            prev.next = null;        size--;        modCount++;        return element;    }        E unlink(Node<E> x) {        // assert x != null;        final E element = x.item;        final Node<E> next = x.next;        final Node<E> prev = x.prev;        if (prev == null) {            first = next;        } else {            prev.next = next;            x.prev = null;        }        if (next == null) {            last = prev;        } else {            next.prev = prev;            x.next = null;        }        x.item = null;        size--;        modCount++;        return element;    }    //获得LinkedList的第一个元素    public E getFirst() {        final Node<E> f = first;        if (f == null)            throw new NoSuchElementException();        return f.item;    }    //获得LinkedList的最后一个元素    public E getLast() {        final Node<E> l = last;        if (l == null)            throw new NoSuchElementException();        return l.item;    }    //删除并返回第一个元素    public E removeFirst() {        final Node<E> f = first;        if (f == null)            throw new NoSuchElementException();        return unlinkFirst(f);    }    //删除并返回最后一个元素    public E removeLast() {        final Node<E> l = last;        if (l == null)            throw new NoSuchElementException();        return unlinkLast(l);    }       //将元素添加到LinkedList的起始位置    public void addFirst(E e) {        linkFirst(e);    }    //将元素添加到LinkedList的结束位置    public void addLast(E e) {        linkLast(e);    }    //判断LinkedList是否包含指定元素    public boolean contains(Object o) {        return indexOf(o) != -1;    }        //返回LinkedList的大小    public int size() {        return size;    }    //将元素添加到LinkedList(末尾)    public boolean add(E e) {        linkLast(e);        return true;    }    //从LinkedList中删除指定的值    public boolean remove(Object o) {    //指定元素为null的情况        if (o == null) {            for (Node<E> x = first; x != null; x = x.next) {                if (x.item == null) {                    unlink(x);                    return true;                }            }        } else {            for (Node<E> x = first; x != null; x = x.next) {                if (o.equals(x.item)) {                    unlink(x);                    return true;                }            }        }        return false;    }    //将指定集合添加到LinkedList中    //实际上,是添加到双向链表的末尾    public boolean addAll(Collection<? extends E> c) {        return addAll(size, c);    }        //从双向链表的index开始,将指定集合添加到双向链表中    public boolean addAll(int index, Collection<? extends E> c) {        checkPositionIndex(index);       //将集合转化为Object对象数组        Object[] a = c.toArray();        int numNew = a.length;        if (numNew == 0)            return false;              Node<E> pred, succ;        //如果index等于size        if (index == size) {            succ = null;            pred = last;        } else {            succ = node(index);            pred = succ.prev;        }        for (Object o : a) {            @SuppressWarnings("unchecked") E e = (E) o;            Node<E> newNode = new Node<>(pred, e, null);            if (pred == null)                first = newNode;            else                pred.next = newNode;            pred = newNode;        }                if (succ == null) {            last = pred;        } else {            pred.next = succ;            succ.prev = pred;        }        //调整大小        size += numNew;        modCount++;        return true;    }    //清空双向链表    public void clear() {        for (Node<E> x = first; x != null; )         {            Node<E> next = x.next;            x.item = null;            x.next = null;            x.prev = null;            x = next;        }        first = last = null;        size = 0;        modCount++;    }    //返回指定位置上的结点的值    public E get(int index) {        checkElementIndex(index);        return node(index).item;    }        Node<E> node(int index) {        // assert isElementIndex(index);        //若index < 双向链表长度的1/2,则从前往后查找    //否则,从后往前查找        if (index < (size >> 1)) {            Node<E> x = first;            for (int i = 0; i < index; i++)                x = x.next;            return x;        } else {            Node<E> x = last;            for (int i = size - 1; i > index; i--)                x = x.prev;            return x;        }    }    //设置指定位置上的值    public E set(int index, E element) {        checkElementIndex(index);        Node<E> x = node(index);        E oldVal = x.item;        x.item = element;        return oldVal;    }    //在指定位置添加结点,且结点的值为element    public void add(int index, E element) {        checkPositionIndex(index);        if (index == size)            linkLast(element);        else            linkBefore(element, node(index));    }    //删除index位置上的结点    public E remove(int index) {        checkElementIndex(index);        return unlink(node(index));    }        //判断是否越界    private boolean isElementIndex(int index) {        return index >= 0 && index < size;    }       private boolean isPositionIndex(int index) {        