3D Scanner + Obj Loader -> Efficient Modeling

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This is a team project for my OpenGL class.

 

Project Description : Use NextEngine(R) 3D Scanner to scan some figure in real life you are interested into computer and export the data into obj format. Then adopt some 3rd-party OBJ loader into you OpenGL app. to display the figure.

 

1. Scanning: the figure cannot be too shiny or too big. Also, marking dots will help a lot for your later matching operation.

2. Obj Loader: We use GLM.

3. OGL framework: no big deal.

 

Now check it out :

  

 

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