return index >= 0 && index <= size;    }        private String outOfBoundsMsg(int index) {        return "Index: "+index+", Size: "+size;    }    private void checkElementIndex(int index) {        if (!isElementIndex(index))            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));    }    private void checkPositionIndex(int index) {        if (!isPositionIndex(index))            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));    }        /*查找操作*/    //从前往后查找,返回值为对象(o)的结点对应的索引    //不存在就返回-1    public int indexOf(Object o) {        int index = 0;        if (o == null) {            for (Node<E> x = first; x != null; x = x.next) {                if (x.item == null)                    return index;                index++;            }        } else {            for (Node<E> x = first; x != null; x = x.next) {                if (o.equals(x.item))                    return index;                index++;            }        }        return -1;    }    //从前往后查找,返回值为对象(o)的结点对应的索引    //不存在就返回-1    public int lastIndexOf(Object o) {        int index = size;        if (o == null) {            for (Node<E> x = last; x != null; x = x.prev) {                index--;                if (x.item == null)                    return index;            }        } else {            for (Node<E> x = last; x != null; x = x.prev) {                index--;                if (o.equals(x.item))                    return index;            }        }        return -1;    }    // 队列操作    //返回第一个结点    //若LinkedList的大小为0,返回null    public E peek() {        final Node<E> f = first;        return (f == null) ? null : f.item;    }    //返回第一个结点    //若LinkedList的大小为0,则抛出异常    public E element() {        return getFirst();    }    //删除并返回第一个结点    //若LinkedList的大小为0,返回null    public E poll() {        final Node<E> f = first;        return (f == null) ? null : unlinkFirst(f);    }    //删除并返回第一个结点    //若LinkedList的大小为0,则抛出异常    public E remove() {        return removeFirst();    }    //将指定元素添加到链表的末尾    public boolean offer(E e) {        return add(e);    }    //将指定元素添加到链表的开头    public boolean offerFirst(E e) {        addFirst(e);        return true;    }    //将指定元素添加到链表的末尾    public boolean offerLast(E e) {        addLast(e);        return true;    }    //返回(并不删除)第一个结点    //若LinkedList的大小为0,则返回null    public E peekFirst() {        final Node<E> f = first;        return (f == null) ? null : f.item;     }    //返回(并不删除)最后一个结点    //若LinkedList的大小为0,则返回null    public E peekLast() {        final Node<E> l = last;        return (l == null) ? null : l.item;    }    //删除并返回第一个结点    //若LinkedList的大小为0,则返回null    public E pollFirst() {        final Node<E> f = first;        return (f == null) ? null : unlinkFirst(f);    }       public E pollLast() {        final Node<E> l = last;        return (l == null) ? null : unlinkLast(l);    }    //将e插入到双向链表开头    public void push(E e) {        addFirst(e);    }       //删除并返回第一个结点    public E pop() {        return removeFirst();    }    //从前往后查找,删除第一个值为o的结点    public boolean removeFirstOccurrence(Object o) {        return remove(o);    }    //从后往前查找,删除第一个值为o的结点    public boolean removeLastOccurrence(Object o) {        if (o == null) {            for (Node<E> x = last; x != null; x = x.prev) {                if (x.item == null) {                    unlink(x);                    return true;                }            }        } else {            for (Node<E> x = last; x != null; x = x.prev) {                if (o.equals(x.item)) {                    unlink(x);                    return true;                }            }        }        return false;    }    //返回index到末尾的全部结点对应的ListIterator对象(List迭代器)    public ListIterator<E> listIterator(int index) {        checkPositionIndex(index);        return new ListItr(index);    }    //List迭代器    private class ListItr implements ListIterator<E> {        private Node<E> lastReturned;        private Node<E> next;        private int nextIndex;        private int expectedModCount = modCount;        ListItr(int index) {        // assert isPositionIndex(index);            next = (index == size) ? null : node(index);            nextIndex = index;        }                //判断是否存在下一个元素        public boolean hasNext() {            return nextIndex < size;        }        //获取下一个元素        public E next() {            //fail-fast机制            checkForComodification();            if (!hasNext())                throw new NoSuchElementException();            lastReturned = next;            next = next.next;            nextIndex++;            return lastReturned.item;        }        //判断是否存在上一个元素        public boolean hasPrevious() {            return nextIndex > 0;        }              //获取上一个元素        public E previous() {            checkForComodification();            if (!hasPrevious())                throw new NoSuchElementException();            lastReturned = next = (next == null) ? last : next.prev;            nextIndex--;            return lastReturned.item;        }        //获取下一个元素的索引        public int nextIndex() {            return nextIndex;        }       //获取上一个元素的索引        public int previousIndex() {            return nextIndex - 1;        }        //删除当前结点        public void remove() {            checkForComodification();            if (lastReturned == null)                throw new IllegalStateException();            Node<E> lastNext = lastReturned.next;            unlink(lastReturned);            if (next == lastReturned)                next = lastNext;            else                nextIndex--;            lastReturned = null;            expectedModCount++;        }                //设置当前结点为e        public void set(E e) {            if (lastReturned == null)                throw new IllegalStateException();            checkForComodification();            lastReturned.item = e;        }                //将e添加到当前结点的前面        public void add(E e) {            checkForComodification();            lastReturned = null;            if (next == null)                linkLast(e);            else                linkBefore(e, next);            nextIndex++;            expectedModCount++;        }                        public void forEachRemaining(Consumer<? super E> action) {            Objects.requireNonNull(action);            while (modCount == expectedModCount && nextIndex < size) {                action.accept(next.item);                lastReturned = next;                next = next.next;                nextIndex++;            }            checkForComodification();        }        //fail-fast机制        final void checkForComodification() {            if (modCount != expectedModCount)                throw new ConcurrentModificationException();        }    }        //双向链表采用的数据结构    private static class Node<E> {        E item;        Node<E> next;        Node<E> prev;        Node(Node<E> prev, E element, Node<E> next) {            this.item = element;            this.next = next;            this.prev = prev;        }    }    /**     * @since 1.6     */    //反向迭代器    public Iterator<E> descendingIterator() {        return new DescendingIterator();    }        //反向迭代器实现类    private class DescendingIterator implements Iterator<E> {        private final ListItr itr = new ListItr(size());                //反向迭代是否有下一个元素        public boolean hasNext() {            return itr.hasPrevious();        }        public E next() {            return itr.previous();        }        public void remove() {            itr.remove();        }    }        @SuppressWarnings("unchecked")    private LinkedList<E> superClone() {        try {            return (LinkedList<E>) super.clone();        } catch (CloneNotSupportedException e) {            throw new InternalError(e);        }    }    //返回LinkedList的浅克隆    public Object clone() {        LinkedList<E> clone = superClone();        // Put clone into "virgin" state        clone.first = clone.last = null;        clone.size = 0;        clone.modCount = 0;        //将链表中所有结点的数据添加到克隆对象        for (Node<E> x = first; x != null; x = x.next)            clone.add(x.item);        return clone;    }    //返回LinkedList的Object对象数组    public Object[] toArray() {        Object[] result = new Object[size];        int i = 0;        for (Node<E> x = first; x != null; x = x.next)            result[i++] = x.item;        return result;    }    //返回LinkedList的模板数组    @SuppressWarnings("unchecked")    public <T> T[] toArray(T[] a) {        if (a.length < size)        //            a = (T[])java.lang.reflect.Array.newInstance(                                a.getClass().getComponentType(), size);        int i = 0;        Object[] result = a;        for (Node<E> x = first; x != null; x = x.next)            result[i++] = x.item;        if (a.length > size)            a[size] = null;        return a;    }     //版本号    private static final long serialVersionUID = 876323262645176354L;    //将LinkedList的大小以及所有元素值都写入到输出流中    private void writeObject(java.io.ObjectOutputStream s)        throws java.io.IOException {        // Write out any hidden serialization magic        s.defaultWriteObject();                s.writeInt(size);        // Write out all elements in the proper order.        for (Node<E> x = first; x != null; x = x.next)            s.writeObject(x.item);    }    //先将LinkedList的容量读出,然后将所有的元素对象读出    @SuppressWarnings("unchecked")    private void readObject(java.io.ObjectInputStream s)        throws java.io.IOException, ClassNotFoundException {        // Read in any hidden serialization magic        s.defaultReadObject();        // Read in size        int size = s.readInt();        // Read in all elements in the proper order.        for (int i = 0; i < size; i++)            linkLast((E)s.readObject());    }}
几点总结:

1.从源码中很明显可以看出,LinkedList的实现是基于双向链表的。

2.在查找和删除某元素时,源码中都划分为该元素为null和不为null两种情况来处理,LinkedList中允许元素为null。

3.LinkedList是基于链表实现的,因此不存在容量不足的问题,所以这里没有扩容的方法。

4.LinkedList是基于链表实现的,因此插入删除效率高,查找效率低。

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